diff --git a/binaries/data/mods/public/simulation/data/technologies/phase_city.json b/binaries/data/mods/public/simulation/data/technologies/phase_city.json index 5a62f882ec..e5589efd38 100644 --- a/binaries/data/mods/public/simulation/data/technologies/phase_city.json +++ b/binaries/data/mods/public/simulation/data/technologies/phase_city.json @@ -1,9 +1,8 @@ { "genericName": "City Phase", "specificName": { - "mace": "Megalopolis", - "spart": "Megalopolis", - "athen": "Megalopolis" + "mace": "Megalópolis", + "spart": "Megalópolis" }, "description": "Advances from a bustling town to a veritable metropolis, full of the wonders of modern technology.", "cost": {"food": 0, "wood": 0, "stone": 1000, "metal": 1000}, diff --git a/binaries/data/mods/public/simulation/data/technologies/phase_town.json b/binaries/data/mods/public/simulation/data/technologies/phase_town.json index 576e6d1154..3ebf409607 100644 --- a/binaries/data/mods/public/simulation/data/technologies/phase_town.json +++ b/binaries/data/mods/public/simulation/data/technologies/phase_town.json @@ -1,9 +1,8 @@ { "genericName": "Town Phase", "specificName": { - "athen": "Komópolis", - "mace": "Komópolis", - "spart": "Komópolis" + "mace": "Kōmópolis", + "spart": "Kōmópolis" }, "description": "Advances from a small village to a bustling town, ready to expand rapidly.", "cost": { "food": 800, "wood": 800, "stone": 0, "metal": 0 },