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https://gitea.wildfiregames.com/0ad/0ad
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Cleanup Atlas section headers
Make not otherwise used functions private and use override as appropriate. Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
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parent
94f13073ce
commit
e3afa15966
5 changed files with 26 additions and 22 deletions
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@ -1,4 +1,4 @@
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/* Copyright (C) 2025 Wildfire Games.
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/* Copyright (C) 2026 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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@ -32,17 +32,18 @@ class CinemaSidebar : public Sidebar
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public:
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CinemaSidebar(ScenarioEditor& scenarioEditor, wxWindow* sidebarContainer, wxWindow* bottomBarContainer);
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virtual void OnMapReload();
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virtual void OnTogglePathsDrawing(wxCommandEvent& evt);
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virtual void OnAddPath(wxCommandEvent& evt);
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virtual void OnDeletePath(wxCommandEvent& evt);
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void OnMapReload() override;
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protected:
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void OnFirstDisplay() override;
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private:
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void OnTogglePathsDrawing(wxCommandEvent& evt);
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void OnAddPath(wxCommandEvent& evt);
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void OnDeletePath(wxCommandEvent& evt);
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void ReloadPathList();
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protected:
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virtual void OnFirstDisplay();
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private:
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wxScrolledWindow* scrolledWindow;
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wxCheckBox* m_DrawPath;
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wxListBox* m_PathList;
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@ -1,4 +1,4 @@
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/* Copyright (C) 2025 Wildfire Games.
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/* Copyright (C) 2026 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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@ -30,16 +30,18 @@ class EnvironmentSidebar : public Sidebar
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public:
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EnvironmentSidebar(ScenarioEditor& scenarioEditor, wxWindow* sidebarContainer, wxWindow* bottomBarContainer);
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void OnPickWaterHeight(wxCommandEvent& evt);
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virtual void OnMapReload();
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virtual void RecomputeWaterData(wxCommandEvent& evt);
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void OnMapReload() override;
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void UpdateEnvironmentSettings();
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protected:
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virtual void OnFirstDisplay();
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void OnFirstDisplay() override;
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private:
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void OnPickWaterHeight(wxCommandEvent& evt);
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void RecomputeWaterData(wxCommandEvent& evt);
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VariableListBox* m_PostEffectList;
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VariableListBox* m_SkyList;
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VariableListBox* m_WaterTypeList;
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@ -1,4 +1,4 @@
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/* Copyright (C) 2025 Wildfire Games.
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/* Copyright (C) 2026 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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@ -30,10 +30,10 @@ class MapSidebar : public Sidebar
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public:
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MapSidebar(ScenarioEditor& scenarioEditor, wxWindow* sidebarContainer, wxWindow* bottomBarContainer);
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virtual void OnMapReload();
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void OnMapReload() override;
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protected:
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virtual void OnFirstDisplay();
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void OnFirstDisplay() override;
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private:
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MapSettingsControl* m_MapSettingsCtrl;
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@ -1,4 +1,4 @@
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/* Copyright (C) 2025 Wildfire Games.
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/* Copyright (C) 2026 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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@ -30,10 +30,11 @@ class ObjectSidebar : public Sidebar
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public:
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ObjectSidebar(ScenarioEditor& scenarioEditor, wxWindow* sidebarContainer, wxWindow* bottomBarContainer);
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~ObjectSidebar();
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void FilterObjects();
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protected:
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virtual void OnFirstDisplay();
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void OnFirstDisplay() override;
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private:
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void OnToolChange(ITool* tool);
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@ -1,4 +1,4 @@
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/* Copyright (C) 2025 Wildfire Games.
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/* Copyright (C) 2026 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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@ -41,10 +41,10 @@ class PlayerSidebar : public Sidebar
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public:
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PlayerSidebar(ScenarioEditor& scenarioEditor, wxWindow* sidebarContainer, wxWindow* bottomBarContainer);
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virtual void OnMapReload();
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void OnMapReload() override;
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protected:
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virtual void OnFirstDisplay();
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void OnFirstDisplay() override;
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private:
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PlayerSettingsControl* m_PlayerSettingsCtrl;
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