/* Copyright (C) 2020 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * 0 A.D. is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with 0 A.D. If not, see . */ #ifndef INCLUDED_JSI_GUIMANAGER #define INCLUDED_JSI_GUIMANAGER #include "scriptinterface/ScriptInterface.h" #include "simulation2/system/ParamNode.h" namespace JSI_GUIManager { void PushGuiPage(ScriptInterface::CmptPrivate* pCmptPrivate, const std::wstring& name, JS::HandleValue initData, JS::HandleValue callbackFunction); void SwitchGuiPage(ScriptInterface::CmptPrivate* pCmptPrivate, const std::wstring& name, JS::HandleValue initData); void PopGuiPage(ScriptInterface::CmptPrivate* pCmptPrivate, JS::HandleValue args); JS::Value GetGUIObjectByName(ScriptInterface::CmptPrivate* pCmptPrivate, const std::string& name); void SetGlobalHotkey(ScriptInterface::CmptPrivate* pCmptPrivate, const std::string& hotkeyTag, const std::string& eventName, JS::HandleValue function); void UnsetGlobalHotkey(ScriptInterface::CmptPrivate* pCmptPrivate, const std::string& hotkeyTag, const std::string& eventName); std::wstring SetCursor(ScriptInterface::CmptPrivate* pCmptPrivate, const std::wstring& name); void ResetCursor(ScriptInterface::CmptPrivate* pCmptPrivate); bool TemplateExists(ScriptInterface::CmptPrivate* pCmptPrivate, const std::string& templateName); CParamNode GetTemplate(ScriptInterface::CmptPrivate* pCmptPrivate, const std::string& templateName); void RegisterScriptFunctions(const ScriptInterface& scriptInterface); } #endif // INCLUDED_JSI_GUIMANAGER