From ecbe92bddac8f39426edcddceb4d26606b44a415 Mon Sep 17 00:00:00 2001 From: WhiteTreePaladin Date: Sun, 6 Mar 2011 01:54:38 +0000 Subject: [PATCH] automatically reveal map when a player wins This was SVN commit r9039. --- binaries/data/mods/public/gui/session/session.js | 1 + 1 file changed, 1 insertion(+) diff --git a/binaries/data/mods/public/gui/session/session.js b/binaries/data/mods/public/gui/session/session.js index 9341df3ec8..6b54a9330e 100644 --- a/binaries/data/mods/public/gui/session/session.js +++ b/binaries/data/mods/public/gui/session/session.js @@ -199,6 +199,7 @@ function checkPlayerState() { g_GameEnded = true; switchMusic("win_1", 0.0); + Engine.PostNetworkCommand({"type": "reveal-map", "enable": true}); g_SessionDialog.open("Victory", "You have won the battle!\nDo you want to leave the game now?", null, 320, 160, leaveGame); } }