mirror of
https://gitea.wildfiregames.com/0ad/0ad
synced 2026-07-04 05:55:47 -07:00
Use the good material for the destroyed roman camp actor. Patch by stanislas69, fixes #3218.
This was SVN commit r17042.
This commit is contained in:
parent
881f80a26a
commit
fb6b86f928
1 changed files with 4 additions and 4 deletions
|
|
@ -1,13 +1,13 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<actor version="1.1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant name="rome army camp rubble turf">
|
||||
<mesh>props/rome_sb_rubble_turf.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/rome_sb_turf.png" name="baseTex"/>
|
||||
</textures>
|
||||
<texture file="props/rome_sb_turf.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans_ao.xml</material>
|
||||
<material>player_trans.xml</material>
|
||||
</actor>
|
||||
|
|
|
|||
Loading…
Reference in a new issue