diff --git a/binaries/data/mods/public/gui/session/menu.js b/binaries/data/mods/public/gui/session/menu.js index 00ad17a18d..b69a3d1c56 100644 --- a/binaries/data/mods/public/gui/session/menu.js +++ b/binaries/data/mods/public/gui/session/menu.js @@ -148,12 +148,12 @@ function exitMenuButton() pauseGame(); if (g_IsNetworked && g_IsController) { - var btCode = [leaveGame, resumeGame]; + var btCode = [resumeGame, leaveGame]; var message = translate("Are you sure you want to quit? Leaving will disconnect all other players."); } else if (g_IsNetworked && !g_GameEnded && !g_IsObserver) { - var btCode = [networkReturnQuestion, resumeGame]; + var btCode = [resumeGame, networkReturnQuestion]; var message = translate("Are you sure you want to quit?"); } else @@ -167,7 +167,7 @@ function exitMenuButton() function networkReturnQuestion() { var btCaptions = [translate("I resign"), translate("I will return")]; - var btCode = [leaveGame, leaveGame]; + var btCode = [resignGame, leaveGame]; var btArgs = [false, true]; messageBox(400, 200, translate("Do you want to resign or will you return soon?"), translate("Confirmation"), 0, btCaptions, btCode, btArgs); } diff --git a/binaries/data/mods/public/gui/session/session.js b/binaries/data/mods/public/gui/session/session.js index 3a8eed4d75..27048d887d 100644 --- a/binaries/data/mods/public/gui/session/session.js +++ b/binaries/data/mods/public/gui/session/session.js @@ -478,8 +478,8 @@ function checkPlayerState() } else { - var btCaptions = [translate("Yes"), translate("No")]; - var btCode = [leaveGame, null]; + var btCaptions = [translate("No"), translate("Yes")]; + var btCode = [null, leaveGame]; var message = translate("Do you want to quit?"); }