diff --git a/source/renderer/OverlayRenderer.cpp b/source/renderer/OverlayRenderer.cpp index a26fe8165c..4d55e458bd 100644 --- a/source/renderer/OverlayRenderer.cpp +++ b/source/renderer/OverlayRenderer.cpp @@ -1,4 +1,4 @@ -/* Copyright (C) 2012 Wildfire Games. +/* Copyright (C) 2013 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify @@ -233,7 +233,7 @@ void OverlayRenderer::EndFrame() // won't be very large or very variable // Empty the batch rendering data structures, but keep their key mappings around for the next frames - for (OverlayRendererInternals::QuadBatchMap::iterator it = m->quadBatchMap.begin(); it != m->quadBatchMap.end(); it++) + for (OverlayRendererInternals::QuadBatchMap::iterator it = m->quadBatchMap.begin(); it != m->quadBatchMap.end(); ++it) { QuadBatchData& quadBatchData = (it->second); quadBatchData.m_Quads.clear(); @@ -505,7 +505,7 @@ void OverlayRenderer::RenderQuadOverlays() GLsizei indexStride = m->quadIndices.GetStride(); GLsizei vertexStride = m->quadVertices.GetStride(); - for (OverlayRendererInternals::QuadBatchMap::iterator it = m->quadBatchMap.begin(); it != m->quadBatchMap.end(); it++) + for (OverlayRendererInternals::QuadBatchMap::iterator it = m->quadBatchMap.begin(); it != m->quadBatchMap.end(); ++it) { QuadBatchData& batchRenderData = it->second; const size_t batchNumQuads = batchRenderData.m_NumRenderQuads; diff --git a/source/scriptinterface/DebuggingServer.cpp b/source/scriptinterface/DebuggingServer.cpp index 1fe53b9c16..93c18d6d02 100644 --- a/source/scriptinterface/DebuggingServer.cpp +++ b/source/scriptinterface/DebuggingServer.cpp @@ -40,7 +40,7 @@ void CDebuggingServer::GetAllCallstacks(std::stringstream& response) if (!m_ThreadDebuggers.empty()) { response << "["; - for (itr = m_ThreadDebuggers.begin(); itr != m_ThreadDebuggers.end(); itr++) + for (itr = m_ThreadDebuggers.begin(); itr != m_ThreadDebuggers.end(); ++itr) { if ((*itr)->GetIsInBreak()) { @@ -68,7 +68,7 @@ void CDebuggingServer::GetStackFrameData(std::stringstream& response, uint nesti response.str(""); std::stringstream stream; std::list::iterator itr; - for (itr = m_ThreadDebuggers.begin(); itr != m_ThreadDebuggers.end(); itr++) + for (itr = m_ThreadDebuggers.begin(); itr != m_ThreadDebuggers.end(); ++itr) { if ( (*itr)->GetID() == threadDebuggerID && (*itr)->GetIsInBreak()) { @@ -112,7 +112,7 @@ bool CDebuggingServer::SetNextDbgCmd(uint threadDebuggerID, DBGCMD dbgCmd) { CScopeLock lock(m_Mutex); std::list::iterator itr; - for (itr = m_ThreadDebuggers.begin(); itr != m_ThreadDebuggers.end(); itr++) + for (itr = m_ThreadDebuggers.begin(); itr != m_ThreadDebuggers.end(); ++itr) { if ( (*itr)->GetID() == threadDebuggerID || threadDebuggerID == 0) { @@ -195,7 +195,7 @@ void CDebuggingServer::EnumVfsJSFiles(std::stringstream& response) std::vector::iterator itr; response << "["; - for (itr = templates.begin(); itr != templates.end(); itr++) + for (itr = templates.begin(); itr != templates.end(); ++itr) { if (itr != templates.begin()) response << ","; @@ -477,7 +477,7 @@ void CDebuggingServer::UnRegisterScriptinterface(ScriptInterface* pScriptInterfa { CScopeLock lock(m_Mutex); std::list::iterator itr; - for (itr = m_ThreadDebuggers.begin(); itr != m_ThreadDebuggers.end(); itr++) + for (itr = m_ThreadDebuggers.begin(); itr != m_ThreadDebuggers.end(); ++itr) { if ((*itr)->CompareScriptInterfacePtr(pScriptInterface)) { @@ -496,7 +496,7 @@ void CDebuggingServer::GetThreadDebuggerStatus(std::stringstream& response) std::list::iterator itr; response << "["; - for (itr = m_ThreadDebuggers.begin(); itr != m_ThreadDebuggers.end(); itr++) + for (itr = m_ThreadDebuggers.begin(); itr != m_ThreadDebuggers.end(); ++itr) { if (itr == m_ThreadDebuggers.begin()) response << "{ "; @@ -519,7 +519,7 @@ void CDebuggingServer::ToggleBreakPoint(std::string filename, uint line) { CScopeLock lock(m_Mutex); std::list::iterator itr; - for (itr = m_ThreadDebuggers.begin(); itr != m_ThreadDebuggers.end(); itr++) + for (itr = m_ThreadDebuggers.begin(); itr != m_ThreadDebuggers.end(); ++itr) { if ((*itr)->ToggleBreakPoint(filename, line)) return; @@ -533,7 +533,7 @@ void CDebuggingServer::ToggleBreakPoint(std::string filename, uint line) // If set, delete bool deleted = false; - for (itr = pBreakPoints->begin(); itr != pBreakPoints->end(); itr++) + for (itr = pBreakPoints->begin(); itr != pBreakPoints->end(); ++itr) { if ((*itr).m_Filename == filename && (*itr).m_UserLine == line) { diff --git a/source/scriptinterface/ThreadDebugger.cpp b/source/scriptinterface/ThreadDebugger.cpp index 4d4de1858e..f93b090b07 100644 --- a/source/scriptinterface/ThreadDebugger.cpp +++ b/source/scriptinterface/ThreadDebugger.cpp @@ -192,7 +192,7 @@ void CThreadDebugger::ClearTrapsToRemove() } else - itr++; + ++itr; } } @@ -224,7 +224,7 @@ void CThreadDebugger::SetAllNewTraps() { CScopeLock lock(m->m_Mutex); std::list::iterator itr1; - for (itr1 = m->m_ActiveBreakPoints.begin(); itr1 != m->m_ActiveBreakPoints.end(); itr1++) + for (itr1 = m->m_ActiveBreakPoints.begin(); itr1 != m->m_ActiveBreakPoints.end(); ++itr1) { if ((*itr1)->m_ActualLine == (*itr).m_UserLine) trapAlreadySet = true; @@ -243,7 +243,7 @@ void CThreadDebugger::SetAllNewTraps() continue; } } - itr++; + ++itr; } m->m_pDebuggingServer->ReleaseBreakPointAccess(breakPointsLockID); } @@ -313,7 +313,7 @@ void CThreadDebugger::ReturnActiveBreakPoints(jsbytecode* pBytecode) m->m_pDebuggingServer->ReleaseBreakPointAccess(breakPointsLockID); } else - itr++; + ++itr; } } @@ -620,7 +620,7 @@ bool CThreadDebugger::ToggleBreakPoint(std::string filename, uint userLine) { CScopeLock lock(m->m_Mutex); std::list::iterator itr; - for (itr = m->m_ActiveBreakPoints.begin(); itr != m->m_ActiveBreakPoints.end(); itr++) + for (itr = m->m_ActiveBreakPoints.begin(); itr != m->m_ActiveBreakPoints.end(); ++itr) { if ((*itr)->m_UserLine == userLine && (*itr)->m_Filename == filename) { diff --git a/source/soundmanager/SoundManager.cpp b/source/soundmanager/SoundManager.cpp index ea7588e0d1..b89ec6b66c 100644 --- a/source/soundmanager/SoundManager.cpp +++ b/source/soundmanager/SoundManager.cpp @@ -1,4 +1,4 @@ -/* Copyright (C) 2012 Wildfire Games. +/* Copyright (C) 2013 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify @@ -588,7 +588,7 @@ void CSoundManager::IdleTask() { m_PlaylistGap = 0; PlayList::iterator it = find (m_PlayListItems->begin(), m_PlayListItems->end(), *(m_CurrentTune->GetName()) ); - it++; + ++it; Path nextPath; if ( it == m_PlayListItems->end() )