/* Copyright (C) 2011 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see .
*/
#include "precompiled.h"
#include "simulation2/system/Component.h"
#include "ICmpTerritoryInfluence.h"
class CCmpTerritoryInfluence : public ICmpTerritoryInfluence
{
public:
static void ClassInit(CComponentManager& UNUSED(componentManager))
{
}
DEFAULT_COMPONENT_ALLOCATOR(TerritoryInfluence)
i32 m_Cost;
bool m_Root;
u32 m_Weight;
u32 m_Radius;
static std::string GetSchema()
{
return
""
""
""
"255"
""
""
""
""
""
""
""
""
""
""
""
"";
}
virtual void Init(const CParamNode& paramNode)
{
if (paramNode.GetChild("OverrideCost").IsOk())
m_Cost = paramNode.GetChild("OverrideCost").ToInt();
else
m_Cost = -1;
m_Root = paramNode.GetChild("Root").ToBool();
m_Weight = paramNode.GetChild("Weight").ToInt();
m_Radius = paramNode.GetChild("Radius").ToInt();
}
virtual void Deinit()
{
}
virtual void Serialize(ISerializer& UNUSED(serialize))
{
}
virtual void Deserialize(const CParamNode& paramNode, IDeserializer& UNUSED(deserialize))
{
Init(paramNode);
}
virtual i32 GetCost()
{
return m_Cost;
}
virtual bool IsRoot()
{
return m_Root;
}
virtual u32 GetWeight()
{
return m_Weight;
}
virtual u32 GetRadius()
{
return m_Radius;
}
};
REGISTER_COMPONENT_TYPE(TerritoryInfluence)