Add small metal/ore mine objects to the game.

New small metal mine models and actors.
New sparkle particles.
Remove refs to old metal ore mines from existing maps.

Fix refs to temperate_small_01_01, which should have been temperate_small_01
This commit is contained in:
wowgetoffyourcellphone 2025-02-07 14:08:49 -05:00 committed by Stanislas Dolcini
parent 9c560c36af
commit 8da6c758fc
132 changed files with 832 additions and 184 deletions

View file

@ -4,7 +4,7 @@
<group>
<variant frequency="1" name="Metal Mine Round Aegean Anatolian">
<props>
<prop actor="particle/sparkle_goldmine.xml" attachpoint="root"/>
<prop actor="particle/sparkle_metalmine.xml" attachpoint="root"/>
</props>
<textures>
<texture file="gaia/metal_round_col_aegean.png" name="baseTex"/>

View file

@ -0,0 +1,86 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Metal Mine Aegean Anatolian Small">
<props>
<prop actor="particle/sparkle_metalmine_small.xml" attachpoint="root"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" name="stonemine_round_a_small_01">
<mesh>gaia/stonemine_round_a_small_01.dae</mesh>
<textures>
<texture file="gaia/metal_round_col_aegean.png" name="baseTex"/>
<texture file="gaia/metal_round_col_spec.png" name="specTex"/>
<texture file="gaia/metal_round_col_norm.png" name="normTex"/>
</textures>
</variant>
<variant frequency="1" name="stonemine_round_a_small_02">
<mesh>gaia/stonemine_round_a_small_02.dae</mesh>
<textures>
<texture file="gaia/metal_round_col_aegean.png" name="baseTex"/>
<texture file="gaia/metal_round_col_spec.png" name="specTex"/>
<texture file="gaia/metal_round_col_norm.png" name="normTex"/>
</textures>
</variant>
<variant frequency="1" name="stonemine_round_a_small_03">
<mesh>gaia/stonemine_round_a_small_03.dae</mesh>
<textures>
<texture file="gaia/metal_round_col_aegean.png" name="baseTex"/>
<texture file="gaia/metal_round_col_spec.png" name="specTex"/>
<texture file="gaia/metal_round_col_norm.png" name="normTex"/>
</textures>
</variant>
<variant frequency="1" name="stonemine_round_b_small_01">
<mesh>gaia/stonemine_round_b_small_01.dae</mesh>
<textures>
<texture file="gaia/metal_round_col_aegean.png" name="baseTex"/>
<texture file="gaia/metal_round_col_spec.png" name="specTex"/>
<texture file="gaia/metal_round_col_norm.png" name="normTex"/>
</textures>
</variant>
<variant frequency="1" name="stonemine_round_b_small_02">
<mesh>gaia/stonemine_round_b_small_02.dae</mesh>
<textures>
<texture file="gaia/metal_round_col_aegean.png" name="baseTex"/>
<texture file="gaia/metal_round_col_spec.png" name="specTex"/>
<texture file="gaia/metal_round_col_norm.png" name="normTex"/>
</textures>
</variant>
<variant frequency="1" name="stonemine_square_a_small_01">
<mesh>gaia/stonemine_square_a_small_01.dae</mesh>
<textures>
<texture file="gaia/metal_square_col_aegean.png" name="baseTex"/>
<texture file="gaia/metal_square_col_spec.png" name="specTex"/>
<texture file="gaia/metal_square_col_norm.png" name="normTex"/>
</textures>
</variant>
<variant frequency="1" name="stonemine_square_a_small_02">
<mesh>gaia/stonemine_square_a_small_02.dae</mesh>
<textures>
<texture file="gaia/metal_square_col_aegean.png" name="baseTex"/>
<texture file="gaia/metal_square_col_spec.png" name="specTex"/>
<texture file="gaia/metal_square_col_norm.png" name="normTex"/>
</textures>
</variant>
<variant frequency="1" name="stonemine_square_b_small_01">
<mesh>gaia/stonemine_square_b_small_01.dae</mesh>
<textures>
<texture file="gaia/metal_square_col_aegean.png" name="baseTex"/>
<texture file="gaia/metal_square_col_spec.png" name="specTex"/>
<texture file="gaia/metal_square_col_norm.png" name="normTex"/>
</textures>
</variant>
<variant frequency="1" name="stonemine_square_b_small_02">
<mesh>gaia/stonemine_square_b_small_02.dae</mesh>
<textures>
<texture file="gaia/metal_square_col_aegean.png" name="baseTex"/>
<texture file="gaia/metal_square_col_spec.png" name="specTex"/>
<texture file="gaia/metal_square_col_norm.png" name="normTex"/>
</textures>
</variant>
</group>
<material>no_trans_norm_spec.xml</material>
</actor>

View file

@ -4,7 +4,7 @@
<group>
<variant frequency="1" name="Metal Mine Square Aegean Anatolian">
<props>
<prop actor="particle/sparkle_goldmine.xml" attachpoint="root"/>
<prop actor="particle/sparkle_metalmine.xml" attachpoint="root"/>
</props>
<textures>
<texture file="gaia/metal_square_col_aegean.png" name="baseTex"/>

View file

@ -4,8 +4,8 @@
<group>
<variant frequency="1" name="Metal Mine Round India">
<props>
<prop actor="particle/sparkle_goldmine.xml" attachpoint="root"/>
<prop actor="particle/sparkle_goldmine.xml" attachpoint="root"/>
<prop actor="particle/sparkle_metalmine.xml" attachpoint="root"/>
<prop actor="particle/sparkle_metalmine.xml" attachpoint="root"/>
</props>
<textures>
<texture file="gaia/metal_round_col_badlands.png" name="baseTex"/>

View file

@ -0,0 +1,86 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Metal Mine Badlands Small">
<props>
<prop actor="particle/sparkle_metalmine_small.xml" attachpoint="root"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" name="stonemine_round_a_small_01">
<mesh>gaia/stonemine_round_a_small_01.dae</mesh>
<textures>
<texture file="gaia/metal_round_col_badlands.png" name="baseTex"/>
<texture file="gaia/metal_round_col_spec.png" name="specTex"/>
<texture file="gaia/metal_round_col_norm.png" name="normTex"/>
</textures>
</variant>
<variant frequency="1" name="stonemine_round_a_small_02">
<mesh>gaia/stonemine_round_a_small_02.dae</mesh>
<textures>
<texture file="gaia/metal_round_col_badlands.png" name="baseTex"/>
<texture file="gaia/metal_round_col_spec.png" name="specTex"/>
<texture file="gaia/metal_round_col_norm.png" name="normTex"/>
</textures>
</variant>
<variant frequency="1" name="stonemine_round_a_small_03">
<mesh>gaia/stonemine_round_a_small_03.dae</mesh>
<textures>
<texture file="gaia/metal_round_col_badlands.png" name="baseTex"/>
<texture file="gaia/metal_round_col_spec.png" name="specTex"/>
<texture file="gaia/metal_round_col_norm.png" name="normTex"/>
</textures>
</variant>
<variant frequency="1" name="stonemine_round_b_small_01">
<mesh>gaia/stonemine_round_b_small_01.dae</mesh>
<textures>
<texture file="gaia/metal_round_col_badlands.png" name="baseTex"/>
<texture file="gaia/metal_round_col_spec.png" name="specTex"/>
<texture file="gaia/metal_round_col_norm.png" name="normTex"/>
</textures>
</variant>
<variant frequency="1" name="stonemine_round_b_small_02">
<mesh>gaia/stonemine_round_b_small_02.dae</mesh>
<textures>
<texture file="gaia/metal_round_col_badlands.png" name="baseTex"/>
<texture file="gaia/metal_round_col_spec.png" name="specTex"/>
<texture file="gaia/metal_round_col_norm.png" name="normTex"/>
</textures>
</variant>
<variant frequency="1" name="stonemine_square_a_small_01">
<mesh>gaia/stonemine_square_a_small_01.dae</mesh>
<textures>
<texture file="gaia/metal_square_col_badlands.png" name="baseTex"/>
<texture file="gaia/metal_square_col_spec.png" name="specTex"/>
<texture file="gaia/metal_square_col_norm.png" name="normTex"/>
</textures>
</variant>
<variant frequency="1" name="stonemine_square_a_small_02">
<mesh>gaia/stonemine_square_a_small_02.dae</mesh>
<textures>
<texture file="gaia/metal_square_col_badlands.png" name="baseTex"/>
<texture file="gaia/metal_square_col_spec.png" name="specTex"/>
<texture file="gaia/metal_square_col_norm.png" name="normTex"/>
</textures>
</variant>
<variant frequency="1" name="stonemine_square_b_small_01">
<mesh>gaia/stonemine_square_b_small_01.dae</mesh>
<textures>
<texture file="gaia/metal_square_col_badlands.png" name="baseTex"/>
<texture file="gaia/metal_square_col_spec.png" name="specTex"/>
<texture file="gaia/metal_square_col_norm.png" name="normTex"/>
</textures>
</variant>
<variant frequency="1" name="stonemine_square_b_small_02">
<mesh>gaia/stonemine_square_b_small_02.dae</mesh>
<textures>
<texture file="gaia/metal_square_col_badlands.png" name="baseTex"/>
<texture file="gaia/metal_square_col_spec.png" name="specTex"/>
<texture file="gaia/metal_square_col_norm.png" name="normTex"/>
</textures>
</variant>
</group>
<material>no_trans_norm_spec.xml</material>
</actor>

View file

@ -4,8 +4,8 @@
<group>
<variant frequency="1" name="Metal Mine Square India">
<props>
<prop actor="particle/sparkle_goldmine.xml" attachpoint="root"/>
<prop actor="particle/sparkle_goldmine.xml" attachpoint="root"/>
<prop actor="particle/sparkle_metalmine.xml" attachpoint="root"/>
<prop actor="particle/sparkle_metalmine.xml" attachpoint="root"/>
</props>
<textures>
<texture file="gaia/metal_square_col_badlands.png" name="baseTex"/>

View file

@ -5,7 +5,7 @@
<variant frequency="1" name="Metal Mine Round India">
<props>
<prop actor="props/structures/decals/gravel_savanna_3v3.xml" attachpoint="root"/>
<prop actor="particle/sparkle_goldmine.xml" attachpoint="root"/>
<prop actor="particle/sparkle_metalmine.xml" attachpoint="root"/>
</props>
<textures>
<texture file="gaia/metal_round_col_india.png" name="baseTex"/>

View file

@ -0,0 +1,86 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Metal Mine India Small">
<props>
<prop actor="particle/sparkle_metalmine_small.xml" attachpoint="root"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" name="stonemine_round_a_small_01">
<mesh>gaia/stonemine_round_a_small_01.dae</mesh>
<textures>
<texture file="gaia/metal_round_col_india.png" name="baseTex"/>
<texture file="gaia/metal_round_col_spec.png" name="specTex"/>
<texture file="gaia/metal_round_col_norm.png" name="normTex"/>
</textures>
</variant>
<variant frequency="1" name="stonemine_round_a_small_02">
<mesh>gaia/stonemine_round_a_small_02.dae</mesh>
<textures>
<texture file="gaia/metal_round_col_india.png" name="baseTex"/>
<texture file="gaia/metal_round_col_spec.png" name="specTex"/>
<texture file="gaia/metal_round_col_norm.png" name="normTex"/>
</textures>
</variant>
<variant frequency="1" name="stonemine_round_a_small_03">
<mesh>gaia/stonemine_round_a_small_03.dae</mesh>
<textures>
<texture file="gaia/metal_round_col_india.png" name="baseTex"/>
<texture file="gaia/metal_round_col_spec.png" name="specTex"/>
<texture file="gaia/metal_round_col_norm.png" name="normTex"/>
</textures>
</variant>
<variant frequency="1" name="stonemine_round_b_small_01">
<mesh>gaia/stonemine_round_b_small_01.dae</mesh>
<textures>
<texture file="gaia/metal_round_col_india.png" name="baseTex"/>
<texture file="gaia/metal_round_col_spec.png" name="specTex"/>
<texture file="gaia/metal_round_col_norm.png" name="normTex"/>
</textures>
</variant>
<variant frequency="1" name="stonemine_round_b_small_02">
<mesh>gaia/stonemine_round_b_small_02.dae</mesh>
<textures>
<texture file="gaia/metal_round_col_india.png" name="baseTex"/>
<texture file="gaia/metal_round_col_spec.png" name="specTex"/>
<texture file="gaia/metal_round_col_norm.png" name="normTex"/>
</textures>
</variant>
<variant frequency="1" name="stonemine_square_a_small_01">
<mesh>gaia/stonemine_square_a_small_01.dae</mesh>
<textures>
<texture file="gaia/metal_square_col_india.png" name="baseTex"/>
<texture file="gaia/metal_square_col_spec.png" name="specTex"/>
<texture file="gaia/metal_square_col_norm.png" name="normTex"/>
</textures>
</variant>
<variant frequency="1" name="stonemine_square_a_small_02">
<mesh>gaia/stonemine_square_a_small_02.dae</mesh>
<textures>
<texture file="gaia/metal_square_col_india.png" name="baseTex"/>
<texture file="gaia/metal_square_col_spec.png" name="specTex"/>
<texture file="gaia/metal_square_col_norm.png" name="normTex"/>
</textures>
</variant>
<variant frequency="1" name="stonemine_square_b_small_01">
<mesh>gaia/stonemine_square_b_small_01.dae</mesh>
<textures>
<texture file="gaia/metal_square_col_india.png" name="baseTex"/>
<texture file="gaia/metal_square_col_spec.png" name="specTex"/>
<texture file="gaia/metal_square_col_norm.png" name="normTex"/>
</textures>
</variant>
<variant frequency="1" name="stonemine_square_b_small_02">
<mesh>gaia/stonemine_square_b_small_02.dae</mesh>
<textures>
<texture file="gaia/metal_square_col_india.png" name="baseTex"/>
<texture file="gaia/metal_square_col_spec.png" name="specTex"/>
<texture file="gaia/metal_square_col_norm.png" name="normTex"/>
</textures>
</variant>
</group>
<material>no_trans_norm_spec.xml</material>
</actor>

View file

@ -5,7 +5,7 @@
<variant frequency="1" name="Metal Mine Square India">
<props>
<prop actor="props/structures/decals/gravel_savanna_3v3.xml" attachpoint="root"/>
<prop actor="particle/sparkle_goldmine.xml" attachpoint="root"/>
<prop actor="particle/sparkle_metalmine.xml" attachpoint="root"/>
</props>
<textures>
<texture file="gaia/metal_square_col_india.png" name="baseTex"/>

View file

@ -5,7 +5,7 @@
<variant frequency="1" name="Metal Mine Round India">
<props>
<prop actor="props/structures/decals/gravel_sahara_3v3.xml" attachpoint="root"/>
<prop actor="particle/sparkle_goldmine.xml" attachpoint="root"/>
<prop actor="particle/sparkle_metalmine.xml" attachpoint="root"/>
</props>
<textures>
<texture file="gaia/metal_round_col_sahara.png" name="baseTex"/>

View file

@ -0,0 +1,86 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Metal Mine Sahara Small">
<props>
<prop actor="particle/sparkle_metalmine_small.xml" attachpoint="root"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" name="stonemine_round_a_small_01">
<mesh>gaia/stonemine_round_a_small_01.dae</mesh>
<textures>
<texture file="gaia/metal_round_col_sahara.png" name="baseTex"/>
<texture file="gaia/metal_round_col_spec.png" name="specTex"/>
<texture file="gaia/metal_round_col_norm.png" name="normTex"/>
</textures>
</variant>
<variant frequency="1" name="stonemine_round_a_small_02">
<mesh>gaia/stonemine_round_a_small_02.dae</mesh>
<textures>
<texture file="gaia/metal_round_col_sahara.png" name="baseTex"/>
<texture file="gaia/metal_round_col_spec.png" name="specTex"/>
<texture file="gaia/metal_round_col_norm.png" name="normTex"/>
</textures>
</variant>
<variant frequency="1" name="stonemine_round_a_small_03">
<mesh>gaia/stonemine_round_a_small_03.dae</mesh>
<textures>
<texture file="gaia/metal_round_col_sahara.png" name="baseTex"/>
<texture file="gaia/metal_round_col_spec.png" name="specTex"/>
<texture file="gaia/metal_round_col_norm.png" name="normTex"/>
</textures>
</variant>
<variant frequency="1" name="stonemine_round_b_small_01">
<mesh>gaia/stonemine_round_b_small_01.dae</mesh>
<textures>
<texture file="gaia/metal_round_col_sahara.png" name="baseTex"/>
<texture file="gaia/metal_round_col_spec.png" name="specTex"/>
<texture file="gaia/metal_round_col_norm.png" name="normTex"/>
</textures>
</variant>
<variant frequency="1" name="stonemine_round_b_small_02">
<mesh>gaia/stonemine_round_b_small_02.dae</mesh>
<textures>
<texture file="gaia/metal_round_col_sahara.png" name="baseTex"/>
<texture file="gaia/metal_round_col_spec.png" name="specTex"/>
<texture file="gaia/metal_round_col_norm.png" name="normTex"/>
</textures>
</variant>
<variant frequency="1" name="stonemine_square_a_small_01">
<mesh>gaia/stonemine_square_a_small_01.dae</mesh>
<textures>
<texture file="gaia/metal_square_col_sahara.png" name="baseTex"/>
<texture file="gaia/metal_square_col_spec.png" name="specTex"/>
<texture file="gaia/metal_square_col_norm.png" name="normTex"/>
</textures>
</variant>
<variant frequency="1" name="stonemine_square_a_small_02">
<mesh>gaia/stonemine_square_a_small_02.dae</mesh>
<textures>
<texture file="gaia/metal_square_col_sahara.png" name="baseTex"/>
<texture file="gaia/metal_square_col_spec.png" name="specTex"/>
<texture file="gaia/metal_square_col_norm.png" name="normTex"/>
</textures>
</variant>
<variant frequency="1" name="stonemine_square_b_small_01">
<mesh>gaia/stonemine_square_b_small_01.dae</mesh>
<textures>
<texture file="gaia/metal_square_col_sahara.png" name="baseTex"/>
<texture file="gaia/metal_square_col_spec.png" name="specTex"/>
<texture file="gaia/metal_square_col_norm.png" name="normTex"/>
</textures>
</variant>
<variant frequency="1" name="stonemine_square_b_small_02">
<mesh>gaia/stonemine_square_b_small_02.dae</mesh>
<textures>
<texture file="gaia/metal_square_col_sahara.png" name="baseTex"/>
<texture file="gaia/metal_square_col_spec.png" name="specTex"/>
<texture file="gaia/metal_square_col_norm.png" name="normTex"/>
</textures>
</variant>
</group>
<material>no_trans_norm_spec.xml</material>
</actor>

View file

@ -5,7 +5,7 @@
<variant frequency="1" name="Metal Mine Square India">
<props>
<prop actor="props/structures/decals/gravel_sahara_3v3.xml" attachpoint="root"/>
<prop actor="particle/sparkle_goldmine.xml" attachpoint="root"/>
<prop actor="particle/sparkle_metalmine.xml" attachpoint="root"/>
</props>
<textures>
<texture file="gaia/metal_square_col_sahara.png" name="baseTex"/>

View file

@ -5,7 +5,7 @@
<variant frequency="1" name="Metal Mine Round Savanna">
<props>
<prop actor="props/structures/decals/gravel_savanna_3v3.xml" attachpoint="root"/>
<prop actor="particle/sparkle_goldmine.xml" attachpoint="root"/>
<prop actor="particle/sparkle_metalmine.xml" attachpoint="root"/>
</props>
<textures>
<texture file="gaia/metal_round_col_savanna.png" name="baseTex"/>

View file

@ -0,0 +1,86 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Metal Mine Savanna Small">
<props>
<prop actor="particle/sparkle_metalmine_small.xml" attachpoint="root"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" name="stonemine_round_a_small_01">
<mesh>gaia/stonemine_round_a_small_01.dae</mesh>
<textures>
<texture file="gaia/metal_round_col_savanna.png" name="baseTex"/>
<texture file="gaia/metal_round_col_spec.png" name="specTex"/>
<texture file="gaia/metal_round_col_norm.png" name="normTex"/>
</textures>
</variant>
<variant frequency="1" name="stonemine_round_a_small_02">
<mesh>gaia/stonemine_round_a_small_02.dae</mesh>
<textures>
<texture file="gaia/metal_round_col_savanna.png" name="baseTex"/>
<texture file="gaia/metal_round_col_spec.png" name="specTex"/>
<texture file="gaia/metal_round_col_norm.png" name="normTex"/>
</textures>
</variant>
<variant frequency="1" name="stonemine_round_a_small_03">
<mesh>gaia/stonemine_round_a_small_03.dae</mesh>
<textures>
<texture file="gaia/metal_round_col_savanna.png" name="baseTex"/>
<texture file="gaia/metal_round_col_spec.png" name="specTex"/>
<texture file="gaia/metal_round_col_norm.png" name="normTex"/>
</textures>
</variant>
<variant frequency="1" name="stonemine_round_b_small_01">
<mesh>gaia/stonemine_round_b_small_01.dae</mesh>
<textures>
<texture file="gaia/metal_round_col_savanna.png" name="baseTex"/>
<texture file="gaia/metal_round_col_spec.png" name="specTex"/>
<texture file="gaia/metal_round_col_norm.png" name="normTex"/>
</textures>
</variant>
<variant frequency="1" name="stonemine_round_b_small_02">
<mesh>gaia/stonemine_round_b_small_02.dae</mesh>
<textures>
<texture file="gaia/metal_round_col_savanna.png" name="baseTex"/>
<texture file="gaia/metal_round_col_spec.png" name="specTex"/>
<texture file="gaia/metal_round_col_norm.png" name="normTex"/>
</textures>
</variant>
<variant frequency="1" name="stonemine_square_a_small_01">
<mesh>gaia/stonemine_square_a_small_01.dae</mesh>
<textures>
<texture file="gaia/metal_square_col_savanna.png" name="baseTex"/>
<texture file="gaia/metal_square_col_spec.png" name="specTex"/>
<texture file="gaia/metal_square_col_norm.png" name="normTex"/>
</textures>
</variant>
<variant frequency="1" name="stonemine_square_a_small_02">
<mesh>gaia/stonemine_square_a_small_02.dae</mesh>
<textures>
<texture file="gaia/metal_square_col_savanna.png" name="baseTex"/>
<texture file="gaia/metal_square_col_spec.png" name="specTex"/>
<texture file="gaia/metal_square_col_norm.png" name="normTex"/>
</textures>
</variant>
<variant frequency="1" name="stonemine_square_b_small_01">
<mesh>gaia/stonemine_square_b_small_01.dae</mesh>
<textures>
<texture file="gaia/metal_square_col_savanna.png" name="baseTex"/>
<texture file="gaia/metal_square_col_spec.png" name="specTex"/>
<texture file="gaia/metal_square_col_norm.png" name="normTex"/>
</textures>
</variant>
<variant frequency="1" name="stonemine_square_b_small_02">
<mesh>gaia/stonemine_square_b_small_02.dae</mesh>
<textures>
<texture file="gaia/metal_square_col_savanna.png" name="baseTex"/>
<texture file="gaia/metal_square_col_spec.png" name="specTex"/>
<texture file="gaia/metal_square_col_norm.png" name="normTex"/>
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View file

@ -5,7 +5,7 @@
<variant frequency="1" name="Metal Mine Square Savanna">
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<prop actor="props/structures/decals/gravel_savanna_3v3.xml" attachpoint="root"/>
<prop actor="particle/sparkle_goldmine.xml" attachpoint="root"/>
<prop actor="particle/sparkle_metalmine.xml" attachpoint="root"/>
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View file

@ -4,7 +4,7 @@
<group>
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<prop actor="particle/sparkle_metalmine.xml" attachpoint="root"/>
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View file

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<?xml version="1.0" encoding="utf-8"?>
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<castshadow/>
<group>
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<prop actor="particle/sparkle_metalmine_small.xml" attachpoint="root"/>
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<material>no_trans_norm_spec.xml</material>
</actor>

View file

@ -4,7 +4,7 @@
<group>
<variant frequency="1" name="Metal Mine Square Temperate">
<props>
<prop actor="particle/sparkle_goldmine.xml" attachpoint="root"/>
<prop actor="particle/sparkle_metalmine.xml" attachpoint="root"/>
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<texture file="gaia/metal_square_col_temperate.png" name="baseTex"/>

View file

@ -15,14 +15,14 @@
<mesh>gaia/stonemine_round_a.dae</mesh>
<props>
<prop actor="props/geology/mine_round_snow_01.xml" attachpoint="root"/>
<prop actor="particle/sparkle_goldmine.xml" attachpoint="root"/>
<prop actor="particle/sparkle_metalmine.xml" attachpoint="root"/>
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<prop actor="particle/sparkle_goldmine.xml" attachpoint="root"/>
<prop actor="particle/sparkle_metalmine.xml" attachpoint="root"/>
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</variant>
</group>

View file

@ -15,14 +15,14 @@
<mesh>gaia/stonemine_square_a.dae</mesh>
<props>
<prop actor="props/geology/mine_square_snow_01.xml" attachpoint="root"/>
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<prop actor="particle/sparkle_metalmine.xml" attachpoint="root"/>
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<variant frequency="1" name="Square Mesh B">
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<prop actor="particle/sparkle_goldmine.xml" attachpoint="root"/>
<prop actor="particle/sparkle_metalmine.xml" attachpoint="root"/>
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</variant>
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View file

@ -0,0 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
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<variant name="Base">
<particles file="sparkle_metalmine.xml"/>
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</group>
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View file

@ -0,0 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
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View file

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View file

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View file

@ -22,9 +22,9 @@
"mainHuntableAnimal": "gaia/fauna_deer",
"secondaryHuntableAnimal": "gaia/fauna_rabbit",
"fish": "gaia/fish/generic",
"stoneLarge": "gaia/rock/alpine_large",
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"metalLarge": "gaia/ore/alpine_large"
"stoneLarge": "gaia/rock/aegean_large",
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"grass": "actor|props/flora/grass_soft_small_tall.xml",

View file

@ -22,9 +22,9 @@
"mainHuntableAnimal": "gaia/fauna_deer",
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"fish": "gaia/fish/generic",
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View file

@ -63,10 +63,10 @@
"mainHuntableAnimal": "gaia/fauna_deer",
"fish": "gaia/fish/generic",
"secondaryHuntableAnimal": "gaia/fauna_sheep",
"stoneLarge": "gaia/rock/mediterranean_large",
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View file

@ -77,7 +77,7 @@
"stoneLarge": "gaia/rock/temperate_large_02",
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View file

@ -78,8 +78,8 @@
"secondaryHuntableAnimal": "gaia/fauna_walrus",
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"stoneSmall": "gaia/rock/temperate_small",
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View file

@ -79,7 +79,7 @@
"stoneLarge": "gaia/rock/temperate_large",
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View file

@ -71,10 +71,10 @@
"mainHuntableAnimal": "gaia/fauna_peacock",
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View file

@ -69,8 +69,8 @@
"secondaryHuntableAnimal": "gaia/fauna_gazelle",
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View file

@ -65,7 +65,7 @@
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View file

@ -65,10 +65,10 @@
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View file

@ -73,10 +73,10 @@
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View file

@ -56,7 +56,7 @@
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View file

@ -58,7 +58,7 @@
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View file

@ -58,7 +58,7 @@
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View file

@ -53,7 +53,7 @@
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View file

@ -38,8 +38,8 @@
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View file

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