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Rebuild SPIR-V shaders when compile script changes
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1 changed files with 4 additions and 1 deletions
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@ -53,7 +53,10 @@ pipeline {
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stage("Check for shader changes") {
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when {
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changeset 'binaries/data/mods/**/shaders/**/*.xml'
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anyOf {
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changeset 'binaries/data/mods/**/shaders/**/*.xml'
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changeset 'source/tools/spirv/compile.py'
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}
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}
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steps {
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script { buildSPIRV = true }
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