From b86b4d352e272a9d79fdd5bd0b0d4e4af9f49efd Mon Sep 17 00:00:00 2001 From: wraitii Date: Mon, 31 May 2021 16:27:50 +0000 Subject: [PATCH] Fix broken SP persisted settings The MP ones were always used instead. Differential Revision: https://code.wildfiregames.com/D4038 This was SVN commit r25618. --- .../public/gui/gamesetup/Controllers/GameSettingsController.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/binaries/data/mods/public/gui/gamesetup/Controllers/GameSettingsController.js b/binaries/data/mods/public/gui/gamesetup/Controllers/GameSettingsController.js index c65725dac1..d3160da760 100644 --- a/binaries/data/mods/public/gui/gamesetup/Controllers/GameSettingsController.js +++ b/binaries/data/mods/public/gui/gamesetup/Controllers/GameSettingsController.js @@ -7,7 +7,7 @@ class GameSettingsController { this.setupWindow = setupWindow; this.mapCache = mapCache; - this.persistentMatchSettings = new PersistentMatchSettings(this); + this.persistentMatchSettings = new PersistentMatchSettings(g_IsNetworked); this.guiData = new GameSettingsGuiData();