Tweaked death anim speeds.

This was SVN commit r10235.
This commit is contained in:
Mythos_Ruler 2011-09-09 01:24:47 +00:00
parent 2f1f528f1c
commit f2de3ea2ee
4 changed files with 71 additions and 71 deletions

View file

@ -3,14 +3,14 @@
<castshadow/>
<group>
<variant frequency="1" name="Giraffe Adult">
<animations>
<animations>
<animation file="quadraped/giraffe_adult_walk.dae" name="Walk" speed="50"/>
<animation file="quadraped/giraffe_adult_idle_01.dae" name="Idle" speed="40"/>
<animation file="quadraped/giraffe_adult_idle_02.dae" name="Idle" speed="40"/>
<animation file="quadraped/giraffe_adult_idle_03.dae" name="Idle" speed="40"/>
<animation file="quadraped/giraffe_adult_run.dae" name="Run" speed="20"/>
<animation file="quadraped/giraffe_adult_death.dae" name="Death" speed="110"/>
</animations>
<animation file="quadraped/giraffe_adult_idle_01.dae" name="Idle" speed="40"/>
<animation file="quadraped/giraffe_adult_idle_02.dae" name="Idle" speed="40"/>
<animation file="quadraped/giraffe_adult_idle_03.dae" name="Idle" speed="40"/>
<animation file="quadraped/giraffe_adult_run.dae" name="Run" speed="20"/>
<animation file="quadraped/giraffe_adult_death.dae" name="Death" speed="130"/>
</animations>
<mesh>skeletal/giraffe_adult.dae</mesh>
</variant>
</group>
@ -30,8 +30,8 @@
<animation file="quadraped/giraffe_adult_idle_01.dae" name="Idle" speed="40"/>
<animation file="quadraped/giraffe_adult_idle_02.dae" name="Idle" speed="40"/>
<animation file="quadraped/giraffe_adult_idle_03.dae" name="Idle" speed="40"/>
<animation file="quadraped/giraffe_adult_run.dae" name="Run" speed="20"/>
<animation file="quadraped/giraffe_adult_death.dae" name="Death" speed="110"/>
<animation file="quadraped/giraffe_adult_run.dae" name="Run" speed="20"/>
<animation file="quadraped/giraffe_adult_death.dae" name="Death" speed="110"/>
</animations>
</variant>
</group>

View file

@ -3,15 +3,15 @@
<castshadow/>
<group>
<variant frequency="1" name="Giraffe Juvenille">
<animations>
<animation file="quadraped/giraffe_infant_walk.dae" name="Walk" speed="75"/>
<animation file="quadraped/giraffe_infant_run.dae" name="Run" speed="35"/>
<animation file="quadraped/giraffe_infant_idle_01.dae" name="Idle" speed="40"/>
<animation file="quadraped/giraffe_infant_idle_02.dae" name="Idle" speed="40"/>
<animation file="quadraped/giraffe_infant_idle_03.dae" name="Idle" speed="40"/>
<animation file="quadraped/giraffe_infant_death.dae" name="Death" speed="110"/>
</animations>
<mesh>skeletal/giraffe_infant.dae</mesh>
<animations>
<animation file="quadraped/giraffe_infant_walk.dae" name="Walk" speed="75"/>
<animation file="quadraped/giraffe_infant_run.dae" name="Run" speed="35"/>
<animation file="quadraped/giraffe_infant_idle_01.dae" name="Idle" speed="40"/>
<animation file="quadraped/giraffe_infant_idle_02.dae" name="Idle" speed="40"/>
<animation file="quadraped/giraffe_infant_idle_03.dae" name="Idle" speed="40"/>
<animation file="quadraped/giraffe_infant_death.dae" name="Death" speed="130"/>
</animations>
<mesh>skeletal/giraffe_infant.dae</mesh>
</variant>
</group>
<group>
@ -27,11 +27,11 @@
<variant frequency="0" name="feeding">
<animations>
<animation file="quadraped/giraffe_infant_walk.dae" name="Walk" speed="75"/>
<animation file="quadraped/giraffe_infant_run.dae" name="Run" speed="35"/>
<animation file="quadraped/giraffe_infant_idle_01.dae" name="Idle" speed="40"/>
<animation file="quadraped/giraffe_infant_idle_02.dae" name="Idle" speed="40"/>
<animation file="quadraped/giraffe_infant_idle_03.dae" name="Idle" speed="40"/>
<animation file="quadraped/giraffe_infant_death.dae" name="Death" speed="110"/>
<animation file="quadraped/giraffe_infant_run.dae" name="Run" speed="35"/>
<animation file="quadraped/giraffe_infant_idle_01.dae" name="Idle" speed="40"/>
<animation file="quadraped/giraffe_infant_idle_02.dae" name="Idle" speed="40"/>
<animation file="quadraped/giraffe_infant_idle_03.dae" name="Idle" speed="40"/>
<animation file="quadraped/giraffe_infant_death.dae" name="Death" speed="110"/>
</animations>
</variant>
</group>

View file

@ -3,20 +3,20 @@
<castshadow/>
<group>
<variant frequency="100" name="Mesh">
<animations>
<animation file="quadraped/lion_walk.dae" name="Walk" speed="120"/>
<animation file="quadraped/lion_run.dae" name="Run" speed="150"/>
<animation file="quadraped/lion_idle_01.dae" name="Idle" speed="50"/>
<animation file="quadraped/lion_idle_02.dae" name="Idle" speed="50"/>
<animation file="quadraped/lion_idle_03.dae" name="Idle" speed="50"/>
<animation file="quadraped/lion_death.dae" name="Death" speed="60"/>
</animations>
<mesh>skeletal/animal_lion.dae</mesh>
<animations>
<animation file="quadraped/lion_walk.dae" name="Walk" speed="120"/>
<animation file="quadraped/lion_run.dae" name="Run" speed="150"/>
<animation file="quadraped/lion_idle_01.dae" name="Idle" speed="50"/>
<animation file="quadraped/lion_idle_02.dae" name="Idle" speed="50"/>
<animation file="quadraped/lion_idle_03.dae" name="Idle" speed="50"/>
<animation file="quadraped/lion_death.dae" name="Death" speed="80"/>
</animations>
<mesh>skeletal/animal_lion.dae</mesh>
</variant>
</group>
<group>
<variant frequency="100" name="texture">
<texture>skeletal/animal_lion.png</texture>
<texture>skeletal/animal_lion.png</texture>
</variant>
</group>
<group>
@ -24,11 +24,11 @@
<variant frequency="0" name="feeding">
<animations>
<animation file="quadraped/lion_walk.dae" name="Walk" speed="110"/>
<animation file="quadraped/lion_run.dae" name="Run" speed="150"/>
<animation file="quadraped/lion_idle_01.dae" name="Idle" speed="50"/>
<animation file="quadraped/lion_idle_02.dae" name="Idle" speed="50"/>
<animation file="quadraped/lion_idle_03.dae" name="Idle" speed="50"/>
<animation file="quadraped/lion_death.dae" name="Death" speed="60"/>
<animation file="quadraped/lion_run.dae" name="Run" speed="150"/>
<animation file="quadraped/lion_idle_01.dae" name="Idle" speed="50"/>
<animation file="quadraped/lion_idle_02.dae" name="Idle" speed="50"/>
<animation file="quadraped/lion_idle_03.dae" name="Idle" speed="50"/>
<animation file="quadraped/lion_death.dae" name="Death" speed="60"/>
</animations>
</variant>
</group>

View file

@ -1,43 +1,43 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Mesh">
<animations>
<animation file="quadraped/lion_walk.dae" name="Walk" speed="120"/>
<animation file="quadraped/lion_run.dae" name="Run" speed="150"/>
<animation file="quadraped/lion_idle_01.dae" name="Idle" speed="50"/>
<animation file="quadraped/lion_idle_02.dae" name="Idle" speed="50"/>
<animation file="quadraped/lion_idle_03.dae" name="Idle" speed="50"/>
<animation file="quadraped/lion_death.dae" name="Death" speed="60"/>
</animations>
<mesh>skeletal/animal_lioness.dae</mesh>
</variant>
</group>
<group>
<variant frequency="100" name="texture">
<texture>skeletal/animal_lioness.png</texture>
</variant>
</group>
<group>
<castshadow/>
<group>
<variant frequency="100" name="Mesh">
<animations>
<animation file="quadraped/lion_walk.dae" name="Walk" speed="120"/>
<animation file="quadraped/lion_run.dae" name="Run" speed="150"/>
<animation file="quadraped/lion_idle_01.dae" name="Idle" speed="50"/>
<animation file="quadraped/lion_idle_02.dae" name="Idle" speed="50"/>
<animation file="quadraped/lion_idle_03.dae" name="Idle" speed="50"/>
<animation file="quadraped/lion_death.dae" name="Death" speed="80"/>
</animations>
<mesh>skeletal/animal_lioness.dae</mesh>
</variant>
</group>
<group>
<variant frequency="100" name="texture">
<texture>skeletal/animal_lioness.png</texture>
</variant>
</group>
<group>
<variant frequency="100" name="normal"/>
<variant frequency="0" name="feeding">
<animations>
<animation file="quadraped/lion_walk.dae" name="Walk" speed="110"/>
<animation file="quadraped/lion_run.dae" name="Run" speed="150"/>
<animation file="quadraped/lion_idle_01.dae" name="Idle" speed="50"/>
<animation file="quadraped/lion_idle_02.dae" name="Idle" speed="50"/>
<animation file="quadraped/lion_idle_03.dae" name="Idle" speed="50"/>
<animation file="quadraped/lion_death.dae" name="Death" speed="60"/>
<animation file="quadraped/lion_run.dae" name="Run" speed="150"/>
<animation file="quadraped/lion_idle_01.dae" name="Idle" speed="50"/>
<animation file="quadraped/lion_idle_02.dae" name="Idle" speed="50"/>
<animation file="quadraped/lion_idle_03.dae" name="Idle" speed="50"/>
<animation file="quadraped/lion_death.dae" name="Death" speed="60"/>
</animations>
</variant>
</group>
<group>
<variant frequency="100" name="Idle"/>
<variant name="death">
<props>
<prop actor="props/units/blood_01.xml" attachpoint="root"/>
</props>
</variant>
</group>
<group>
<variant frequency="100" name="Idle"/>
<variant name="death">
<props>
<prop actor="props/units/blood_01.xml" attachpoint="root"/>
</props>
</variant>
</group>
</actor>