/* Copyright (C) 2022 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * 0 A.D. is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with 0 A.D. If not, see . */ #ifndef INCLUDED_RENDERER_BACKEND_FORMAT #define INCLUDED_RENDERER_BACKEND_FORMAT namespace Renderer { namespace Backend { enum class Format { UNDEFINED, R8G8B8, R8G8B8A8, A8, L8, D16, D24, D24_S8, D32, BC1_RGB, BC1_RGBA, BC2, BC3 }; } // namespace Backend } // namespace Renderer #endif // INCLUDED_RENDERER_BACKEND_FORMAT