Seleucid barracks model, actor, AO

This was SVN commit r17926.
This commit is contained in:
LordGood 2016-03-21 10:25:01 +00:00
parent 8f4daa9dd0
commit f8a09cf5c1
3 changed files with 50 additions and 46 deletions

View file

@ -1,46 +1,44 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Macedonian Barracks">
<mesh>structural/mace_barracks_struct.dae</mesh>
<props>
<prop actor="props/structures/macedonians/barracks_struct_b.xml" attachpoint="root"/>
<prop actor="props/structures/macedonians/barracks_props_a.xml" attachpoint="root"/>
<prop actor="props/structures/macedonians/barracks_props_shields.xml" attachpoint="root"/>
<prop actor="props/structures/macedonians/barracks_tile_c.xml" attachpoint="root"/>
<prop actor="props/structures/macedonians/barracks_decor.xml" attachpoint="root"/>
<prop actor="props/structures/decals/dirt_4x4.xml" attachpoint="root"/>
</props>
<textures>
<texture file="structural/hele_struct.dds" name="baseTex"/>
<texture file="structural/hele_struct_norm.png" name="normTex"/>
<texture file="structural/hele_struct_spec.png" name="specTex"/>
<texture file="structural/ao/mace_barracks.png" name="aoTex"/>
</textures>
</variant>
</group>
<group>
<variant frequency="100" name="Idle"/>
<variant name="garrisoned">
<props>
<prop actor="props/special/common/garrison_flag_seleucids.xml" attachpoint="garrisoned"/>
</props>
</variant>
<variant name="death">
<props>
<prop attachpoint="garrisoned"/>
<prop actor="particle/destruction_smoke_med.xml" attachpoint="root"/>
<prop actor="particle/destruction_dust_med.xml" attachpoint="root"/>
<prop actor="particle/destruction_dust_med_gray.xml" attachpoint="root"/>
<prop actor="props/structures/macedonians/barracks_struct_b.xml" attachpoint="root"/>
<prop actor="props/structures/macedonians/barracks_props_a.xml" attachpoint="root" />
<prop actor="props/structures/macedonians/barracks_props_shields.xml" attachpoint="root"/>
<prop actor="props/structures/macedonians/barracks_tile_c.xml" attachpoint="root"/>
<prop actor="props/structures/macedonians/barracks_decor.xml" attachpoint="root"/>
<prop actor="props/structures/decals/dirt_4x4.xml" attachpoint="root"/>
</props>
</variant>
</group>
<material>player_trans_ao_parallax_spec.xml</material>
</actor>
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Seleucid Barracks">
<mesh>structural/sele_barracks.dae</mesh>
<props>
<prop actor="props/structures/decals/dirt_4x4.xml" attachpoint="root"/>
<prop actor="props/flora/bush.xml" attachpoint="bush"/>
<prop actor="props/flora/bush.xml" attachpoint="bush_1"/>
<prop actor="props/flora/bush.xml" attachpoint="bush_2"/>
<prop actor="props/flora/bush.xml" attachpoint="bush_3"/>
<prop actor="props/flora/bush.xml" attachpoint="bush_4"/>
</props>
<textures>
<texture file="structural/Sele_struct_2.png" name="baseTex"/>
<texture file="structural/ao/sele_barracks_AO.png" name="aoTex"/>
</textures>
</variant>
</group>
<group>
<variant frequency="100" name="Idle"/>
<variant name="garrisoned">
<props>
<prop actor="props/special/common/garrison_flag_seleucids.xml" attachpoint="garrisoned"/>
</props>
</variant>
<variant name="death">
<props>
<prop attachpoint="garrisoned"/>
<prop actor="particle/destruction_smoke_med.xml" attachpoint="root"/>
<prop actor="particle/destruction_dust_med.xml" attachpoint="root"/>
<prop actor="particle/destruction_dust_med_gray.xml" attachpoint="root"/>
<prop actor="props/structures/macedonians/barracks_struct_b.xml" attachpoint="root"/>
<prop actor="props/structures/macedonians/barracks_props_a.xml" attachpoint="root"/>
<prop actor="props/structures/macedonians/barracks_props_shields.xml" attachpoint="root"/>
<prop actor="props/structures/macedonians/barracks_tile_c.xml" attachpoint="root"/>
<prop actor="props/structures/macedonians/barracks_decor.xml" attachpoint="root"/>
<prop actor="props/structures/decals/dirt_4x4.xml" attachpoint="root"/>
</props>
</variant>
</group>
<material>player_trans_ao.xml</material>
</actor>

View file

@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:35f8d106d5940ae11e8af4b365502e96fcc17c6b7df5a37acc040c24ab9f22e6
size 874031

View file

@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:9c406f386b3ef954682b581f49b5eda631a40f4ba597a3c97ea806f6fa69279f
size 569479