Persian barracks upgrade.

This was SVN commit r15931.
This commit is contained in:
Enrique 2014-11-07 00:29:31 +00:00
parent 8200182399
commit cbc151cb1e
6 changed files with 24 additions and 8 deletions

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@ -14,10 +14,14 @@
<group>
<variant>
<textures><texture file="structural/pers_struct.dds" name="baseTex"/></textures>
<textures>
<texture file="structural/pers_struct.png" name="baseTex"/>
<texture file="structural/pers_struct_norm.png" name="normTex"/>
<texture file="structural/pers_struct_spec.png" name="specTex"/>
</textures>
</variant>
</group>
<material>basic_trans.xml</material>
<material>basic_trans_parallax_spec.xml</material>
</actor>

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@ -7,6 +7,7 @@
<props>
<prop actor="props/structures/decals/dirt_4x4.xml" attachpoint="root"/>
<prop actor="props/structures/persians/barracks.xml" attachpoint="root"/>
<prop actor="props/structures/persians/barracks_shields.xml" attachpoint="root"/>
<prop actor="props/units/shields/pers_taka_a.xml" attachpoint="shieldright"/>
<prop actor="props/units/shields/pers_pelta_a.xml" attachpoint="shieldleft"/>
<prop actor="props/units/shields/pers_tower.xml" attachpoint="entranceshield"/>
@ -14,7 +15,12 @@
<prop actor="props/units/shields/pers_round_kardakes.xml" attachpoint="shieldtop"/>
<prop actor="props/units/shields/pers_round_kardakes.xml" attachpoint="shieldoutside"/>
</props>
<textures><texture file="structural/pers_struct.dds" name="baseTex"/></textures>
<textures>
<texture file="structural/pers_struct.png" name="baseTex"/>
<texture file="structural/pers_struct_norm.png" name="normTex"/>
<texture file="structural/pers_struct_spec.png" name="specTex"/>
<texture file="structural/ao/pers_barracks.png" name="aoTex"/>
</textures>
</variant>
</group>
<group>
@ -35,5 +41,5 @@
</props>
</variant>
</group>
<material>player_trans.xml</material>
<material>player_trans_ao_parallax_spec.xml</material>
</actor>

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@ -1,3 +1,3 @@
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