/* Copyright (C) 2019 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * 0 A.D. is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with 0 A.D. If not, see . */ #include "precompiled.h" #include "CCheckBox.h" #include "gui/CGUI.h" CCheckBox::CCheckBox(CGUI& pGUI) : IGUIObject(pGUI), IGUIButtonBehavior(pGUI), m_CellID(), m_Checked(), m_SpriteUnchecked(), m_SpriteUncheckedOver(), m_SpriteUncheckedPressed(), m_SpriteUncheckedDisabled(), m_SpriteChecked(), m_SpriteCheckedOver(), m_SpriteCheckedPressed(), m_SpriteCheckedDisabled() { RegisterSetting("cell_id", m_CellID); RegisterSetting("checked", m_Checked), RegisterSetting("sprite", m_SpriteUnchecked); RegisterSetting("sprite_over", m_SpriteUncheckedOver); RegisterSetting("sprite_pressed", m_SpriteUncheckedPressed); RegisterSetting("sprite_disabled", m_SpriteUncheckedDisabled); RegisterSetting("sprite2", m_SpriteChecked); RegisterSetting("sprite2_over", m_SpriteCheckedOver); RegisterSetting("sprite2_pressed", m_SpriteCheckedPressed); RegisterSetting("sprite2_disabled", m_SpriteCheckedDisabled); } CCheckBox::~CCheckBox() { } void CCheckBox::HandleMessage(SGUIMessage& Message) { // Important IGUIButtonBehavior::HandleMessage(Message); switch (Message.type) { case GUIM_PRESSED: { // Switch to opposite. SetSetting("checked", !m_Checked, true); break; } default: break; } } void CCheckBox::Draw() { m_pGUI.DrawSprite( m_Checked ? GetButtonSprite(m_SpriteChecked, m_SpriteCheckedOver, m_SpriteCheckedPressed, m_SpriteCheckedDisabled) : GetButtonSprite(m_SpriteUnchecked, m_SpriteUncheckedOver, m_SpriteUncheckedPressed, m_SpriteUncheckedDisabled), m_CellID, GetBufferedZ(), m_CachedActualSize); }