mirror of
https://gitea.wildfiregames.com/0ad/0ad
synced 2026-08-15 14:43:32 -07:00
Remove CStr::FromInt
There is `std::to_string` which does the same. For most uses it's better to use `fmt::format`.
This commit is contained in:
parent
865ca4cd55
commit
4661e966d7
7 changed files with 16 additions and 22 deletions
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@ -1,4 +1,4 @@
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/* Copyright (C) 2025 Wildfire Games.
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/* Copyright (C) 2026 Wildfire Games.
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* This file is part of 0 A.D.
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* This file is part of 0 A.D.
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*
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* 0 A.D. is free software: you can redistribute it and/or modify
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@ -69,7 +69,7 @@ CObjectBase::CObjectBase(CObjectManager& objectManager, CActorDef& actorDef, u8
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m_Properties.m_FloatOnWater = false;
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m_Properties.m_FloatOnWater = false;
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// Remove leading art/actors/ & include quality level.
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// Remove leading art/actors/ & include quality level.
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m_Identifier = m_ActorDef.m_Pathname.string8().substr(11) + CStr::FromInt(m_QualityLevel);
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m_Identifier = fmt::format("{}{}", m_ActorDef.m_Pathname.string8().substr(11), m_QualityLevel);
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}
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}
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std::unique_ptr<CObjectBase> CObjectBase::CopyWithQuality(u8 newQualityLevel) const
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std::unique_ptr<CObjectBase> CObjectBase::CopyWithQuality(u8 newQualityLevel) const
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@ -88,7 +88,7 @@ CStr CNetMessage::ToString() const
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if (GetType() == NMT_INVALID)
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if (GetType() == NMT_INVALID)
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return "MESSAGE_TYPE_NONE { Undefined Message }";
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return "MESSAGE_TYPE_NONE { Undefined Message }";
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else
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else
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return "Unknown Message " + CStr::FromInt(GetType());
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return fmt::format("Unknown Message {}", static_cast<int>(GetType()));
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}
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}
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CNetMessage* CNetMessageFactory::CreateMessage(const void* pData,
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CNetMessage* CNetMessageFactory::CreateMessage(const void* pData,
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@ -1,4 +1,4 @@
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/* Copyright (C) 2021 Wildfire Games.
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/* Copyright (C) 2026 Wildfire Games.
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* This file is part of 0 A.D.
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* This file is part of 0 A.D.
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*
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* 0 A.D. is free software: you can redistribute it and/or modify
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@ -202,13 +202,6 @@ CStr CStr::Repeat(const CStr& str, size_t reps)
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// Construction from numbers:
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// Construction from numbers:
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CStr CStr::FromInt(int n)
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{
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tstringstream<StrBase> ss;
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ss << n;
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return ss.str();
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}
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CStr CStr::FromUInt(unsigned int n)
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CStr CStr::FromUInt(unsigned int n)
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{
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{
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tstringstream<StrBase> ss;
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tstringstream<StrBase> ss;
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@ -1,4 +1,4 @@
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/* Copyright (C) 2025 Wildfire Games.
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/* Copyright (C) 2026 Wildfire Games.
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* This file is part of 0 A.D.
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* This file is part of 0 A.D.
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*
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* 0 A.D. is free software: you can redistribute it and/or modify
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@ -95,7 +95,6 @@ public:
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// Conversions:
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// Conversions:
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static CStr FromInt(int n);
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static CStr FromUInt(unsigned int n);
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static CStr FromUInt(unsigned int n);
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static CStr FromInt64(i64 n);
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static CStr FromInt64(i64 n);
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static CStr FromDouble(double n);
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static CStr FromDouble(double n);
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@ -1,4 +1,4 @@
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/* Copyright (C) 2025 Wildfire Games.
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/* Copyright (C) 2026 Wildfire Games.
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* This file is part of 0 A.D.
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* This file is part of 0 A.D.
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*
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* 0 A.D. is free software: you can redistribute it and/or modify
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@ -27,6 +27,7 @@
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#include <SDL_keycode.h>
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#include <SDL_keycode.h>
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#include <algorithm>
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#include <algorithm>
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#include <cstring>
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#include <cstring>
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#include <fmt/format.h>
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#include <string>
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#include <string>
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#include <unordered_map>
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#include <unordered_map>
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#include <utility>
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#include <utility>
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@ -122,7 +123,7 @@ CStr FindScancodeName(SDL_Scancode scancode)
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const char* name = SDL_GetScancodeName(scancode);
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const char* name = SDL_GetScancodeName(scancode);
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// Some scancodes have no name, but we must have something to save/load/recognize it, so parse it as SYM_XX
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// Some scancodes have no name, but we must have something to save/load/recognize it, so parse it as SYM_XX
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if (strlen(name) == 0)
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if (strlen(name) == 0)
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return CStr("SYM_") + CStr::FromInt(scancode);
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return fmt::format("SYM_{}", static_cast<int>(scancode));
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return name;
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return name;
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}
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}
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@ -221,7 +222,7 @@ CStr FindKeyName(SDL_Scancode scancode)
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return name;
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return name;
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// Else, show something regardless, so the player knows it's at least recognized.
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// Else, show something regardless, so the player knows it's at least recognized.
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return CStr("SYM_") + CStr::FromInt(scancode);
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return fmt::format("SYM_{}", static_cast<int>(scancode));
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}
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}
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@ -517,7 +517,7 @@ void rewriteBuffer(u8* buffer, u32& bufferSize)
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std::string basic = attrib;
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std::string basic = attrib;
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std::map<std::string, double>::iterator time_attrib = time_per_attribute.find(attrib);
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std::map<std::string, double>::iterator time_attrib = time_per_attribute.find(attrib);
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if (time_attrib != time_per_attribute.end())
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if (time_attrib != time_per_attribute.end())
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basic += " " + CStr::FromInt(1000000*time_attrib->second) + "us";
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basic = fmt::format("{} {}us", basic, 1000000 * time_attrib->second);
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u32 length = static_cast<u32>(basic.size());
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u32 length = static_cast<u32>(basic.size());
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memcpy(buffer + writePos, &length, sizeof(length));
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memcpy(buffer + writePos, &length, sizeof(length));
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@ -1,4 +1,4 @@
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/* Copyright (C) 2025 Wildfire Games.
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/* Copyright (C) 2026 Wildfire Games.
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* This file is part of 0 A.D.
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* This file is part of 0 A.D.
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*
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* 0 A.D. is free software: you can redistribute it and/or modify
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@ -44,6 +44,7 @@
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#include <cstring>
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#include <cstring>
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#include <ctime>
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#include <ctime>
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#include <deque>
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#include <deque>
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#include <fmt/format.h>
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#include <fstream>
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#include <fstream>
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#include <memory>
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#include <memory>
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#include <mutex>
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#include <mutex>
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@ -337,7 +338,7 @@ private:
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{
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{
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long code = -1;
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long code = -1;
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curl_easy_getinfo(m_Curl, CURLINFO_RESPONSE_CODE, &code);
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curl_easy_getinfo(m_Curl, CURLINFO_RESPONSE_CODE, &code);
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SetStatus("completed:" + CStr::FromInt(code));
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SetStatus(fmt::format("completed:{}", code));
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// Check for success code
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// Check for success code
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if (code == 200)
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if (code == 200)
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@ -360,7 +361,7 @@ private:
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if (errorString.empty())
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if (errorString.empty())
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errorString = curl_easy_strerror(err);
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errorString = curl_easy_strerror(err);
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SetStatus("failed:" + CStr::FromInt(err) + ":" + errorString);
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SetStatus(fmt::format("failed:{}:{}", static_cast<int>(err), errorString));
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}
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}
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// We got an unhandled return code or a connection failure;
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// We got an unhandled return code or a connection failure;
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@ -390,7 +391,7 @@ private:
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r += "&type=";
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r += "&type=";
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AppendEscaped(r, report.m_Type);
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AppendEscaped(r, report.m_Type);
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r += "&version=" + CStr::FromInt(report.m_Version);
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r = fmt::format("{}&version={}", std::move(r), report.m_Version);
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r += "&data=";
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r += "&data=";
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AppendEscaped(r, report.m_Data);
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AppendEscaped(r, report.m_Data);
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@ -529,7 +530,7 @@ bool CUserReporter::IsReportingEnabled()
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void CUserReporter::SetReportingEnabled(bool enabled)
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void CUserReporter::SetReportingEnabled(bool enabled)
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{
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{
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CStr val = CStr::FromInt(enabled ? REPORTER_VERSION : 0);
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const std::string val{std::to_string(enabled ? REPORTER_VERSION : 0)};
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g_ConfigDB.SetValueString(CFG_USER, "userreport.enabledversion", val);
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g_ConfigDB.SetValueString(CFG_USER, "userreport.enabledversion", val);
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g_ConfigDB.WriteValueToFile(CFG_USER, "userreport.enabledversion", val);
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g_ConfigDB.WriteValueToFile(CFG_USER, "userreport.enabledversion", val);
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