New Carthaginian camel trader

This was SVN commit r10262.
This commit is contained in:
Pureon 2011-09-12 23:58:11 +00:00
parent 782bf32e53
commit eb5a83fc8f
4 changed files with 20 additions and 19 deletions

View file

@ -0,0 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="camel prop1">
<mesh>props/kart_camel_prop1.dae</mesh>
<texture>structural/kart_struct.dds</texture>
</variant>
</group>
</actor>

View file

@ -1,25 +1,13 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations>
<animation file="infantry/general/dude/dudeidle.psa" name="Idle" speed="200"/>
<animation file="biped/dudewalk_swordshield.psa" name="Walk" speed="20"/>
<animation file="infantry/general/dude/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="infantry/general/dude/dudedecay_sword.psa" name="Corpse" speed="100"/>
</animations>
<mesh>skeletal/m_dress_a.pmd</mesh>
<variant frequency="1" name="camel">
<mesh>skeletal/camel_1.dae</mesh>
<texture>skeletal/animal_camel.png</texture>
<props>
<prop actor="props/units/heads/head_pers_a.xml" attachpoint="head"/>
<prop actor="props/units/heads/hele_straw.xml" attachpoint="helmet"/>
<prop actor="props/units/kart_camel_props.xml" attachpoint="root"/>
</props>
<texture>skeletal/hele_trd.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

View file

@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:03a91d13a9587a11ede70813d01110502d6fc3360cc19ee323956faffdefd5c4
size 295677

View file

@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:d2731d9d2b20c6db1d75643b449f1198f55b0fb59713bb7eeca56ffb4095e2ed
size 614
oid sha256:a6282c9a3002de224a64f9b53359eb8be268abb4abc9b9a12685ff022eb8fec9
size 20914