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Delete redundant per player CheatsEnable property
We do not see benefit in enabling cheats for certain players but not for the rest. The AI cheats irrespective of the CheatsEnable property. This patch uses InitAttributes to check if cheats are enabled making it slightly harder to workaround it from js. See SetLosRevealAll in CCmpAIManager and PETRA.Config.prototype.Cheat. refs996a32125c/ #879 (AI reveal los); refs202a02568b/ #1555 (cheat codes, cheatsEnable for AI); refs25293ce0cc(AIDiff GatherRateMultiplier), refsf6e0c4c5a4/ #2019 (no more cheatsEnable for AI), refs3246b02cda(SetTradeRateMultiplier) refsde72510c60/ #6302 (move from InitGame.js to petra/config.js)
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8 changed files with 5 additions and 25 deletions
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@ -25,7 +25,7 @@ class Cheats
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{
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const player = Engine.GetPlayerID();
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if (!controlsPlayer(player) ||
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!g_Players[player].cheatsEnabled)
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!g_InitAttributes.settings.CheatsEnabled)
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return false;
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// Find the cheat code that is a prefix of the user input
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@ -395,7 +395,6 @@ function updatePlayerData()
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},
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"team": playerState.team,
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"teamLocked": playerState.teamLocked,
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"cheatsEnabled": playerState.cheatsEnabled,
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"state": playerState.state,
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"isAlly": playerState.isAlly,
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"isMutualAlly": playerState.isMutualAlly,
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@ -112,7 +112,6 @@ GuiInterface.prototype.GetSimulationState = function()
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"state": cmpPlayer.GetState(),
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"team": cmpDiplomacy.GetTeam(),
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"teamLocked": cmpDiplomacy.IsTeamLocked(),
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"cheatsEnabled": cmpPlayer.GetCheatsEnabled(),
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"disabledTemplates": cmpPlayer.GetDisabledTemplates(),
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"disabledTechnologies": cmpPlayer.GetDisabledTechnologies(),
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"hasSharedDropsites": cmpDiplomacy.HasSharedDropsites(),
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@ -66,7 +66,6 @@ Player.prototype.Init = function()
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this.controlAllUnits = false;
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this.isAI = false;
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this.isRemoved = false;
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this.cheatsEnabled = false;
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this.panelEntities = [];
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this.resourceNames = {};
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this.disabledTemplates = {};
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@ -658,16 +657,6 @@ Player.prototype.OnValueModification = function(msg)
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}
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};
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Player.prototype.SetCheatsEnabled = function(flag)
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{
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this.cheatsEnabled = flag;
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};
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Player.prototype.GetCheatsEnabled = function()
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{
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return this.cheatsEnabled;
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};
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Player.prototype.TributeResource = function(player, amounts)
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{
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const cmpPlayer = QueryPlayerIDInterface(player);
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@ -118,7 +118,6 @@ AddMock(100, IID_Player, {
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"GetPanelEntities": function() { return []; },
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"IsTrainingBlocked": function() { return false; },
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"GetState": function() { return "active"; },
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"GetCheatsEnabled": function() { return false; },
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"GetDisabledTemplates": function() { return {}; },
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"GetDisabledTechnologies": function() { return {}; },
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"CanBarter": function() { return false; },
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@ -214,7 +213,6 @@ AddMock(101, IID_Player, {
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"GetPanelEntities": function() { return []; },
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"IsTrainingBlocked": function() { return false; },
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"GetState": function() { return "active"; },
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"GetCheatsEnabled": function() { return false; },
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"GetDisabledTemplates": function() { return {}; },
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"GetDisabledTechnologies": function() { return {}; },
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"CanBarter": function() { return false; },
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@ -319,7 +317,6 @@ TS_ASSERT_UNEVAL_EQUALS(cmp.GetSimulationState(), {
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"state": "active",
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"team": -1,
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"teamLocked": false,
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"cheatsEnabled": false,
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"disabledTemplates": {},
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"disabledTechnologies": {},
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"hasSharedDropsites": false,
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@ -370,7 +367,6 @@ TS_ASSERT_UNEVAL_EQUALS(cmp.GetSimulationState(), {
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"state": "active",
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"team": -1,
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"teamLocked": false,
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"cheatsEnabled": false,
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"disabledTemplates": {},
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"disabledTechnologies": {},
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"hasSharedDropsites": false,
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@ -432,7 +428,6 @@ TS_ASSERT_UNEVAL_EQUALS(cmp.GetExtendedSimulationState(), {
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"state": "active",
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"team": -1,
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"teamLocked": false,
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"cheatsEnabled": false,
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"disabledTemplates": {},
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"disabledTechnologies": {},
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"hasSharedDropsites": false,
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@ -506,7 +501,6 @@ TS_ASSERT_UNEVAL_EQUALS(cmp.GetExtendedSimulationState(), {
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"state": "active",
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"team": -1,
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"teamLocked": false,
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"cheatsEnabled": false,
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"disabledTemplates": {},
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"disabledTechnologies": {},
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"hasSharedDropsites": false,
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@ -8,7 +8,7 @@ function Cheat(input)
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if (playerEnt == INVALID_ENTITY)
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return;
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const cmpPlayer = Engine.QueryInterface(playerEnt, IID_Player);
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if (!cmpPlayer?.GetCheatsEnabled())
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if (!InitAttributes.settings.CheatsEnabled)
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return;
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const cmpGuiInterface = Engine.QueryInterface(SYSTEM_ENTITY, IID_GuiInterface);
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@ -71,7 +71,7 @@ var g_Commands = {
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"control-all": function(player, cmd, data)
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{
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if (!data.cmpPlayer.GetCheatsEnabled())
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if (!InitAttributes.settings.CheatsEnabled)
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return;
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var cmpGuiInterface = Engine.QueryInterface(SYSTEM_ENTITY, IID_GuiInterface);
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@ -86,7 +86,7 @@ var g_Commands = {
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"reveal-map": function(player, cmd, data)
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{
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if (!data.cmpPlayer.GetCheatsEnabled())
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if (!InitAttributes.settings.CheatsEnabled)
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return;
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var cmpGuiInterface = Engine.QueryInterface(SYSTEM_ENTITY, IID_GuiInterface);
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@ -614,7 +614,7 @@ var g_Commands = {
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"promote": function(player, cmd, data)
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{
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if (!data.cmpPlayer.GetCheatsEnabled())
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if (!InitAttributes.settings.CheatsEnabled)
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return;
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var cmpGuiInterface = Engine.QueryInterface(SYSTEM_ENTITY, IID_GuiInterface);
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@ -45,7 +45,6 @@ function InitGame(settings)
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for (let i = 0; i < settings.PlayerData.length; ++i)
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{
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const cmpPlayer = QueryPlayerIDInterface(i);
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cmpPlayer.SetCheatsEnabled(!!settings.CheatsEnabled);
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if (settings.PlayerData[i])
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{
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