/* Copyright (C) 2026 Wildfire Games. * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "precompiled.h" #include "ogl.h" #include "lib/config2.h" #include "lib/debug.h" #include "ps/CLogger.h" #include #include const char* ogl_GetErrorName(GLenum err) { #define E(e) case e: return #e; switch (err) { E(GL_INVALID_ENUM) E(GL_INVALID_VALUE) E(GL_INVALID_OPERATION) #if !CONFIG2_GLES E(GL_STACK_OVERFLOW) E(GL_STACK_UNDERFLOW) #endif E(GL_OUT_OF_MEMORY) E(GL_INVALID_FRAMEBUFFER_OPERATION) default: return "Unknown GL error"; } #undef E } static void dump_gl_error(GLenum err) { debug_printf("OGL| %s (%04x)\n", ogl_GetErrorName(err), err); } void ogl_WarnIfErrorLoc(const char *file, int line) { // glGetError may return multiple errors, so we poll it in a loop. // the debug_printf should only happen once (if this is set), though. bool error_enountered = false; GLenum first_error = 0; for(;;) { GLenum err = glGetError(); if(err == GL_NO_ERROR) break; if(!error_enountered) first_error = err; error_enountered = true; dump_gl_error(err); } if(error_enountered) debug_printf("%s:%d: OpenGL error(s) occurred: %s (%04x)\n", file, line, ogl_GetErrorName(first_error), (unsigned int)first_error); }