/* Copyright (C) 2026 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * 0 A.D. is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with 0 A.D. If not, see . */ #include "precompiled.h" #include "ICmpCinemaManager.h" #include "simulation2/helpers/CinemaPath.h" #include "simulation2/system/InterfaceScripted.h" BEGIN_INTERFACE_WRAPPER(CinemaManager) DEFINE_INTERFACE_METHOD("AddPath", ICmpCinemaManager, AddPath) DEFINE_INTERFACE_METHOD("HasPath", ICmpCinemaManager, HasPath) DEFINE_INTERFACE_METHOD("DeletePath", ICmpCinemaManager, DeletePath) DEFINE_INTERFACE_METHOD("PushPathToQueue", ICmpCinemaManager, PushPathToQueue) DEFINE_INTERFACE_METHOD("ClearQueue", ICmpCinemaManager, ClearQueue) DEFINE_INTERFACE_METHOD("StartPlayingQueue", ICmpCinemaManager, StartPlayingQueue) DEFINE_INTERFACE_METHOD("IsPlayingQueue", ICmpCinemaManager, IsPlayingQueue) DEFINE_INTERFACE_METHOD("GetActivePath", ICmpCinemaManager, GetActivePath) DEFINE_INTERFACE_METHOD("GetActivePathElapsedTime", ICmpCinemaManager, GetActivePathElapsedTime) DEFINE_INTERFACE_METHOD("StopPlayingQueue", ICmpCinemaManager, StopPlayingQueue) END_INTERFACE_WRAPPER(CinemaManager)