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Implement the Rotary Mill aura for Celtic factions. Patch by niektb, fixes #2900.
Also remove the placeholder technology and the rotary mill generic Celtic template, and rename the rotary mill portrait. Refs #2619. This was SVN commit r16174.
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1857c33602
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ad1adbe027
5 changed files with 28 additions and 85 deletions
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@ -1,13 +0,0 @@
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{
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"genericName": "Crop Rotation",
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"description": "Crop rotation increases yield by preventing the depletion of vital nutrients and minerals from the soil.",
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"cost": {"food": 300, "wood": 300, "stone": 0, "metal": 0},
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"requirements": {"all": [{"tech": "phase_city"}, {"any": [{"civ": "celt"}, {"civ": "brit"}, {"civ": "gaul"}]}]},
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"requirementsTooltip": "Unlocked in City Phase.",
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"icon": "crop_rotation.png",
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"researchTime": 40,
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"tooltip": "Increase the yield of your farms. +25% farming rate.",
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"modifications": [{"value": "ResourceGatherer/Rates/food.grain", "multiply": 1.25}],
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"affects": ["Worker"],
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"soundComplete": "interface/alarm/alarm_upgradearmory.xml"
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}
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@ -10,6 +10,18 @@
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<metal>0</metal>
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</Resources>
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</Cost>
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<Auras>
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<Aura1>
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<Type>range</Type>
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<Radius>60</Radius>
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<Affects>Worker</Affects>
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<Modifications>
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<ResourceGatherer.Rates.food..grain> <Multiply>1.25</Multiply> </ResourceGatherer.Rates.food..grain>
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</Modifications>
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<AuraName>Farming bonus</AuraName>
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<AuraDescription>Boosts nearby farming with +25%.</AuraDescription>
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</Aura1>
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</Auras>
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<Footprint replace="">
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<Circle radius="9.0"/>
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<Height>6.0</Height>
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@ -19,19 +31,13 @@
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<Civ>Brit</Civ>
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<GenericName>Rotary Mill</GenericName>
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<SpecificName>Melonas</SpecificName>
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<Tooltip>Increase nearby farming output +25%. (Currently, a special technology can be researched to serve this function)</Tooltip>
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<Tooltip>Increase nearby farming output +25%.</Tooltip>
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<History>The Celts developed the first rotary flour mill.</History>
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<Icon>structures/sb1.png</Icon>
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<Icon>structures/rotarymill.png</Icon>
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</Identity>
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<Obstruction>
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<Static width="16.0" depth="16.0"/>
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</Obstruction>
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<ProductionQueue>
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<BatchTimeModifier>0.8</BatchTimeModifier>
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<Technologies datatype="tokens">
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celts/special_gather_crop_rotation
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</Technologies>
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</ProductionQueue>
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<RallyPoint disable=""/>
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<Sound>
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<SoundGroups>
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@ -1,56 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_special">
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<Cost>
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<BuildTime>100</BuildTime>
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<PopulationBonus>2</PopulationBonus>
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<Resources>
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<food>0</food>
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<wood>200</wood>
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<stone>100</stone>
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<metal>0</metal>
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</Resources>
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</Cost>
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<Footprint replace="">
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<Circle radius="9.0"/>
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<Height>6.0</Height>
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</Footprint>
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<GarrisonHolder disable=""/>
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<Health>
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<SpawnEntityOnDeath>rubble/rubble_stone_4x4</SpawnEntityOnDeath>
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</Health>
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<Identity>
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<Civ>celt</Civ>
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<GenericName>Rotary Mill</GenericName>
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<SpecificName>Melonas</SpecificName>
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<Tooltip>Increase nearby farming output +25%. (Currently, a special technology can be researched to serve this function)</Tooltip>
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<History>The Celts developed the first rotary flour mill.</History>
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<Icon>structures/sb1.png</Icon>
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</Identity>
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<Obstruction>
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<Static width="16.0" depth="16.0"/>
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</Obstruction>
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<ProductionQueue>
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<BatchTimeModifier>0.8</BatchTimeModifier>
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<Technologies datatype="tokens">
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celts/special_gather_crop_rotation
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</Technologies>
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</ProductionQueue>
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<RallyPoint disable=""/>
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<Sound>
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<SoundGroups>
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<select>interface/select/building/sel_ffactri.xml</select>
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<constructed>interface/complete/building/complete_ffactri.xml</constructed>
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<death>attack/destruction/building_collapse_large.xml</death>
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</SoundGroups>
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</Sound>
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<StatusBars>
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<HeightOffset>8.0</HeightOffset>
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</StatusBars>
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<TerritoryInfluence>
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<Radius>32</Radius>
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</TerritoryInfluence>
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<VisualActor>
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<Actor>structures/celts/special.xml</Actor>
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<FoundationActor>structures/fndn_4x4.xml</FoundationActor>
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</VisualActor>
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</Entity>
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@ -10,6 +10,18 @@
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<metal>0</metal>
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</Resources>
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</Cost>
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<Auras>
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<Aura1>
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<Type>range</Type>
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<Radius>60</Radius>
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<Affects>Worker</Affects>
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<Modifications>
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<ResourceGatherer.Rates.food..grain> <Multiply>1.25</Multiply> </ResourceGatherer.Rates.food..grain>
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</Modifications>
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<AuraName>Farming bonus</AuraName>
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<AuraDescription>Boosts nearby farming with +25%.</AuraDescription>
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</Aura1>
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</Auras>
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<Footprint replace="">
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<Circle radius="9.0"/>
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<Height>6.0</Height>
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@ -19,19 +31,13 @@
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<Civ>gaul</Civ>
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<GenericName>Rotary Mill</GenericName>
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<SpecificName>Melonas</SpecificName>
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<Tooltip>Increase nearby farming output +25%. (Currently, a special technology can be researched to serve this function)</Tooltip>
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<Tooltip>Increase nearby farming output +25%.</Tooltip>
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<History>The Celts developed the first rotary flour mill.</History>
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<Icon>structures/sb1.png</Icon>
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<Icon>structures/rotarymill.png</Icon>
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</Identity>
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<Obstruction>
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<Static width="16.0" depth="16.0"/>
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</Obstruction>
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<ProductionQueue>
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<BatchTimeModifier>0.8</BatchTimeModifier>
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<Technologies datatype="tokens">
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celts/special_gather_crop_rotation
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</Technologies>
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</ProductionQueue>
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<RallyPoint disable=""/>
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<Sound>
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<SoundGroups>
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