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Grammar improvement for the wonder victory message, as proposed by WhiteTreePaladin / brian in accordance with 661284a403.
This was SVN commit r20017.
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1 changed files with 2 additions and 2 deletions
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@ -41,7 +41,7 @@ Trigger.prototype.CheckWonderVictory = function(data)
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let wonderDuration = cmpEndGameManager.GetGameTypeSettings().victoryDuration || 0;
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messages.otherMessage = cmpGuiInterface.AddTimeNotification({
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"message": markForTranslation("%(_player_)s will have won in %(time)s"),
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"message": markForTranslation("%(_player_)s will win in %(time)s."),
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"players": players,
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"parameters": {
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"_player_": cmpPlayer.GetPlayerID()
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@ -51,7 +51,7 @@ Trigger.prototype.CheckWonderVictory = function(data)
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}, wonderDuration);
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messages.ownMessage = cmpGuiInterface.AddTimeNotification({
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"message": markForTranslation("You will have won in %(time)s"),
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"message": markForTranslation("You will win in %(time)s."),
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"players": [data.to],
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"translateMessage": true,
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}, wonderDuration);
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