nerf infantry champs and adjust seer and teutobod auras

This commit is contained in:
real_tabasco_sauce 2025-10-07 21:19:46 -07:00 committed by real_tabasco_sauce
parent c43aa1d609
commit fd1b7c046c
4 changed files with 18 additions and 10 deletions

View file

@ -6,10 +6,10 @@
"modifications": [
{
"value": "Health/RegenRate",
"add": -1
"add": -2
}
],
"auraName": "Prophecy of Death",
"auraDescription": "Humans -1 health regeneration rate.",
"auraDescription": "Humans -2 health regeneration rate.",
"overlayIcon": "art/textures/ui/session/auras/damage.png"
}

View file

@ -1,7 +1,7 @@
{
"type": "range",
"radius": 30,
"affects": [ "Melee Infantry" ],
"affects": [ "Melee Citizen Infantry" ],
"modifications": [
{
"value": "UnitMotion/WalkSpeed",
@ -9,6 +9,6 @@
}
],
"auraName": "Furor Teutonicus",
"auraDescription": "Melee Infantry +25% speed.",
"auraDescription": "Melee Citizen Infantry +25% speed.",
"overlayIcon": "art/textures/ui/session/auras/speed_bonus.png"
}
}

View file

@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_champion_cavalry_swordsman">
<Entity parent="spec_champ|template_unit_champion_cavalry_swordsman">
<Identity>
<Civ>germ</Civ>
<SpecificName>Cimbrian Noble Cavalry</SpecificName>

View file

@ -1,11 +1,14 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_champion_infantry_axeman">
<Entity parent="spec_champ|template_unit_champion_infantry_axeman">
<Cost>
<Resources>
<food op="add">10</food>
<metal op="add">-10</metal>
<food op="add">-20</food>
<metal op="add">20</metal>
</Resources>
</Cost>
<Health>
<Max op="add">-40</Max>
</Health>
<Identity>
<Civ>germ</Civ>
<GenericName>Cimbri Raider</GenericName>
@ -19,10 +22,15 @@
</Techs>
</Requirements>
</Identity>
<Loot>
<food op="add">-2</food>
<metal op="add">2</metal>
</Loot>
<Resistance>
<Entity>
<Damage>
<Hack op="add">-1</Hack>
<Hack op="add">1</Hack>
<Pierce op="add">-1</Pierce>
</Damage>
</Entity>
</Resistance>