From e3208c8784490dba7b3ce6a203225518c35bb449 Mon Sep 17 00:00:00 2001 From: mimo Date: Tue, 25 Aug 2015 15:39:11 +0000 Subject: [PATCH] fix rallyPoint on foundation, (it worked only by chance because all structures are repairable) This was SVN commit r16940. --- binaries/data/mods/public/gui/session/unit_actions.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/binaries/data/mods/public/gui/session/unit_actions.js b/binaries/data/mods/public/gui/session/unit_actions.js index b07d76a0c2..5327abfac3 100644 --- a/binaries/data/mods/public/gui/session/unit_actions.js +++ b/binaries/data/mods/public/gui/session/unit_actions.js @@ -523,7 +523,7 @@ var unitActions = data.resourceType = resourceType; data.resourceTemplate = targetState.template; } - else if (targetState.foundation && entState.builder) + else if (targetState.foundation && playerCheck(entState, targetState, ["Ally"])) { data.command = "build"; data.target = targetState.id;