diff --git a/binaries/data/mods/public/simulation/data/technologies/outpost_vision.json b/binaries/data/mods/public/simulation/data/technologies/outpost_vision.json
new file mode 100644
index 0000000000..28f810d903
--- /dev/null
+++ b/binaries/data/mods/public/simulation/data/technologies/outpost_vision.json
@@ -0,0 +1,14 @@
+{
+ "genericName": "Carrier Pigeons",
+ "description": "Increases outpost vision.",
+ "cost": { "food": 300 },
+ "requirements": { "tech": "phase_village" },
+ "icon": "pigeon.png",
+ "researchTime": 40,
+ "tooltip": "Outposts +33% vision range.",
+ "modifications": [
+ { "value": "Vision/Range", "multiply": 1.333333 }
+ ],
+ "affects": ["Outpost"],
+ "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
+}
diff --git a/binaries/data/mods/public/simulation/templates/template_structure_defensive_outpost.xml b/binaries/data/mods/public/simulation/templates/template_structure_defensive_outpost.xml
index 91c264e02c..3a48de79dd 100644
--- a/binaries/data/mods/public/simulation/templates/template_structure_defensive_outpost.xml
+++ b/binaries/data/mods/public/simulation/templates/template_structure_defensive_outpost.xml
@@ -27,7 +27,7 @@
Outpost
template_structure_defensive_outpost
- Build in own or neutral territory. No vision range unless garrisoned. Slowly converts to Gaia while in neutral territory.
+ Build in own or neutral territory.
Outpost
structures/outpost.png
@@ -37,7 +37,11 @@
-
+
+
+ outpost_vision
+
+
@@ -57,7 +61,8 @@
14.0
- 1
+ 10
+ enemy
@@ -69,7 +74,7 @@
- 10
+ 90
structures/fndn_2x2.xml