From dd9124ae99120e620274e83dd5a6ea5e393e3776 Mon Sep 17 00:00:00 2001 From: Vladislav Belov Date: Sat, 25 Apr 2026 11:55:12 +0200 Subject: [PATCH] Fixes Vulkan uniform buffer size after 9e371824c2 32 was accidentally added during debugging. --- source/renderer/backend/vulkan/DeviceCommandContext.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/source/renderer/backend/vulkan/DeviceCommandContext.cpp b/source/renderer/backend/vulkan/DeviceCommandContext.cpp index 1762e3092a..35f4ee20e1 100644 --- a/source/renderer/backend/vulkan/DeviceCommandContext.cpp +++ b/source/renderer/backend/vulkan/DeviceCommandContext.cpp @@ -1,4 +1,4 @@ -/* Copyright (C) 2025 Wildfire Games. +/* Copyright (C) 2026 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify @@ -63,7 +63,7 @@ namespace Vulkan namespace { -constexpr uint32_t UNIFORM_BUFFER_INITIAL_SIZE = 1024 * 1024 * 32; +constexpr uint32_t UNIFORM_BUFFER_INITIAL_SIZE = 1024 * 1024; constexpr uint32_t FRAME_INPLACE_BUFFER_INITIAL_SIZE = 128 * 1024; struct SBaseImageState