mirror of
https://gitea.wildfiregames.com/0ad/0ad
synced 2026-07-04 14:05:47 -07:00
Carthaginians can now only build 1 embassy at a time.
Each embassy comes with new technology pairs. Metal Costs vs. Training Time. Structure pierce armor adjusted upward. This was SVN commit r13509.
This commit is contained in:
parent
2b02f983a6
commit
4c22d4631a
37 changed files with 237 additions and 41 deletions
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@ -11,16 +11,29 @@
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</group>
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<group>
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<textures><texture file="props/shield/kart_round_d.dds" name="baseTex"/></textures>
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<textures>
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<texture file="props/shield/kart_round_i.dds" name="baseTex"/>
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<textures><texture file="props/shield/kart_round_j.dds" name="baseTex"/></textures>
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<texture file="props/shield/kart_round_j.dds" name="baseTex"/>
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<textures><texture file="props/shield/kart_round_p.dds" name="baseTex"/></textures>
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<textures>
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<texture file="props/shield/kart_round_p.dds" name="baseTex"/>
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<variant frequency="1" name="aspis-plain">
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<textures>
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<texture file="props/shield/aspis_player_plain.png" name="baseTex"/>
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</group>
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||||
<material>playercolor_spec.xml</material>
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@ -5,10 +5,14 @@
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<variant frequency="100" name="Carthage Tophet">
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<mesh>structural/kart_tophet.dae</mesh>
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<props>
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<prop actor="particle/flame.xml" attachpoint="fire1"/>
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<prop actor="particle/flame.xml" attachpoint="fire2"/>
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<prop actor="particle/smoke.xml" attachpoint="fire1"/>
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<prop actor="particle/smoke.xml" attachpoint="fire2"/>
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<prop actor="particle/sparks.xml" attachpoint="fire1"/>
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<prop actor="particle/flame_firepit_1.xml" attachpoint="fire1"/>
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<prop actor="particle/flame_firepit_2.xml" attachpoint="fire1"/>
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<prop actor="particle/smoke_small_light.xml" attachpoint="fire1"/>
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<prop actor="particle/sparks.xml" attachpoint="fire2"/>
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<prop actor="particle/flame_firepit_1.xml" attachpoint="fire2"/>
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<prop actor="particle/flame_firepit_2.xml" attachpoint="fire2"/>
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<prop actor="particle/smoke_small_light.xml" attachpoint="fire2"/>
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<prop actor="props/structures/carthaginians/tophet_palms.xml" attachpoint="root"/>
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<prop actor="props/structures/decals/dirt_5x5.xml" attachpoint="root"/>
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</props>
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@ -29,6 +33,8 @@
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<prop actor="particle/destruction_dust_med_gray.xml" attachpoint="root"/>
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<prop actor="props/structures/carthaginians/tophet_palms.xml" attachpoint="root"/>
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<prop actor="props/structures/decals/dirt_5x5.xml" attachpoint="root"/>
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<prop actor="" attachpoint="fire1"/>
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<prop actor="" attachpoint="fire2"/>
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</props>
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</variant>
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</group>
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@ -51,6 +51,7 @@ BuildRestrictions.prototype.Schema =
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"<value>Special</value>" +
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"<value>Wonder</value>" +
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"<value>Apadana</value>" +
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"<value>Embassy</value>" +
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"</choice>" +
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"</element>" +
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"<optional>" +
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@ -1,12 +1,13 @@
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{
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"genericName": "Gallic Mercenary Captain",
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"pair": "carthaginians/pair_celt_mercs_1",
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"genericName": "Celtic Mercenary Captain",
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"description": "Celtic mercenaries have their metal cost decreased.",
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"cost": {"food": 200, "wood": 0, "stone": 0, "metal": 200},
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"cost": {"food": 100, "wood": 0, "stone": 0, "metal": 100},
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"requirements": {"tech": "phase_town"},
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"requirementsTooltip": "Unlocked in Town Phase.",
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"icon": "helmet_corinthian_gold.png",
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"icon": "helmet_corinthian_silver.png",
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"researchTime": 30,
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"tooltip": "Hire a Gallic mercenary captain to reduce metal cost -50% for Celtic mercenaries.",
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"modifications": [{"value": "Cost/Resources/metal", "multiplier": 0.5}],
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"tooltip": "Hire a Celtic mercenary captain to reduce metal cost -25% for Celtic mercenaries.",
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"modifications": [{"value": "Cost/Resources/metal", "multiplier": 0.75}],
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"affects": ["Celt Mercenary"]
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}
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@ -0,0 +1,13 @@
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{
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"pair": "carthaginians/pair_celt_mercs_2",
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"genericName": "Gallic Mercenary General",
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"description": "Celtic mercenaries have their metal cost decreased.",
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"cost": {"food": 200, "wood": 0, "stone": 0, "metal": 200},
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"requirements": {"tech": "phase_city"},
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"requirementsTooltip": "Unlocked in City Phase.",
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"icon": "helmet_corinthian_gold.png",
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"researchTime": 30,
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"tooltip": "Hire a Gallic mercenary general to reduce metal cost -25% for Celtic mercenaries.",
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"modifications": [{"value": "Cost/Resources/metal", "multiplier": 0.75}],
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"affects": ["Celt Mercenary"]
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||||
}
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@ -1,12 +1,13 @@
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{
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"genericName": "Iberian Mercenary Captain",
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"pair": "carthaginians/pair_iberian_mercs_1",
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"genericName": "Lusitanian Mercenary Captain",
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"description": "Iberian mercenaries have their metal cost decreased.",
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"cost": {"food": 200, "wood": 0, "stone": 0, "metal": 200},
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||||
"cost": {"food": 100, "wood": 0, "stone": 0, "metal": 100},
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||||
"requirements": {"tech": "phase_town"},
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"requirementsTooltip": "Unlocked in Town Phase.",
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||||
"icon": "helmet_corinthian_gold.png",
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||||
"icon": "helmet_corinthian_silver.png",
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||||
"researchTime": 30,
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"tooltip": "Hire an Iberian mercenary captain to reduce metal cost -50% for Iberian mercenaries.",
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"modifications": [{"value": "Cost/Resources/metal", "multiplier": 0.5}],
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"tooltip": "Hire a Lusitanian mercenary captain to reduce metal cost -25% for Iberian mercenaries.",
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"modifications": [{"value": "Cost/Resources/metal", "multiplier": 0.75}],
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"affects": ["Iberian Mercenary"]
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||||
}
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||||
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@ -0,0 +1,13 @@
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|||
{
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||||
"pair": "carthaginians/pair_iberian_mercs_2",
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"genericName": "Celtiberian Mercenary General",
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"description": "Iberian mercenaries have their metal cost decreased.",
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"cost": {"food": 200, "wood": 0, "stone": 0, "metal": 200},
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||||
"requirements": {"tech": "phase_city"},
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"requirementsTooltip": "Unlocked in City Phase.",
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"icon": "helmet_corinthian_gold.png",
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"researchTime": 30,
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||||
"tooltip": "Hire a Celtiberian mercenary general to reduce metal cost -25% for Iberian mercenaries.",
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"modifications": [{"value": "Cost/Resources/metal", "multiplier": 0.75}],
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||||
"affects": ["Iberian Mercenary"]
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||||
}
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||||
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@ -1,12 +1,13 @@
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|||
{
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"pair": "carthaginians/pair_italian_mercs_1",
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"genericName": "Italiote Mercenary Captain",
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"description": "Italian mercenaries have their metal cost decreased.",
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"cost": {"food": 200, "wood": 0, "stone": 0, "metal": 200},
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"cost": {"food": 100, "wood": 0, "stone": 0, "metal": 100},
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||||
"requirements": {"tech": "phase_town"},
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"requirementsTooltip": "Unlocked in Town Phase.",
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||||
"icon": "helmet_corinthian_gold.png",
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||||
"icon": "helmet_corinthian_silver.png",
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||||
"researchTime": 30,
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"tooltip": "Hire an Italiote mercenary captain to reduce metal cost -50% for Italian mercenaries.",
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||||
"modifications": [{"value": "Cost/Resources/metal", "multiplier": 0.5}],
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"tooltip": "Hire an Italiote mercenary captain to reduce metal cost -25% for Italian mercenaries.",
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"modifications": [{"value": "Cost/Resources/metal", "multiplier": 0.75}],
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||||
"affects": ["Italian Mercenary"]
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||||
}
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||||
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@ -0,0 +1,13 @@
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|||
{
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||||
"pair": "carthaginians/pair_italian_mercs_2",
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"genericName": "Italiote Mercenary General",
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"description": "Italian mercenaries have their metal cost decreased.",
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"cost": {"food": 200, "wood": 0, "stone": 0, "metal": 200},
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||||
"requirements": {"tech": "phase_city"},
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"requirementsTooltip": "Unlocked in City Phase.",
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||||
"icon": "helmet_corinthian_gold.png",
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||||
"researchTime": 30,
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||||
"tooltip": "Hire an Italiote mercenary general to reduce metal cost -25% for Italian mercenaries.",
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"modifications": [{"value": "Cost/Resources/metal", "multiplier": 0.75}],
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"affects": ["Italian Mercenary"]
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||||
}
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||||
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@ -0,0 +1,5 @@
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|||
{
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||||
"genericName": "Celtic merc cost vs. recruit time #1",
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"top": "carthaginians/cost_celt_mercs",
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||||
"bottom": "carthaginians/traintime_celt_mercs"
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||||
}
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||||
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@ -0,0 +1,6 @@
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{
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||||
"genericName": "Celtic merc cost vs. recruit time #2",
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||||
"top": "carthaginians/cost_celt_mercs_2",
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||||
"bottom": "carthaginians/traintime_celt_mercs_2",
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"supersedes": "carthaginians/pair_celt_mercs_1"
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||||
}
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||||
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@ -0,0 +1,5 @@
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|||
{
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||||
"genericName": "Iberian merc cost vs. recruit time #1",
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||||
"top": "carthaginians/cost_iberian_mercs",
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||||
"bottom": "carthaginians/traintime_iberian_mercs"
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||||
}
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||||
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@ -0,0 +1,6 @@
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|||
{
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||||
"genericName": "Iberian merc cost vs. recruit time #2",
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"top": "carthaginians/cost_iberian_mercs_2",
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"bottom": "carthaginians/traintime_iberian_mercs_2",
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"supersedes": "carthaginians/pair_iberian_mercs_1"
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}
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@ -0,0 +1,5 @@
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{
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"genericName": "Italian merc cost vs. recruit time #1",
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"top": "carthaginians/cost_italian_mercs",
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"bottom": "carthaginians/traintime_italian_mercs"
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}
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@ -0,0 +1,6 @@
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{
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||||
"genericName": "Italian merc cost vs. recruit time #2",
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"top": "carthaginians/cost_italian_mercs_2",
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||||
"bottom": "carthaginians/traintime_italian_mercs_2",
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"supersedes": "carthaginians/pair_italian_mercs_1"
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}
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@ -0,0 +1,13 @@
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{
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"pair": "carthaginians/pair_celt_mercs_1",
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"genericName": "Celtic Alliance",
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"description": "Celtic mercenaries have their train time decreased.",
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"cost": {"food": 0, "wood": 100, "stone": 0, "metal": 100},
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"requirements": {"tech": "phase_town"},
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"requirementsTooltip": "Unlocked in Town Phase.",
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"icon": "clenched_fist.png",
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"researchTime": 30,
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"tooltip": "Ally with Celtic towns to reduce recruit time -20% for Celtic mercenaries.",
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"modifications": [{"value": "Cost/BuildTime", "multiplier": 0.8}],
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"affects": ["Celt Mercenary"]
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}
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@ -0,0 +1,13 @@
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{
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"pair": "carthaginians/pair_celt_mercs_2",
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"genericName": "Gallic Hegemony",
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"description": "Celtic mercenaries have their train time decreased.",
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"cost": {"food": 0, "wood": 0, "stone": 200, "metal": 200},
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"requirements": {"tech": "phase_city"},
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"requirementsTooltip": "Unlocked in City Phase.",
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"icon": "fist_spear.png",
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"researchTime": 30,
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"tooltip": "Subjugate Gallic tribes to reduce recruit time -20% for Celtic mercenaries.",
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"modifications": [{"value": "Cost/BuildTime", "multiplier": 0.8}],
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"affects": ["Celt Mercenary"]
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}
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@ -0,0 +1,13 @@
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{
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"pair": "carthaginians/pair_iberian_mercs_1",
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"genericName": "Iberian Alliance",
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"description": "Iberian mercenaries have their train time decreased.",
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"cost": {"food": 0, "wood": 100, "stone": 0, "metal": 100},
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"requirements": {"tech": "phase_town"},
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"requirementsTooltip": "Unlocked in Town Phase.",
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"icon": "clenched_fist.png",
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"researchTime": 30,
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"tooltip": "Ally with Iberian towns to reduce recruit time -20% for Iberian mercenaries.",
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"modifications": [{"value": "Cost/BuildTime", "multiplier": 0.8}],
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"affects": ["Iberian Mercenary"]
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}
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@ -0,0 +1,13 @@
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{
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"pair": "carthaginians/pair_celt_mercs_2",
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"genericName": "Spanish Hegemony",
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"description": "Iberian mercenaries have their train time decreased.",
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"cost": {"food": 0, "wood": 0, "stone": 200, "metal": 200},
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||||
"requirements": {"tech": "phase_city"},
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"requirementsTooltip": "Unlocked in City Phase.",
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||||
"icon": "fist_spear.png",
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||||
"researchTime": 30,
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||||
"tooltip": "Subjugate Spain to reduce recruit time -20% for Iberian mercenaries.",
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||||
"modifications": [{"value": "Cost/BuildTime", "multiplier": 0.8}],
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"affects": ["Iberian Mercenary"]
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}
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@ -0,0 +1,13 @@
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{
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"pair": "carthaginians/pair_italian_mercs_1",
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"genericName": "Italiote Alliance",
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||||
"description": "Italian mercenaries have their train time decreased.",
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||||
"cost": {"food": 0, "wood": 100, "stone": 0, "metal": 100},
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||||
"requirements": {"tech": "phase_town"},
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||||
"requirementsTooltip": "Unlocked in Town Phase.",
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||||
"icon": "clenched_fist.png",
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||||
"researchTime": 30,
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||||
"tooltip": "Ally with Italiote towns to reduce recruit time -20% for Italian mercenaries.",
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||||
"modifications": [{"value": "Cost/BuildTime", "multiplier": 0.8}],
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||||
"affects": ["Italian Mercenary"]
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||||
}
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@ -0,0 +1,13 @@
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|||
{
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||||
"pair": "carthaginians/pair_italian_mercs_2",
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||||
"genericName": "Italiote Hegemony",
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||||
"description": "Italian mercenaries have their train time decreased.",
|
||||
"cost": {"food": 0, "wood": 0, "stone": 200, "metal": 200},
|
||||
"requirements": {"tech": "phase_city"},
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||||
"requirementsTooltip": "Unlocked in City Phase.",
|
||||
"icon": "fist_spear.png",
|
||||
"researchTime": 30,
|
||||
"tooltip": "Subjugate Italiote towns to reduce recruit time -20% for Italian mercenaries.",
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||||
"modifications": [{"value": "Cost/BuildTime", "multiplier": 0.8}],
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||||
"affects": ["Italian Mercenary"]
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||||
}
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@ -9,6 +9,7 @@
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<Wonder>1</Wonder>
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||||
<Hero>1</Hero>
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<Apadana>1</Apadana>
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<Embassy>1</Embassy>
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</Limits>
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</EntityLimits>
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<Player/>
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@ -31,7 +31,8 @@
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units/cart_cavalry_swordsman_2_b
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</Entities>
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<Technologies datatype="tokens">
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||||
carthaginians/cost_celt_mercs
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carthaginians/pair_celt_mercs_1
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carthaginians/pair_celt_mercs_2
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</Technologies>
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</ProductionQueue>
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<VisualActor>
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@ -25,7 +25,8 @@
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units/cart_cavalry_swordsman_b
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</Entities>
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||||
<Technologies datatype="tokens">
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||||
carthaginians/cost_iberian_mercs
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carthaginians/pair_iberian_mercs_1
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carthaginians/pair_iberian_mercs_2
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</Technologies>
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</ProductionQueue>
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||||
<VisualActor>
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||||
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|||
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@ -31,7 +31,8 @@
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units/cart_cavalry_spearman_b
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</Entities>
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||||
<Technologies datatype="tokens">
|
||||
carthaginians/cost_italian_mercs
|
||||
carthaginians/pair_italian_mercs_1
|
||||
carthaginians/pair_italian_mercs_2
|
||||
</Technologies>
|
||||
</ProductionQueue>
|
||||
<VisualActor>
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@
|
|||
<Entity parent="template_structure">
|
||||
<Armour>
|
||||
<Hack>5</Hack>
|
||||
<Pierce>20</Pierce>
|
||||
<Pierce>25</Pierce>
|
||||
<Crush>5</Crush>
|
||||
<Foundation>
|
||||
<Hack>3</Hack>
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@
|
|||
<Entity parent="template_structure_defense">
|
||||
<Armour>
|
||||
<Hack>5</Hack>
|
||||
<Pierce>10</Pierce>
|
||||
<Pierce>20</Pierce>
|
||||
<Crush>1</Crush>
|
||||
<Foundation>
|
||||
<Hack>3</Hack>
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@
|
|||
<Entity parent="template_structure">
|
||||
<Armour>
|
||||
<Hack>10</Hack>
|
||||
<Pierce>25</Pierce>
|
||||
<Pierce>30</Pierce>
|
||||
<Crush>5</Crush>
|
||||
<Foundation>
|
||||
<Hack>5</Hack>
|
||||
|
|
|
|||
|
|
@ -1,5 +1,8 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_structure_special">
|
||||
<BuildRestrictions>
|
||||
<Category>Embassy</Category>
|
||||
</BuildRestrictions>
|
||||
<Cost>
|
||||
<PopulationBonus>0</PopulationBonus>
|
||||
<Resources>
|
||||
|
|
@ -38,6 +41,13 @@
|
|||
<ProductionQueue>
|
||||
<BatchTimeModifier>0.8</BatchTimeModifier>
|
||||
</ProductionQueue>
|
||||
<Sound>
|
||||
<SoundGroups>
|
||||
<select>interface/select/building/sel_gymnasium.xml</select>
|
||||
<constructed>interface/complete/building/complete_gymnasium.xml</constructed>
|
||||
<death>attack/destruction/building_collapse_large.xml</death>
|
||||
</SoundGroups>
|
||||
</Sound>
|
||||
<TerritoryInfluence>
|
||||
<Radius>25</Radius>
|
||||
</TerritoryInfluence>
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@
|
|||
<Entity parent="template_structure">
|
||||
<Armour>
|
||||
<Hack>5</Hack>
|
||||
<Pierce>20</Pierce>
|
||||
<Pierce>25</Pierce>
|
||||
<Crush>5</Crush>
|
||||
<Foundation>
|
||||
<Hack>3</Hack>
|
||||
|
|
|
|||
|
|
@ -1,9 +1,9 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_structure">
|
||||
<Armour>
|
||||
<Hack>3</Hack>
|
||||
<Pierce>20</Pierce>
|
||||
<Crush>3</Crush>
|
||||
<Hack>5</Hack>
|
||||
<Pierce>25</Pierce>
|
||||
<Crush>5</Crush>
|
||||
<Foundation>
|
||||
<Hack>2</Hack>
|
||||
<Pierce>10</Pierce>
|
||||
|
|
|
|||
|
|
@ -32,6 +32,15 @@
|
|||
Good sieging capability. "Stench" Aura vs. Horses. Can run amok. Countered by Swordsmen and Skirmishers.</Tooltip>
|
||||
<RequiredTechnology>phase_city</RequiredTechnology>
|
||||
</Identity>
|
||||
<Selectable>
|
||||
<Overlay>
|
||||
<AlwaysVisible/>
|
||||
<Texture>
|
||||
<MainTexture>star/256x256.png</MainTexture>
|
||||
<MainTextureMask>star/256x256_mask.png</MainTextureMask>
|
||||
</Texture>
|
||||
</Overlay>
|
||||
</Selectable>
|
||||
<TrainingRestrictions>
|
||||
<Category>Hero</Category>
|
||||
</TrainingRestrictions>
|
||||
|
|
|
|||
|
|
@ -30,7 +30,7 @@
|
|||
<GenericName>Acharya Chanakya</GenericName>
|
||||
<SpecificName>Acharya Chanakya</SpecificName>
|
||||
<Icon>units/maur_hero_chanakya.png</Icon>
|
||||
<Tooltip>Hero Archer.
|
||||
<Tooltip>Hero Healer.
|
||||
Hero Special: "Teacher." TBD.</Tooltip>
|
||||
<History>TBD.</History>
|
||||
<RequiredTechnology>phase_city</RequiredTechnology>
|
||||
|
|
|
|||
Loading…
Reference in a new issue