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https://gitea.wildfiregames.com/0ad/0ad
synced 2026-06-16 05:13:58 -07:00
Drops custom utf16 string implementation (from cdd3317ded), uses C++11 one.
Patch By: sera Differential Revision: https://code.wildfiregames.com/D4223 This was SVN commit r26023.
This commit is contained in:
parent
e1374252b7
commit
af567560b8
10 changed files with 23 additions and 138 deletions
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@ -241,6 +241,7 @@
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{ "nick": "sbte", "name": "Sven Baars" },
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{ "nick": "scroogie", "name": "André Gemünd" },
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{ "nick": "scythetwirler", "name": "Casey X." },
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{ "nick": "sera", "name": "Ralph Sennhauser" },
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{ "nick": "serveurix" },
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{ "nick": "Shane", "name": "Shane Grant" },
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{ "nick": "shh" },
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@ -50,7 +50,6 @@ enum PS_TRIM_MODE
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#define CSTR_H_A
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#endif
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#include "ps/utf16string.h"
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#include "ps/CStrForward.h"
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#include <string>
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@ -81,11 +80,11 @@ public:
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static CStr Repeat(const CStr& str, size_t reps);
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/**
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* Construction from utf16strings.
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* Construction from u16strings.
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*
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* @param utf16string String utf16string to be used for initialization.
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* @param u16string String u16string to be used for initialization.
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**/
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explicit CStr(const utf16string& str) : StrBase(str.begin(), str.end()) {}
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explicit CStr(const std::u16string& str) : StrBase(str.begin(), str.end()) {}
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// Conversion to/from UTF-8, encoded in a CStr8.
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// Invalid bytes/characters (e.g. broken UTF-8, and Unicode characters
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@ -324,8 +323,8 @@ public:
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**/
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CStr Pad(PS_TRIM_MODE mode, size_t len) const;
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// Conversion to utf16string
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utf16string utf16() const { return utf16string(begin(), end()); }
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// Conversion to u16string
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std::u16string utf16() const { return std::u16string(begin(), end()); }
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// Calculates a hash of the string's contents
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size_t GetHashCode() const;
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@ -1,114 +0,0 @@
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/* Copyright (C) 2020 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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A basic_string derivative that works with uint16_t as its underlying char
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type.
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*/
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#ifndef INCLUDED_UTF16STRING
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#define INCLUDED_UTF16STRING
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// On Linux, wchar_t is 32-bit, so define a new version of it.
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// We now use this code on Windows as well, because wchar_t is a
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// native type and distinct from utf16_t.
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#include <algorithm>
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#include <cstring>
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#include <memory>
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#include <string>
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typedef uint16_t utf16_t;
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// jw: this was originally defined in the std namespace, which is at
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// least frowned upon if not illegal. giving it a new name and passing it
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// as a template parameter is the "correct" and safe way.
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struct utf16_traits
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{
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typedef utf16_t char_type;
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typedef int int_type;
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typedef std::streampos pos_type;
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typedef std::streamoff off_type;
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typedef std::mbstate_t state_type;
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static void assign(char_type& c1, const char_type& c2)
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{ c1 = c2; }
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static bool eq(const char_type& c1, const char_type& c2)
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{ return c1 == c2; }
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static bool lt(const char_type& c1, const char_type& c2)
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{ return c1 < c2; }
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static int compare(const char_type* s1, const char_type* s2, size_t n)
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{
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return memcmp(s1, s2, n*sizeof(char_type));
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}
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static size_t length(const char_type* s)
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{
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const char_type* end=s;
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while (*end) end++;
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return (size_t)(end-s);
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}
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static const char_type* find(const char_type* s, size_t n, const char_type& a)
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{
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const char_type *end = s+n;
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const char_type *res = std::find(s, end, a);
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return (res != end)?res:NULL;
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}
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static char_type* move(char_type* s1, const char_type* s2, size_t n)
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{
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return (char_type *)memmove(s1, s2, n*sizeof(char_type));
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}
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static char_type* copy(char_type* s1, const char_type* s2, size_t n)
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{
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return (char_type *)memcpy(s1, s2, n*sizeof(char_type));
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}
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static char_type* assign(char_type* s, size_t n, char_type a)
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{
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while (n--)
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{
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s[n]=a;
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}
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return s;
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}
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static char_type to_char_type(const int_type& c)
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{ return (char_type)c; }
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static int_type to_int_type(const char_type& c)
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{ return (int_type)c; }
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static bool eq_int_type(const int_type& c1, const int_type& c2)
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{ return c1 == c2; }
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static int_type eof()
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{ return -1; }
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static int_type not_eof(const int_type& c)
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{ return (c == -1) ? 0 : c; }
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};
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typedef std::basic_string<utf16_t, utf16_traits> utf16string;
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typedef std::basic_stringstream<utf16_t, utf16_traits> utf16stringstream;
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#endif
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@ -21,12 +21,13 @@
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#include "ps/CStr.h"
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#include "ps/Filesystem.h"
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#include "ps/utf16string.h"
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#include "scriptinterface/FunctionWrapper.h"
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#include "scriptinterface/ScriptExceptions.h"
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#include "scriptinterface/ScriptRequest.h"
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#include "scriptinterface/ScriptTypes.h"
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#include <string>
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// Ignore warnings in SM headers.
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#if GCC_VERSION || CLANG_VERSION
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# pragma GCC diagnostic push
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@ -47,8 +48,8 @@
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bool Script::ParseJSON(const ScriptRequest& rq, const std::string& string_utf8, JS::MutableHandleValue out)
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{
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std::wstring attrsW = wstring_from_utf8(string_utf8);
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utf16string string(attrsW.begin(), attrsW.end());
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if (JS_ParseJSON(rq.cx, reinterpret_cast<const char16_t*>(string.c_str()), (u32)string.size(), out))
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std::u16string string(attrsW.begin(), attrsW.end());
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if (JS_ParseJSON(rq.cx, string.c_str(), (u32)string.size(), out))
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return true;
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ScriptException::CatchPending(rq);
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@ -85,7 +86,7 @@ struct Stringifier
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{
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static bool callback(const char16_t* buf, u32 len, void* data)
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{
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utf16string str(buf, buf+len);
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std::u16string str(buf, buf+len);
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std::wstring strw(str.begin(), str.end());
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Status err; // ignore Unicode errors
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@ -24,10 +24,11 @@
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#include "graphics/Entity.h"
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#include "lib/file/vfs/vfs_path.h"
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#include "maths/Vector2D.h"
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#include "ps/utf16string.h"
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#include "ps/CLogger.h"
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#include "ps/CStr.h"
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#include <string>
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// Catch the raised exception right away to ensure the stack trace gets printed.
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#define FAIL(msg) STMT(ScriptException::Raise(rq, msg); ScriptException::CatchPending(rq); return false)
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@ -222,8 +223,8 @@ template<> void Script::ToJSVal<u32>(const ScriptRequest& UNUSED(rq), JS::Mutabl
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template<> void Script::ToJSVal<std::wstring>(const ScriptRequest& rq, JS::MutableHandleValue ret, const std::wstring& val)
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{
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utf16string utf16(val.begin(), val.end());
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JS::RootedString str(rq.cx, JS_NewUCStringCopyN(rq.cx, reinterpret_cast<const char16_t*> (utf16.c_str()), utf16.length()));
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std::u16string utf16(val.begin(), val.end());
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JS::RootedString str(rq.cx, JS_NewUCStringCopyN(rq.cx, utf16.c_str(), utf16.length()));
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if (str)
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ret.setString(str);
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else
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@ -29,7 +29,6 @@
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#include "ps/CLogger.h"
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#include "ps/Filesystem.h"
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#include "ps/Profile.h"
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#include "ps/utf16string.h"
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#include <map>
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#include <string>
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@ -27,7 +27,6 @@
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#include "maths/FixedVector3D.h"
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#include "maths/Rect.h"
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#include "ps/CLogger.h"
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#include "ps/utf16string.h"
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#include "simulation2/helpers/CinemaPath.h"
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#include "simulation2/helpers/Grid.h"
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#include "simulation2/system/IComponent.h"
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@ -214,14 +214,14 @@ JS::Value CStdDeserializer::ReadScriptVal(const char* UNUSED(name), JS::HandleOb
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ReadStringLatin1("prop name", propname);
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JS::RootedValue propval(rq.cx, ReadScriptVal("prop value", nullptr));
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utf16string prp(propname.begin(), propname.end());;
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std::u16string prp(propname.begin(), propname.end());;
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// TODO: Should ask upstream about getting a variant of JS_SetProperty with a length param.
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if (!JS_SetUCProperty(rq.cx, obj, (const char16_t*)prp.data(), prp.length(), propval))
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throw PSERROR_Deserialize_ScriptError();
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}
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else
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{
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utf16string propname;
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std::u16string propname;
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ReadStringUTF16("prop name", propname);
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JS::RootedValue propval(rq.cx, ReadScriptVal("prop value", nullptr));
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@ -441,7 +441,7 @@ void CStdDeserializer::ReadStringLatin1(const char* name, std::vector<JS::Latin1
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Get(name, (u8*)str.data(), len);
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}
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void CStdDeserializer::ReadStringUTF16(const char* name, utf16string& str)
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void CStdDeserializer::ReadStringUTF16(const char* name, std::u16string& str)
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{
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uint32_t len;
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NumberU32_Unbounded("string length", len);
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@ -471,7 +471,7 @@ void CStdDeserializer::ScriptString(const char* name, JS::MutableHandleString ou
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}
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else
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{
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utf16string str;
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std::u16string str;
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ReadStringUTF16(name, str);
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out.set(JS_NewUCStringCopyN(rq.cx, (const char16_t*)str.data(), str.length()));
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@ -20,8 +20,7 @@
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#include "IDeserializer.h"
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#include "ps/utf16string.h"
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#include <string>
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#include <vector>
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class CStdDeserializer : public IDeserializer
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@ -48,7 +47,7 @@ protected:
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private:
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JS::Value ReadScriptVal(const char* name, JS::HandleObject preexistingObject);
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void ReadStringLatin1(const char* name, std::vector<JS::Latin1Char>& str);
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void ReadStringUTF16(const char* name, utf16string& str);
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void ReadStringUTF16(const char* name, std::u16string& str);
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virtual void AddScriptBackref(JS::HandleObject obj);
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virtual void GetScriptBackref(size_t tag, JS::MutableHandleObject ret);
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@ -411,8 +411,8 @@ void CParamNode::ConstructJSVal(const ScriptRequest& rq, JS::MutableHandleValue
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// If the node has a string too, add that as an extra property
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if (!m_Value.empty())
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{
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utf16string text(m_Value.begin(), m_Value.end());
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JS::RootedString str(rq.cx, JS_AtomizeAndPinUCStringN(rq.cx, reinterpret_cast<const char16_t*>(text.data()), text.length()));
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std::u16string text(m_Value.begin(), m_Value.end());
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JS::RootedString str(rq.cx, JS_AtomizeAndPinUCStringN(rq.cx, text.c_str(), text.length()));
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if (!str)
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{
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ret.setUndefined();
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