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Added glClientActiveTexture
This was SVN commit r200.
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@ -6,6 +6,7 @@ FUNC(void, glMultiTexCoord2f, (int, float, float))
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#ifndef REAL_GL_1_3
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FUNC(void, glActiveTexture, (int))
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FUNC(void, glClientActiveTexture, (int))
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#endif
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// EXT_swap_control
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