/* Copyright (C) 2009 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * 0 A.D. is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with 0 A.D. If not, see . */ #include "precompiled.h" #if OS_WIN #include "dbghelp.h" // define extension function pointers extern "C" { #define FUNC(ret, name, params) ret (__stdcall *p##name) params; #include "dbghelp_funcs.h" #undef FUNC } void dbghelp_ImportFunctions() { HMODULE hDbghelp = LoadLibraryW(L"dbghelp.dll"); debug_assert(hDbghelp); #define FUNC(ret, name, params) p##name = (ret (__stdcall*) params)GetProcAddress(hDbghelp, #name); #include "dbghelp_funcs.h" #undef FUNC } #endif // OS_WIN