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Seleucid barracks model, actor, AO
This was SVN commit r17926.
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commit
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3 changed files with 50 additions and 46 deletions
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@ -1,46 +1,44 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Macedonian Barracks">
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<mesh>structural/mace_barracks_struct.dae</mesh>
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<props>
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<prop actor="props/structures/macedonians/barracks_struct_b.xml" attachpoint="root"/>
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<prop actor="props/structures/macedonians/barracks_props_a.xml" attachpoint="root"/>
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<prop actor="props/structures/macedonians/barracks_props_shields.xml" attachpoint="root"/>
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<prop actor="props/structures/macedonians/barracks_tile_c.xml" attachpoint="root"/>
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<prop actor="props/structures/macedonians/barracks_decor.xml" attachpoint="root"/>
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<prop actor="props/structures/decals/dirt_4x4.xml" attachpoint="root"/>
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</props>
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<textures>
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<texture file="structural/hele_struct.dds" name="baseTex"/>
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<texture file="structural/hele_struct_norm.png" name="normTex"/>
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<texture file="structural/hele_struct_spec.png" name="specTex"/>
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<texture file="structural/ao/mace_barracks.png" name="aoTex"/>
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</textures>
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</variant>
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</group>
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<group>
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<variant frequency="100" name="Idle"/>
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<variant name="garrisoned">
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<props>
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<prop actor="props/special/common/garrison_flag_seleucids.xml" attachpoint="garrisoned"/>
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</props>
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</variant>
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<variant name="death">
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<props>
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<prop attachpoint="garrisoned"/>
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<prop actor="particle/destruction_smoke_med.xml" attachpoint="root"/>
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<prop actor="particle/destruction_dust_med.xml" attachpoint="root"/>
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<prop actor="particle/destruction_dust_med_gray.xml" attachpoint="root"/>
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<prop actor="props/structures/macedonians/barracks_struct_b.xml" attachpoint="root"/>
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<prop actor="props/structures/macedonians/barracks_props_a.xml" attachpoint="root" />
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<prop actor="props/structures/macedonians/barracks_props_shields.xml" attachpoint="root"/>
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<prop actor="props/structures/macedonians/barracks_tile_c.xml" attachpoint="root"/>
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<prop actor="props/structures/macedonians/barracks_decor.xml" attachpoint="root"/>
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<prop actor="props/structures/decals/dirt_4x4.xml" attachpoint="root"/>
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</props>
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</variant>
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</group>
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<material>player_trans_ao_parallax_spec.xml</material>
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</actor>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Seleucid Barracks">
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<mesh>structural/sele_barracks.dae</mesh>
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<props>
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<prop actor="props/structures/decals/dirt_4x4.xml" attachpoint="root"/>
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<prop actor="props/flora/bush.xml" attachpoint="bush"/>
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<prop actor="props/flora/bush.xml" attachpoint="bush_1"/>
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<prop actor="props/flora/bush.xml" attachpoint="bush_2"/>
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<prop actor="props/flora/bush.xml" attachpoint="bush_3"/>
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<prop actor="props/flora/bush.xml" attachpoint="bush_4"/>
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</props>
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<textures>
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<texture file="structural/Sele_struct_2.png" name="baseTex"/>
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<texture file="structural/ao/sele_barracks_AO.png" name="aoTex"/>
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</textures>
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</variant>
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</group>
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<group>
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<variant frequency="100" name="Idle"/>
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<variant name="garrisoned">
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<props>
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<prop actor="props/special/common/garrison_flag_seleucids.xml" attachpoint="garrisoned"/>
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</props>
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</variant>
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<variant name="death">
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<props>
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<prop attachpoint="garrisoned"/>
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<prop actor="particle/destruction_smoke_med.xml" attachpoint="root"/>
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<prop actor="particle/destruction_dust_med.xml" attachpoint="root"/>
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<prop actor="particle/destruction_dust_med_gray.xml" attachpoint="root"/>
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<prop actor="props/structures/macedonians/barracks_struct_b.xml" attachpoint="root"/>
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<prop actor="props/structures/macedonians/barracks_props_a.xml" attachpoint="root"/>
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<prop actor="props/structures/macedonians/barracks_props_shields.xml" attachpoint="root"/>
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<prop actor="props/structures/macedonians/barracks_tile_c.xml" attachpoint="root"/>
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<prop actor="props/structures/macedonians/barracks_decor.xml" attachpoint="root"/>
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<prop actor="props/structures/decals/dirt_4x4.xml" attachpoint="root"/>
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</props>
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</variant>
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</group>
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<material>player_trans_ao.xml</material>
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</actor>
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@ -0,0 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:35f8d106d5940ae11e8af4b365502e96fcc17c6b7df5a37acc040c24ab9f22e6
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size 874031
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@ -0,0 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:9c406f386b3ef954682b581f49b5eda631a40f4ba597a3c97ea806f6fa69279f
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size 569479
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