diff --git a/binaries/data/mods/public/simulation/ai/petra/headquarters.js b/binaries/data/mods/public/simulation/ai/petra/headquarters.js index ed0ba75ed7..a3914d13b0 100644 --- a/binaries/data/mods/public/simulation/ai/petra/headquarters.js +++ b/binaries/data/mods/public/simulation/ai/petra/headquarters.js @@ -1805,7 +1805,7 @@ m.HQ.prototype.canBuild = function(gameState, structure) // build limits var limits = gameState.getEntityLimits(); var category = template.buildCategory(); - if (category && limits[category] && gameState.getEntityCounts()[category] >= limits[category]) + if (category && limits[category] !== undefined && gameState.getEntityCounts()[category] >= limits[category]) return false; return true;