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Adds Vulkan vertex format verification
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1 changed files with 7 additions and 1 deletions
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@ -1,4 +1,4 @@
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/* Copyright (C) 2025 Wildfire Games.
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/* Copyright (C) 2026 Wildfire Games.
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* This file is part of 0 A.D.
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* This file is part of 0 A.D.
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*
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* 0 A.D. is free software: you can redistribute it and/or modify
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@ -25,6 +25,7 @@
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#include "renderer/backend/Format.h"
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#include "renderer/backend/Format.h"
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#include "renderer/backend/IShaderProgram.h"
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#include "renderer/backend/IShaderProgram.h"
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#include "renderer/backend/vulkan/DescriptorManager.h"
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#include "renderer/backend/vulkan/DescriptorManager.h"
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#include "renderer/backend/vulkan/Mapping.h"
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#include <array>
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#include <array>
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#include <cstddef>
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#include <cstddef>
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@ -65,6 +66,11 @@ public:
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{
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{
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ENSURE(attribute.format != Format::UNDEFINED);
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ENSURE(attribute.format != Format::UNDEFINED);
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ENSURE(attribute.stride > 0);
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ENSURE(attribute.stride > 0);
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VkFormatProperties formatProperties{};
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vkGetPhysicalDeviceFormatProperties(
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m_Device->GetChoosenPhysicalDevice().device, Mapping::FromFormat(attribute.format), &formatProperties);
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ENSURE(formatProperties.bufferFeatures & VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT);
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}
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}
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}
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}
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