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Add updated carthaginian infantry pikeman champion shield.
This was SVN commit r22944.
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e05f939fab
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2 changed files with 24 additions and 1 deletions
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@ -0,0 +1,23 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant>
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<mesh>props/shield/pelte_01_front.dae</mesh>
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<props>
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<prop actor="props/units/shields/props/pelte_back_bronze_01.xml" attachpoint="root"/>
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<prop actor="props/units/shields/props/aspis_handgrip_bronze_03.xml" attachpoint="handgrip"/>
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</props>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="Player-Color-01">
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<textures>
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<texture file="props/shield/aspis_cart_elite_01.png" name="baseTex"/>
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<texture file="props/shield/aspis_cart_elite_01_norm.png" name="normTex"/>
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<texture file="props/shield/aspis_cart_elite_01_spec.png" name="specTex"/>
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</textures>
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</variant>
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</group>
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<material>player_trans_parallax_spec.xml</material>
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</actor>
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@ -5,7 +5,7 @@
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<variant file="biped/pikeman_base.xml">
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<mesh>skeletal/new/m_armor_tunic_short.dae</mesh>
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<props>
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<prop actor="props/units/shields/kart_round_su1.xml" attachpoint="shield_arm"/>
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<prop actor="props/units/shields/pelte_cart_c.xml" attachpoint="shield_arm"/>
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<prop actor="props/units/weapons/sarissa.xml" attachpoint="weapon_R"/>
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<prop actor="props/units/heads/new/head_pers_a.xml" attachpoint="head"/>
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</props>
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