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Verify the lobby certificate by default
When TLS for XMPP connections to the multiplayer lobby got implemented, there was a bug in gloox [1] preventing the certificate verification to succeed. This bug got fixed in gloox 1.0.22 five years ago, so it's safe to enable certificate verification by default now. [1]: https://web.archive.org/web/20200522184941/https://bugs.camaya.net/ticket/?id=280
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@ -506,7 +506,7 @@ history = 0 ; Number of past messages to display on join
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room = "arena28" ; Default MUC room to join
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server = "lobby.wildfiregames.com" ; Address of lobby server
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tls = true ; Whether to use TLS encryption when connecting to the server.
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verify_certificate = false ; Whether to reject connecting to the lobby if the TLS certificate is invalid (TODO: wait for Gloox GnuTLS trust implementation to be fixed)
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verify_certificate = true ; Whether to reject connecting to the lobby if the TLS certificate is invalid
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terms_url = "https://gitea.wildfiregames.com/0ad/0ad/src/branch/main/binaries/data/mods/public/gui/prelobby/common/terms/"; Allows the user to save the text and print the terms
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terms_of_service = "0" ; Version (hash) of the Terms of Service that the user has accepted
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terms_of_use = "0" ; Version (hash) of the Terms of Use that the user has accepted
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