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https://gitea.wildfiregames.com/0ad/0ad
synced 2026-07-06 06:55:48 -07:00
Tweaked death anim speeds.
This was SVN commit r10235.
This commit is contained in:
parent
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commit
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4 changed files with 71 additions and 71 deletions
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@ -3,14 +3,14 @@
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<castshadow/>
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<group>
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<variant frequency="1" name="Giraffe Adult">
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<animations>
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<animations>
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<animation file="quadraped/giraffe_adult_walk.dae" name="Walk" speed="50"/>
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<animation file="quadraped/giraffe_adult_idle_01.dae" name="Idle" speed="40"/>
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<animation file="quadraped/giraffe_adult_idle_02.dae" name="Idle" speed="40"/>
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<animation file="quadraped/giraffe_adult_idle_03.dae" name="Idle" speed="40"/>
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<animation file="quadraped/giraffe_adult_run.dae" name="Run" speed="20"/>
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<animation file="quadraped/giraffe_adult_death.dae" name="Death" speed="110"/>
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</animations>
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<animation file="quadraped/giraffe_adult_idle_01.dae" name="Idle" speed="40"/>
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<animation file="quadraped/giraffe_adult_idle_02.dae" name="Idle" speed="40"/>
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<animation file="quadraped/giraffe_adult_idle_03.dae" name="Idle" speed="40"/>
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<animation file="quadraped/giraffe_adult_run.dae" name="Run" speed="20"/>
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<animation file="quadraped/giraffe_adult_death.dae" name="Death" speed="130"/>
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</animations>
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<mesh>skeletal/giraffe_adult.dae</mesh>
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</variant>
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</group>
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@ -30,8 +30,8 @@
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<animation file="quadraped/giraffe_adult_idle_01.dae" name="Idle" speed="40"/>
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<animation file="quadraped/giraffe_adult_idle_02.dae" name="Idle" speed="40"/>
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<animation file="quadraped/giraffe_adult_idle_03.dae" name="Idle" speed="40"/>
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<animation file="quadraped/giraffe_adult_run.dae" name="Run" speed="20"/>
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<animation file="quadraped/giraffe_adult_death.dae" name="Death" speed="110"/>
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<animation file="quadraped/giraffe_adult_run.dae" name="Run" speed="20"/>
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<animation file="quadraped/giraffe_adult_death.dae" name="Death" speed="110"/>
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</animations>
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</variant>
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</group>
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@ -3,15 +3,15 @@
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<castshadow/>
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<group>
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<variant frequency="1" name="Giraffe Juvenille">
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<animations>
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<animation file="quadraped/giraffe_infant_walk.dae" name="Walk" speed="75"/>
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<animation file="quadraped/giraffe_infant_run.dae" name="Run" speed="35"/>
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<animation file="quadraped/giraffe_infant_idle_01.dae" name="Idle" speed="40"/>
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<animation file="quadraped/giraffe_infant_idle_02.dae" name="Idle" speed="40"/>
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<animation file="quadraped/giraffe_infant_idle_03.dae" name="Idle" speed="40"/>
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<animation file="quadraped/giraffe_infant_death.dae" name="Death" speed="110"/>
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</animations>
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<mesh>skeletal/giraffe_infant.dae</mesh>
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<animations>
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<animation file="quadraped/giraffe_infant_walk.dae" name="Walk" speed="75"/>
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<animation file="quadraped/giraffe_infant_run.dae" name="Run" speed="35"/>
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<animation file="quadraped/giraffe_infant_idle_01.dae" name="Idle" speed="40"/>
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<animation file="quadraped/giraffe_infant_idle_02.dae" name="Idle" speed="40"/>
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<animation file="quadraped/giraffe_infant_idle_03.dae" name="Idle" speed="40"/>
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<animation file="quadraped/giraffe_infant_death.dae" name="Death" speed="130"/>
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</animations>
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<mesh>skeletal/giraffe_infant.dae</mesh>
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</variant>
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</group>
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<group>
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@ -27,11 +27,11 @@
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<variant frequency="0" name="feeding">
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<animations>
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<animation file="quadraped/giraffe_infant_walk.dae" name="Walk" speed="75"/>
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<animation file="quadraped/giraffe_infant_run.dae" name="Run" speed="35"/>
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<animation file="quadraped/giraffe_infant_idle_01.dae" name="Idle" speed="40"/>
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<animation file="quadraped/giraffe_infant_idle_02.dae" name="Idle" speed="40"/>
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<animation file="quadraped/giraffe_infant_idle_03.dae" name="Idle" speed="40"/>
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<animation file="quadraped/giraffe_infant_death.dae" name="Death" speed="110"/>
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<animation file="quadraped/giraffe_infant_run.dae" name="Run" speed="35"/>
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<animation file="quadraped/giraffe_infant_idle_01.dae" name="Idle" speed="40"/>
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<animation file="quadraped/giraffe_infant_idle_02.dae" name="Idle" speed="40"/>
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<animation file="quadraped/giraffe_infant_idle_03.dae" name="Idle" speed="40"/>
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<animation file="quadraped/giraffe_infant_death.dae" name="Death" speed="110"/>
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</animations>
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</variant>
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</group>
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@ -3,20 +3,20 @@
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<castshadow/>
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<group>
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<variant frequency="100" name="Mesh">
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<animations>
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<animation file="quadraped/lion_walk.dae" name="Walk" speed="120"/>
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<animation file="quadraped/lion_run.dae" name="Run" speed="150"/>
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<animation file="quadraped/lion_idle_01.dae" name="Idle" speed="50"/>
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<animation file="quadraped/lion_idle_02.dae" name="Idle" speed="50"/>
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<animation file="quadraped/lion_idle_03.dae" name="Idle" speed="50"/>
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<animation file="quadraped/lion_death.dae" name="Death" speed="60"/>
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</animations>
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<mesh>skeletal/animal_lion.dae</mesh>
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<animations>
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<animation file="quadraped/lion_walk.dae" name="Walk" speed="120"/>
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<animation file="quadraped/lion_run.dae" name="Run" speed="150"/>
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<animation file="quadraped/lion_idle_01.dae" name="Idle" speed="50"/>
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<animation file="quadraped/lion_idle_02.dae" name="Idle" speed="50"/>
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<animation file="quadraped/lion_idle_03.dae" name="Idle" speed="50"/>
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<animation file="quadraped/lion_death.dae" name="Death" speed="80"/>
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</animations>
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<mesh>skeletal/animal_lion.dae</mesh>
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</variant>
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</group>
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<group>
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<variant frequency="100" name="texture">
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<texture>skeletal/animal_lion.png</texture>
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<texture>skeletal/animal_lion.png</texture>
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</variant>
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</group>
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<group>
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@ -24,11 +24,11 @@
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<variant frequency="0" name="feeding">
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<animations>
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<animation file="quadraped/lion_walk.dae" name="Walk" speed="110"/>
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<animation file="quadraped/lion_run.dae" name="Run" speed="150"/>
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<animation file="quadraped/lion_idle_01.dae" name="Idle" speed="50"/>
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<animation file="quadraped/lion_idle_02.dae" name="Idle" speed="50"/>
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<animation file="quadraped/lion_idle_03.dae" name="Idle" speed="50"/>
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<animation file="quadraped/lion_death.dae" name="Death" speed="60"/>
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<animation file="quadraped/lion_run.dae" name="Run" speed="150"/>
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<animation file="quadraped/lion_idle_01.dae" name="Idle" speed="50"/>
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<animation file="quadraped/lion_idle_02.dae" name="Idle" speed="50"/>
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<animation file="quadraped/lion_idle_03.dae" name="Idle" speed="50"/>
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<animation file="quadraped/lion_death.dae" name="Death" speed="60"/>
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</animations>
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</variant>
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</group>
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@ -1,43 +1,43 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Mesh">
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<animations>
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<animation file="quadraped/lion_walk.dae" name="Walk" speed="120"/>
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<animation file="quadraped/lion_run.dae" name="Run" speed="150"/>
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<animation file="quadraped/lion_idle_01.dae" name="Idle" speed="50"/>
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<animation file="quadraped/lion_idle_02.dae" name="Idle" speed="50"/>
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<animation file="quadraped/lion_idle_03.dae" name="Idle" speed="50"/>
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<animation file="quadraped/lion_death.dae" name="Death" speed="60"/>
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</animations>
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<mesh>skeletal/animal_lioness.dae</mesh>
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</variant>
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</group>
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<group>
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<variant frequency="100" name="texture">
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<texture>skeletal/animal_lioness.png</texture>
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</variant>
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</group>
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<group>
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<castshadow/>
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<group>
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<variant frequency="100" name="Mesh">
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<animations>
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<animation file="quadraped/lion_walk.dae" name="Walk" speed="120"/>
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<animation file="quadraped/lion_run.dae" name="Run" speed="150"/>
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<animation file="quadraped/lion_idle_01.dae" name="Idle" speed="50"/>
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<animation file="quadraped/lion_idle_02.dae" name="Idle" speed="50"/>
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<animation file="quadraped/lion_idle_03.dae" name="Idle" speed="50"/>
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<animation file="quadraped/lion_death.dae" name="Death" speed="80"/>
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</animations>
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<mesh>skeletal/animal_lioness.dae</mesh>
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</variant>
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</group>
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<group>
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<variant frequency="100" name="texture">
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<texture>skeletal/animal_lioness.png</texture>
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</variant>
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</group>
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<group>
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<variant frequency="100" name="normal"/>
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<variant frequency="0" name="feeding">
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<animations>
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<animation file="quadraped/lion_walk.dae" name="Walk" speed="110"/>
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<animation file="quadraped/lion_run.dae" name="Run" speed="150"/>
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<animation file="quadraped/lion_idle_01.dae" name="Idle" speed="50"/>
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<animation file="quadraped/lion_idle_02.dae" name="Idle" speed="50"/>
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<animation file="quadraped/lion_idle_03.dae" name="Idle" speed="50"/>
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<animation file="quadraped/lion_death.dae" name="Death" speed="60"/>
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<animation file="quadraped/lion_run.dae" name="Run" speed="150"/>
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<animation file="quadraped/lion_idle_01.dae" name="Idle" speed="50"/>
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<animation file="quadraped/lion_idle_02.dae" name="Idle" speed="50"/>
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<animation file="quadraped/lion_idle_03.dae" name="Idle" speed="50"/>
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<animation file="quadraped/lion_death.dae" name="Death" speed="60"/>
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</animations>
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</variant>
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</group>
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<group>
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<variant frequency="100" name="Idle"/>
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<variant name="death">
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<props>
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<prop actor="props/units/blood_01.xml" attachpoint="root"/>
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</props>
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</variant>
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</group>
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<group>
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<variant frequency="100" name="Idle"/>
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<variant name="death">
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<props>
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<prop actor="props/units/blood_01.xml" attachpoint="root"/>
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</props>
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</variant>
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</group>
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</actor>
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