From daaa87b48c54b0bb4caa727c9347c2a4ebdba638 Mon Sep 17 00:00:00 2001 From: marder Date: Sun, 14 Aug 2022 15:05:48 +0000 Subject: [PATCH] [Maps] Fix Jebel barkal after 01fd2564e5 since only infantry can garrision in stables now. Reported by: Gurken Kahn https://wildfiregames.com/forum/topic/82754-alpha-26-pre-releaserelease-candidate-build-testing/page/16/#comment-514594 Troubleshooting by @lyv This was SVN commit r27052. --- binaries/data/mods/public/maps/random/jebel_barkal_triggers.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/binaries/data/mods/public/maps/random/jebel_barkal_triggers.js b/binaries/data/mods/public/maps/random/jebel_barkal_triggers.js index 4333a0b542..956371ecaf 100644 --- a/binaries/data/mods/public/maps/random/jebel_barkal_triggers.js +++ b/binaries/data/mods/public/maps/random/jebel_barkal_triggers.js @@ -164,7 +164,7 @@ var jebelBarkal_buildingGarrison = difficulty => [ }, { "buildingClasses": ["Barracks", "Embassy"], - "unitTemplates": [...jebelBarkal_templates.citizenSoldiers, ...jebelBarkal_templates.champions], + "unitTemplates": [...jebelBarkal_templates.citizenSoldier_infantry, ...jebelBarkal_templates.champion_infantry], "capacityRatio": 1 }, {