diff --git a/binaries/data/mods/public/gui/pregame/mainmenu.js b/binaries/data/mods/public/gui/pregame/mainmenu.js index 309e62a957..92a23d43ab 100644 --- a/binaries/data/mods/public/gui/pregame/mainmenu.js +++ b/binaries/data/mods/public/gui/pregame/mainmenu.js @@ -212,7 +212,7 @@ function openMenu(newSubmenu, position, buttonHeight, numButtons) var submenu = Engine.GetGUIObjectByName("submenu"); var top = position - MARGIN; var bottom = position + ((buttonHeight + MARGIN) * numButtons); - submenu.size = submenu.size.left + " " + top + " " + submenu.size.right + " " + bottom; + submenu.size = new GUISize(submenu.size.left, top, submenu.size.right, bottom); // Blend in right border of main menu into the left border of the submenu blendSubmenuIntoMain(top, bottom); diff --git a/binaries/data/mods/public/gui/session/input.js b/binaries/data/mods/public/gui/session/input.js index cf8e41898e..34bd06f36f 100644 --- a/binaries/data/mods/public/gui/session/input.js +++ b/binaries/data/mods/public/gui/session/input.js @@ -423,7 +423,7 @@ function updateBandbox(bandbox, ev, hidden) let scale = +Engine.ConfigDB_GetValue("user", "gui.scale"); - bandbox.size = [x0 * scale, y0 * scale, x1 * scale, y1 * scale].join(" "); + bandbox.size = new GUISize(x0 * scale, y0 * scale, x1 * scale, y1 * scale); bandbox.hidden = hidden; return [x0, y0, x1, y1];