Adapt JS API to ESR 140

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Itms 2025-09-03 12:03:53 +02:00
parent 3d5c59f2c9
commit edff153f73
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GPG key ID: C7E52BD14CE14E09
8 changed files with 14 additions and 11 deletions

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@ -39,6 +39,7 @@
#include <js/ComparisonOperators.h>
#include <js/CompilationAndEvaluation.h>
#include <js/CompileOptions.h>
#include <js/EnvironmentChain.h>
#include <js/GCAPI.h>
#include <js/GCVector.h>
#include <js/SourceText.h>
@ -342,7 +343,7 @@ void IGUIObject::RegisterScriptHandler(const CStr& eventName, const CStr& Code,
JS::SourceText<mozilla::Utf8Unit> src;
ENSURE(src.init(rq.cx, Code.c_str(), Code.length(), JS::SourceOwnership::Borrowed));
JS::RootedObjectVector emptyScopeChain(rq.cx);
JS::EnvironmentChain emptyScopeChain{ rq.cx, JS::SupportUnscopables::No };
JS::RootedFunction func(rq.cx, JS::CompileFunction(rq.cx, emptyScopeChain, options, buf, paramCount, paramNames, src));
if (func == nullptr)
{

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@ -257,7 +257,7 @@ void Context::MaybeIncrementalGC()
#endif
// There is a tradeoff between this time and the number of frames we must run GCs on, but overall we should prioritize smooth framerates.
const js::SliceBudget GCSliceTimeBudget = js::SliceBudget(js::TimeBudget(6)); // Milliseconds an incremental slice is allowed to run. SM respects this fairly well.
const JS::SliceBudget GCSliceTimeBudget = JS::SliceBudget(JS::TimeBudget(6)); // Milliseconds an incremental slice is allowed to run. SM respects this fairly well.
PrepareZonesForIncrementalGC();
if (!JS::IsIncrementalGCInProgress(m_cx))

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@ -24,7 +24,7 @@
#include <js/Initialization.h>
#include <list>
#if MOZJS_MAJOR_VERSION != 128
#if MOZJS_MAJOR_VERSION != 140
#error Your compiler is trying to use an incorrect major version of the \
SpiderMonkey library. The SpiderMonkey API is subject to changes, and the \
game will not build with the selected version of the library. Make sure \

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@ -43,6 +43,7 @@
#include <js/ComparisonOperators.h>
#include <js/CompilationAndEvaluation.h>
#include <js/CompileOptions.h>
#include <js/EnvironmentChain.h>
#include <js/GCVector.h>
#include <js/GlobalObject.h>
#include <js/PropertyAndElement.h>
@ -674,7 +675,7 @@ bool Interface::LoadScript(const VfsPath& filename, const std::string& code) con
JS::SourceText<mozilla::Utf8Unit> src;
ENSURE(src.init(rq.cx, code.c_str(), code.length(), JS::SourceOwnership::Borrowed));
JS::RootedObjectVector emptyScopeChain(rq.cx);
JS::EnvironmentChain emptyScopeChain{ rq.cx, JS::SupportUnscopables::No };
JS::RootedFunction func(rq.cx, JS::CompileFunction(rq.cx, emptyScopeChain, options, NULL, 0, NULL, src));
if (func == nullptr)
{

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@ -69,9 +69,10 @@ void JobQueue::runJobs(JSContext*)
}
}
JSObject* JobQueue::getIncumbentGlobal(JSContext* cx)
bool JobQueue::getHostDefinedData(JSContext* cx, JS::MutableHandle<JSObject*> data) const
{
return JS::CurrentGlobalOrNull(cx);
data.set(JS::CurrentGlobalOrNull(cx));
return true;
}
bool JobQueue::enqueuePromiseJob(JSContext* cx, JS::HandleObject, JS::HandleObject job, JS::HandleObject,

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@ -40,7 +40,7 @@ public:
void runJobs(JSContext*) final;
private:
JSObject* getIncumbentGlobal(JSContext* cx) final;
bool getHostDefinedData(JSContext* cx, JS::MutableHandle<JSObject*> data) const final;
bool enqueuePromiseJob(JSContext* cx, JS::HandleObject, JS::HandleObject job, JS::HandleObject,
JS::HandleObject) final;

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@ -37,8 +37,8 @@ class CComponentTypeScript
public:
CComponentTypeScript(const Script::Interface& scriptInterface, JS::HandleValue instance);
JS::HandleValue GetInstance() const { return JS::HandleValue::fromMarkedLocation(m_Instance.address()); }
JS::MutableHandleValue GetMutInstance() { return JS::MutableHandleValue::fromMarkedLocation(const_cast<JS::Value*>(m_Instance.address())); }
JS::HandleValue GetInstance() const { return JS::HandleValue::fromMarkedLocation(m_Instance.unsafeAddress()); }
JS::MutableHandleValue GetMutInstance() { return JS::MutableHandleValue::fromMarkedLocation(const_cast<JS::Value*>(m_Instance.unsafeAddress())); }
static void Trace(JSTracer* trc, void* data);
void Init(CComponentManager& cmpMgr, const CParamNode& paramNode, entity_id_t ent);

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@ -46,7 +46,7 @@
JS::HandleValue ICmp##iname::GetJSInstance() const \
{ \
if (m_CachedInstance) \
return JS::HandleValue::fromMarkedLocation(m_CachedInstance.address()); \
return JS::HandleValue::fromMarkedLocation(m_CachedInstance.unsafeAddress()); \
\
const Script::Interface& si = GetSimContext().GetScriptInterface(); \
Script::Request rq(si); \
@ -55,7 +55,7 @@
m_CachedInstance.setObject(*obj); \
\
GetSimContext().GetComponentManager().RegisterTrace(GetEntityId(), m_CachedInstance); \
return JS::HandleValue::fromMarkedLocation(m_CachedInstance.address()); \
return JS::HandleValue::fromMarkedLocation(m_CachedInstance.unsafeAddress()); \
} \
void RegisterComponentInterface_##iname(Script::Interface& scriptInterface) { \
ICmp##iname::InterfaceInit(scriptInterface); \