/* Copyright (C) 2009 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * 0 A.D. is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with 0 A.D. If not, see . */ #include "precompiled.h" #include "wchar.h" std::wstring wstring_from_string(const std::string& s) { wchar_t buf[1000]; const size_t numConverted = mbstowcs(buf, s.c_str(), ARRAY_SIZE(buf)-1); debug_assert(numConverted < ARRAY_SIZE(buf)); return buf; } std::string string_from_wstring(const std::wstring& s) { char buf[1000]; const size_t numConverted = wcstombs(buf, s.c_str(), ARRAY_SIZE(buf)-1); debug_assert(numConverted < ARRAY_SIZE(buf)); return buf; }