Removes ogl_tex usage from CRenderer.

This was SVN commit r26181.
This commit is contained in:
vladislavbelov 2022-01-06 23:23:36 +00:00
parent b061a7ead4
commit 9d7457da9b

View file

@ -28,7 +28,7 @@
#include "i18n/L10n.h"
#include "lib/allocators/shared_ptr.h"
#include "lib/ogl.h"
#include "lib/res/graphics/ogl_tex.h"
#include "lib/tex/tex.h"
#include "gui/GUIManager.h"
#include "ps/CConsole.h"
#include "ps/CLogger.h"
@ -782,7 +782,7 @@ void CRenderer::EndFrame()
m->sceneRenderer.EndFrame();
ogl_tex_bind(0, 0);
BindTexture(0, 0);
}
void CRenderer::SetViewport(const SViewPort &vp)