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# Updated Spartan units
This was SVN commit r3855.
This commit is contained in:
parent
404c4221df
commit
90f5dbed15
6 changed files with 13 additions and 17 deletions
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@ -4,16 +4,8 @@
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<castshadow/>
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<group>
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<variant name="m">
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<mesh>props/helmet/hele_helmet_m.pmd</mesh>
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<texture>props/helmet/hele_su1.dds</texture>
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</variant>
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<variant name="n">
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<mesh>props/helmet/hele_helmet_n.pmd</mesh>
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<texture>props/helmet/hele_su1.dds</texture>
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</variant>
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<variant name="o">
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<mesh>props/helmet/hele_helmet_o.pmd</mesh>
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<variant name="p">
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<mesh>props/helmet/hele_helmet_p.pmd</mesh>
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<texture>props/helmet/hele_su1.dds</texture>
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</variant>
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</group>
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@ -6,18 +6,22 @@
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<group>
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<variant frequency="100" name="Base">
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<animations>
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<animation file="biped/dudeidle.psa" name="Idle" speed="200"/>
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<!-- Class Specific -->
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<animation file="biped/dudeidle.psa" name="Idle" speed="200"/>
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<animation event="0.5" file="biped/inf_spear_shield_atk_a.psa" name="Melee" speed="100"/>
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<animation event="0.5" file="biped/inf_spear_shield_atk_b.psa" name="Melee" speed="100"/>
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<animation file="biped/dudewalk.psa" name="Walk" speed="20"/>
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<!-- Stamina Specific -->
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<animation file="biped/inf_sword_shield_run_a.psa" name="Run" speed="10"/>
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<animation file="biped/inf_sword_shield_run_b.psa" name="Run" speed="10"/>
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<animation file="biped/inf_sword_shield_run_c.psa" name="Run" speed="10"/>
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<!-- Citzen Soldier Specific -->
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<animation file="biped/chop.psa" name="gather_wood" speed="100"/>
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<animation file="biped/hoe.psa" name="gather_grain" speed="150"/>
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<animation file="biped/forage.psa" name="gather_fruit" speed="35"/>
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<animation file="biped/mine.psa" name="gather_stone" speed="150"/>
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<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
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<!-- Shared -->
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<animation file="biped/inf_death_a.psa" name="Death" speed="200"/>
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<animation file="biped/inf_death_b.psa" name="Death" speed="200"/>
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<animation file="biped/inf_death_c.psa" name="Death" speed="200"/>
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@ -22,7 +22,7 @@
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<prop actor="props/units/shields/hele_round_su1.xml" attachpoint="shield"/>
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<prop actor="props/units/weapons/spear.xml" attachpoint="r_hand"/>
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</props>
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<texture>skeletal/hele_spartitiate_2.dds</texture>
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<texture>skeletal/hele_spartitiate.dds</texture>
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</variant>
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</group>
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@ -1,3 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:5476d736bc80b21d707a48c0637b190cd54fca5a10b49c2394c8e9a5413873f4
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size 7904
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oid sha256:3cf91e7a18ebfb2322fb553009f7372c55b9f4f22a845aa18961ebec2cd546da
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size 5960
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@ -1,3 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:b7ccf11f84ea870a230b3751779e21a5c16ff4976cd0b8179bd1e521f8b1077b
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size 87536
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oid sha256:eb902c9f44d0362df8778e95a2fcfb6bb0c8f9991ba945062b9890c160b1f11e
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size 65664
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@ -1,3 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:aad7eaf35d32637dc0221b2b39983e978f1a5b7f9a61338f8dbe785ecf54ba03
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oid sha256:d5a921eea34b372948564090e838a1a1c025f88e563f3e671a4682f9371c11de
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size 16512
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