Sparta Civ Differentiation adjustments

Let the gerousia train heroes as in com mod
move the champ move speed tech to the syssiton in p1, make it cheaper as in com mod.
let the syssition provide 10 pop space to improve feasibility early in the game.
make the agoge a civ bonus.
increase the champion base attack rate from 1.0 to 0.9 so that the unit is inherently better than other champ spearmen, not just from upgrades availablity.
This commit is contained in:
real_tabasco_sauce 2024-12-09 10:17:08 -08:00 committed by wowgetoffyourcellphone
parent 239720fd22
commit b0ba7bd33a
5 changed files with 35 additions and 14 deletions

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@ -31,8 +31,13 @@
},
{
"Name": "Laws of Lycurgus",
"History": "Under the constitution written by the mythical lawgiver Lycurgus, the institution of the Agoge was established, where Spartans were trained from the age of 6 to be superior warriors in defense of the Spartan state.",
"History": "Under the constitution written by the mythical lawgiver Lycurgus, society was shaped around the training and development of superior warriors in defense of the Spartan state.",
"Description": "Champion Hoplites are available in village phase, and can promote to highly experienced Olympic Champions."
},
{
"Name": "Agoge",
"History": "The institution of the Agoge was established to rigorously train Spartan boys from the age of 6 to be fearsome warriors.",
"Description": "Champion Hoplites 10% faster attack rate."
}
],
"WallSets": [

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@ -3,17 +3,17 @@
"description": "Paeans were battle hymns that were sung by the Hoplites when they charged the enemy lines. One of the first known Paeans was composed by Tirteus, a warrior poet of Sparta, during the First Messenian War.",
"cost": {
"food": 200,
"metal": 200
"metal": 100
},
"requirements": {
"all": [
{ "tech": "phase_town" },
{ "tech": "phase_village" },
{ "civ": "spart" }
]
},
"requirementsTooltip": "Unlocked in Town Phase.",
"requirementsTooltip": "Unlocked in Village Phase.",
"icon": "walk.png",
"researchTime": 50,
"researchTime": 30,
"tooltip": "Champion Hoplites +10% movement speed.",
"modifications": [
{ "value": "UnitMotion/WalkSpeed", "multiply": 1.1 }

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@ -37,11 +37,17 @@
<Static width="20.0" depth="20.0"/>
</Obstruction>
<ProductionQueue/>
<Trainer>
<BatchTimeModifier>0.7</BatchTimeModifier>
<Entities datatype="tokens">
units/{civ}/hero_leonidas
units/{civ}/hero_brasidas
units/{civ}/hero_agis
</Entities>
</Trainer>
<Researcher>
<Technologies datatype="tokens">
agoge
krypteia
tyrtean_paeans
unlock_neodamodes
</Technologies>
</Researcher>

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@ -3,8 +3,8 @@
<Cost>
<BuildTime>200</BuildTime>
<Resources>
<stone>200</stone>
<metal>200</metal>
<stone>150</stone>
<metal>150</metal>
</Resources>
</Cost>
<Footprint>
@ -31,8 +31,8 @@
</Requirements>
</Identity>
<Loot>
<stone>40</stone>
<metal>40</metal>
<stone>30</stone>
<metal>30</metal>
</Loot>
<Obstruction>
<Static width="15.0" depth="25.0"/>
@ -44,6 +44,9 @@
<constructed>interface/complete/building/complete_gymnasium.xml</constructed>
</SoundGroups>
</Sound>
<Population>
<Bonus>10</Bonus>
</Population>
<TerritoryInfluence>
<Root>false</Root>
<Radius>38</Radius>
@ -53,11 +56,13 @@
<BatchTimeModifier>0.7</BatchTimeModifier>
<Entities datatype="tokens">
units/{civ}/champion_infantry_spear
units/{civ}/hero_leonidas
units/{civ}/hero_brasidas
units/{civ}/hero_agis
</Entities>
</Trainer>
<Researcher>
<Technologies datatype="tokens">
tyrtean_paeans
</Technologies>
</Researcher>
<Vision>
<Range>40</Range>
</Vision>

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@ -1,5 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="hoplite|spec_champ|template_unit_champion_infantry_spearman">
<Attack>
<Melee>
<RepeatTime>900</RepeatTime>
</Melee>
</Attack>
<Identity>
<Civ>spart</Civ>
<Lang>greek</Lang>