mirror of
https://gitea.wildfiregames.com/0ad/0ad
synced 2026-06-16 05:13:58 -07:00
Replace all use of POSIX unlink
Use `<filesystem>` instead of `unlink` and remove `unlink` portability wrapper. Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
This commit is contained in:
parent
4259c78150
commit
518ed74496
8 changed files with 50 additions and 37 deletions
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@ -67,8 +67,6 @@ extern int wclose(int fd);
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// this function called.
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int wtruncate(const OsPath& pathname, off_t length);
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int wunlink(const OsPath& pathname);
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int wrmdir(const OsPath& path);
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@ -93,17 +93,11 @@ int wclose(int fd)
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return close(fd);
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}
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int wtruncate(const OsPath& pathname, off_t length)
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{
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return truncate(OsString(pathname).c_str(), length);
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}
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int wunlink(const OsPath& pathname)
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{
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return unlink(OsString(pathname).c_str());
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}
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int wrmdir(const OsPath& path)
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{
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return rmdir(OsString(path).c_str());
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@ -146,12 +146,6 @@ int wtruncate(const OsPath& pathname, off_t length)
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}
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int wunlink(const OsPath& pathname)
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{
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return _wunlink(OsString(pathname).c_str());
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}
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int wrmdir(const OsPath& path)
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{
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return _wrmdir(OsString(path).c_str());
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@ -1,4 +1,4 @@
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/* Copyright (C) 2025 Wildfire Games.
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/* Copyright (C) 2026 Wildfire Games.
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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@ -49,6 +49,7 @@
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#include <boost/algorithm/string/split.hpp>
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#include <cstdio>
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#include <cstring>
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#include <filesystem>
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#include <fmt/printf.h>
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#include <initializer_list>
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#include <js/Array.h>
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@ -56,6 +57,7 @@
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#include <js/RootingAPI.h>
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#include <js/TypeDecls.h>
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#include <js/Value.h>
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#include <system_error>
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class ScriptInterface;
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@ -545,7 +547,9 @@ bool ModIo::ParseMods(const ScriptInterface& scriptInterface, std::string& err)
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void ModIo::DeleteDownloadedFile()
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{
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if (wunlink(m_DownloadFilePath) != 0)
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std::error_code ec{};
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std::filesystem::remove(m_DownloadFilePath.string(), ec);
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if (ec)
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LOGERROR("Failed to delete temporary file.");
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m_DownloadFilePath = OsPath();
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}
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@ -51,10 +51,12 @@
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#include <cstdint>
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#include <ctime>
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#include <filesystem>
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#include <js/RootingAPI.h>
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#include <js/TypeDecls.h>
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#include <memory>
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#include <sstream>
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#include <system_error>
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#include <utility>
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class ScriptInterface;
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@ -343,7 +345,9 @@ bool SavedGames::DeleteSavedGame(const std::wstring& name)
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return false; // Error
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// Delete actual file
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if (wunlink(realpath) != 0)
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std::error_code ec{};
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std::filesystem::remove(realpath.string(), ec);
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if (ec)
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return false; // Error
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// Successfully deleted file
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@ -42,6 +42,7 @@
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#include <SDL_events.h>
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#include <SDL_quit.h>
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#include <filesystem>
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#include <fstream>
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#include <iterator>
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#include <js/Array.h>
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@ -50,6 +51,7 @@
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#include <js/Value.h>
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#include <map>
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#include <string>
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#include <system_error>
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#include <tuple>
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#include <utility>
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#include <vector>
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@ -110,7 +112,8 @@ bool VisualReplay::ReadCacheFile(const ScriptInterface& scriptInterface, JS::Mut
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}
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LOGWARNING("The replay cache file is corrupted, it will be deleted");
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wunlink(GetCacheFilePath());
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std::error_code ec{};
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std::filesystem::remove(GetCacheFilePath().string(), ec);
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return false;
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}
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@ -123,7 +126,8 @@ void VisualReplay::StoreCacheFile(const ScriptInterface& scriptInterface, JS::Ha
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cacheStream << Script::StringifyJSON(rq, &replaysRooted);
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cacheStream.close();
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wunlink(GetCacheFilePath());
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std::error_code ec{};
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std::filesystem::remove(GetCacheFilePath().string(), ec);
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if (RenameFile(GetTempCacheFilePath(), GetCacheFilePath()))
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LOGERROR("Could not store the replay cache");
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}
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@ -43,6 +43,7 @@
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#include <array>
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#include <cstddef>
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#include <cstdint>
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#include <filesystem>
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#include <fmt/format.h>
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#include <js/Array.h>
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#include <js/PropertyAndElement.h>
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@ -53,6 +54,7 @@
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#include <stdexcept>
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#include <string>
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#include <string_view>
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#include <system_error>
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class ScriptInterface;
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@ -288,11 +290,15 @@ bool DeleteCampaignSave(const CStrW& filePath)
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OsPath realPath;
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if (filePath.Left(16) != L"saves/campaigns/" || filePath.Right(12) != L".0adcampaign")
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return false;
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return VfsFileExists(filePath) &&
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g_VFS->GetRealPath(filePath, realPath) == INFO::OK &&
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g_VFS->RemoveFile(filePath) == INFO::OK &&
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wunlink(realPath) == 0;
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if (!VfsFileExists(filePath))
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return false;
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if (g_VFS->GetRealPath(filePath, realPath) != INFO::OK)
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return false;
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if (g_VFS->RemoveFile(filePath) != INFO::OK)
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return false;
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std::error_code ec;
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std::filesystem::remove(realPath.string(), ec);
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return !ec;
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}
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void RegisterScriptFunctions_ReadWriteAnywhere(const ScriptRequest& rq,
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@ -60,6 +60,7 @@
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#include <algorithm>
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#include <cstddef>
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#include <cstdint>
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#include <filesystem>
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#include <fstream>
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#include <functional>
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#include <iomanip>
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@ -70,6 +71,7 @@
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#include <optional>
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#include <set>
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#include <sstream>
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#include <system_error>
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class CSimulation2Impl
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{
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@ -321,19 +323,26 @@ void CSimulation2Impl::ReportSerializationFailure(
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const OsPath path = createDateIndexSubdirectory(psLogDir() / "serializationtest");
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debug_printf("Writing serializationtest-data to %s\n", path.string8().c_str());
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// Clean up obsolete files from previous runs
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wunlink(path / "hash.before.a");
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wunlink(path / "hash.before.b");
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wunlink(path / "debug.before.a");
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wunlink(path / "debug.before.b");
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wunlink(path / "state.before.a");
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wunlink(path / "state.before.b");
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wunlink(path / "hash.after.a");
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wunlink(path / "hash.after.b");
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wunlink(path / "debug.after.a");
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wunlink(path / "debug.after.b");
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wunlink(path / "state.after.a");
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wunlink(path / "state.after.b");
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// Try to clean up obsolete files from previous runs.
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constexpr auto namesToRemove{std::to_array<std::string_view>({
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"hash.before.a",
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"hash.before.b",
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"debug.before.a",
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"debug.before.b",
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"state.before.a",
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"state.before.b",
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"hash.after.a",
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"hash.after.b",
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"debug.after.a",
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"debug.after.b",
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"state.after.a",
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"state.after.b",
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})};
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const std::filesystem::path fspath{path.string()};
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std::error_code ec{};
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for (const std::string_view nameToRemove : namesToRemove)
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std::filesystem::remove(fspath / nameToRemove, ec);
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if (primaryStateBefore)
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DumpSerializationTestState(*primaryStateBefore, path, L"before.a");
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