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Added workaround for duplicate CStr in 3DSMAX.
This was SVN commit r230.
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@ -84,6 +84,9 @@ typedef char TCHAR;
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enum PS_TRIM_MODE {PS_TRIM_LEFT, PS_TRIM_RIGHT, PS_TRIM_BOTH};
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// yuck - MAX already defines a CStr class...
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#define CStr PS_CStr
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// CStr class, the mother of all strings
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class CStr: public ISerializable
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