/* Copyright (C) 2019 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * 0 A.D. is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with 0 A.D. If not, see . */ #ifndef INCLUDED_JSI_LOBBY #define INCLUDED_JSI_LOBBY #include "lib/config2.h" #include "scriptinterface/ScriptInterface.h" #include namespace JSI_Lobby { void RegisterScriptFunctions(const ScriptInterface& scriptInterface); bool HasXmppClient(ScriptInterface::CmptPrivate* pCmptPrivate); bool IsRankedGame(ScriptInterface::CmptPrivate* pCmptPrivate); void SetRankedGame(ScriptInterface::CmptPrivate* pCmptPrivate, bool isRanked); #if CONFIG2_LOBBY void StartXmppClient(ScriptInterface::CmptPrivate* pCmptPrivate, const std::wstring& username, const std::wstring& password, const std::wstring& room, const std::wstring& nick, int historyRequestSize); void StartRegisterXmppClient(ScriptInterface::CmptPrivate* pCmptPrivate, const std::wstring& username, const std::wstring& password); void StopXmppClient(ScriptInterface::CmptPrivate* pCmptPrivate); void ConnectXmppClient(ScriptInterface::CmptPrivate* pCmptPrivate); void DisconnectXmppClient(ScriptInterface::CmptPrivate* pCmptPrivate); bool IsXmppClientConnected(ScriptInterface::CmptPrivate* pCmptPrivate); void SendGetBoardList(ScriptInterface::CmptPrivate* pCmptPrivate); void SendGetProfile(ScriptInterface::CmptPrivate* pCmptPrivate, const std::wstring& player); void SendGameReport(ScriptInterface::CmptPrivate* pCmptPrivate, JS::HandleValue data); void SendRegisterGame(ScriptInterface::CmptPrivate* pCmptPrivate, JS::HandleValue data); void SendUnregisterGame(ScriptInterface::CmptPrivate* pCmptPrivate); void SendChangeStateGame(ScriptInterface::CmptPrivate* pCmptPrivate, const std::wstring& nbp, const std::wstring& players); JS::Value GetPlayerList(ScriptInterface::CmptPrivate* pCmptPrivate); JS::Value GetGameList(ScriptInterface::CmptPrivate* pCmptPrivate); JS::Value GetBoardList(ScriptInterface::CmptPrivate* pCmptPrivate); JS::Value GetProfile(ScriptInterface::CmptPrivate* pCmptPrivate); JS::Value LobbyGuiPollNewMessages(ScriptInterface::CmptPrivate* pCmptPrivate); JS::Value LobbyGuiPollHistoricMessages(ScriptInterface::CmptPrivate* pCmptPrivate); bool LobbyGuiPollHasPlayerListUpdate(ScriptInterface::CmptPrivate* pCmptPrivate); void LobbySendMessage(ScriptInterface::CmptPrivate* pCmptPrivate, const std::wstring& message); void LobbySetPlayerPresence(ScriptInterface::CmptPrivate* pCmptPrivate, const std::wstring& presence); void LobbySetNick(ScriptInterface::CmptPrivate* pCmptPrivate, const std::wstring& nick); std::wstring LobbyGetNick(ScriptInterface::CmptPrivate* pCmptPrivate); void LobbyKick(ScriptInterface::CmptPrivate* pCmptPrivate, const std::wstring& nick, const std::wstring& reason); void LobbyBan(ScriptInterface::CmptPrivate* pCmptPrivate, const std::wstring& nick, const std::wstring& reason); const char* LobbyGetPlayerPresence(ScriptInterface::CmptPrivate* pCmptPrivate, const std::wstring& nickname); const char* LobbyGetPlayerRole(ScriptInterface::CmptPrivate* pCmptPrivate, const std::wstring& nickname); std::wstring LobbyGetPlayerRating(ScriptInterface::CmptPrivate* pCmptPrivate, const std::wstring& nickname); std::wstring LobbyGetRoomSubject(ScriptInterface::CmptPrivate* pCmptPrivate); // Non-public secure PBKDF2 hash function with salting and 1,337 iterations std::string EncryptPassword(const std::string& password, const std::string& username); // Public hash interface. std::wstring EncryptPassword(ScriptInterface::CmptPrivate* pCmptPrivate, const std::wstring& pass, const std::wstring& user); #endif // CONFIG2_LOBBY } #endif // INCLUDED_JSI_LOBBY