diff --git a/binaries/data/mods/public/simulation/data/technologies/outpost_vision.json b/binaries/data/mods/public/simulation/data/technologies/outpost_vision.json new file mode 100644 index 0000000000..28f810d903 --- /dev/null +++ b/binaries/data/mods/public/simulation/data/technologies/outpost_vision.json @@ -0,0 +1,14 @@ +{ + "genericName": "Carrier Pigeons", + "description": "Increases outpost vision.", + "cost": { "food": 300 }, + "requirements": { "tech": "phase_village" }, + "icon": "pigeon.png", + "researchTime": 40, + "tooltip": "Outposts +33% vision range.", + "modifications": [ + { "value": "Vision/Range", "multiply": 1.333333 } + ], + "affects": ["Outpost"], + "soundComplete": "interface/alarm/alarm_upgradearmory.xml" +} diff --git a/binaries/data/mods/public/simulation/templates/template_structure_defensive_outpost.xml b/binaries/data/mods/public/simulation/templates/template_structure_defensive_outpost.xml index 91c264e02c..3a48de79dd 100644 --- a/binaries/data/mods/public/simulation/templates/template_structure_defensive_outpost.xml +++ b/binaries/data/mods/public/simulation/templates/template_structure_defensive_outpost.xml @@ -27,7 +27,7 @@ Outpost template_structure_defensive_outpost - Build in own or neutral territory. No vision range unless garrisoned. Slowly converts to Gaia while in neutral territory. + Build in own or neutral territory. Outpost structures/outpost.png @@ -37,7 +37,11 @@ - + + + outpost_vision + + @@ -57,7 +61,8 @@ 14.0 - 1 + 10 + enemy @@ -69,7 +74,7 @@ - 10 + 90 structures/fndn_2x2.xml