# 0 A.D. Introductory Information [![FreeBSD Build Status](https://jenkins.wildfiregames.com/job/0ad-freebsd/job/main/badge/icon?subject=FreeBSD&style=plastic)](https://jenkins.wildfiregames.com/job/0ad-freebsd/job/main/) [![Linux Build Status](https://jenkins.wildfiregames.com/job/0ad-linux/job/main/badge/icon?subject=Linux&style=plastic)](https://jenkins.wildfiregames.com/job/0ad-linux/job/main/) [![macOS Build Status](https://jenkins.wildfiregames.com/job/0ad-macos/job/main/badge/icon?subject=macOS&style=plastic)](https://jenkins.wildfiregames.com/job/0ad-macos/job/main/) [![Windows Build Status](https://jenkins.wildfiregames.com/job/0ad-windows/job/main/badge/icon?subject=Windows&style=plastic)](https://jenkins.wildfiregames.com/job/0ad-windows/job/main/) [![Game References Checks Status](https://gitea.wildfiregames.com/0ad/0ad/actions/workflows/checkrefs.yml/badge.svg?branch=main)](https://gitea.wildfiregames.com/0ad/0ad/actions?workflow=checkrefs.yml) [![Pre-commit Checks Status](https://gitea.wildfiregames.com/0ad/0ad/actions/workflows/pre-commit.yml/badge.svg?branch=main)](https://gitea.wildfiregames.com/0ad/0ad/actions?workflow=pre-commit.yml) [![Bi-Weekly Bundles Status](https://jenkins.wildfiregames.com/job/0ad-bundles/badge/icon?subject=Bi-Weekly%20Bundles&style=plastic)](https://jenkins.wildfiregames.com/job/0ad-bundles) [![Technical Docs Status](https://jenkins.wildfiregames.com/job/0ad-technical-docs/badge/icon?subject=Technical%20Docs&style=plastic)](https://docs.wildfiregames.com/) [![Nightly Build Status](https://jenkins.wildfiregames.com/job/0ad-nightly/badge/icon?subject=Nightly%20Build&style=plastic)](https://gitea.wildfiregames.com/0ad/0ad/wiki/NightlyBuild) 0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-platform real-time strategy game of ancient warfare. This is currently an incomplete, under-development version of the game. We're always interested in getting more people involved, to help bring the game towards completion and to share the interesting experience of developing a project of this scope. There are several ways to contact us and find more information: - Web site: https://play0ad.com/ - Forums: https://www.wildfiregames.com/forum/ - Gitea (development info, bug tracker): https://gitea.wildfiregames.com/ - IRC: #0ad on irc.quakenet.org ## Running precompiled binaries on Windows A precompiled, ready-to-play development version of the game is available from a checkout of the `nightly-build` SVN repository. If you are using the git repository, you have to follow [the steps below](#compiling-the-game-from-source-code). In a checkout of the `nightly-build` SVN repository, open the "binaries\system" folder. - To launch the game: Run pyrogenesis.exe - To launch the map editor: Run Atlas.bat or "pyrogenesis.exe -editor" ## Compiling the game from source code The instructions for compiling the game on Windows, Linux and OS X are at [BuildInstructions](https://gitea.wildfiregames.com/0ad/0ad/wiki/BuildInstructions). ## Reporting problems Bugs should be reported on Gitea. For information on reporting problems and finding logs, see [ReportingErrors](https://gitea.wildfiregames.com/0ad/0ad/wiki/ReportingErrors). ## Contributing Code If you want to help out programming for the game, have a look at [GettingStartedProgrammers](https://gitea.wildfiregames.com/0ad/0ad/wiki/GettingStartedProgrammers) or contact us on #0ad-dev on irc.quakenet.org ## Contributing Artwork If you want to make artwork for the game, have a look at [For Artists](https://gitea.wildfiregames.com/0ad/0ad/wiki#for-artists) or visit [the forums](https://www.wildfiregames.com/forum). ## Translating You can help translating the game at https://www.transifex.com/projects/p/0ad for more information, see [Localization](https://gitea.wildfiregames.com/0ad/0ad/wiki/Localization)