mirror of
https://gitea.wildfiregames.com/0ad/0ad
synced 2026-07-04 05:55:47 -07:00
Fix alpine biome in Wild Lake RM.
After 8ee6774d12.
Differential revision: https://code.wildfiregames.com/D3984
This was SVN commit r25477.
This commit is contained in:
parent
a26535d023
commit
e1f9304601
1 changed files with 1 additions and 1 deletions
|
|
@ -168,7 +168,7 @@ var mercenaryCampGuards = {
|
|||
{ "Template": "units/rome/infantry_swordsman_b", "Count": 4 },
|
||||
{ "Template": "units/rome/cavalry_spearman_e", "Count": 3 },
|
||||
{ "Template": "units/rome/infantry_javelineer_a", "Count": 4 },
|
||||
{ "Template": "units/rome/champion_infantry", "Count": 3 }
|
||||
{ "Template": "units/rome/champion_infantry_swordsman", "Count": 3 }
|
||||
],
|
||||
"generic/mediterranean": [
|
||||
{ "Template": "structures/merc_camp_egyptian" },
|
||||
|
|
|
|||
Loading…
Reference in a new issue