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https://gitea.wildfiregames.com/0ad/0ad
synced 2026-06-16 05:13:58 -07:00
Use std::filesystem for filesystem abstraction
Drop the use of lowlevel interfaces and consitently use the cpp interface decupling it from systm dependent code. Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
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2f2cbb96bf
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1 changed files with 118 additions and 129 deletions
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@ -1,4 +1,4 @@
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/* Copyright (C) 2025 Wildfire Games.
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/* Copyright (C) 2026 Wildfire Games.
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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@ -26,28 +26,23 @@
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#include "precompiled.h"
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#include "file_system.h"
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#include "lib/debug.h"
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#include "lib/file/file_system.h"
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#include "lib/posix/posix_filesystem.h"
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#include "lib/sysdep/filesystem.h"
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#include "lib/sysdep/os.h"
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#include <boost/version.hpp>
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#include <cerrno>
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#include <cstring>
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#include <chrono>
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#include <filesystem>
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#include <memory>
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#include <string>
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struct WDIR;
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bool DirectoryExists(const OsPath& path)
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{
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WDIR* dir = wopendir(path);
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if(dir)
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try
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{
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wclosedir(dir);
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return true;
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return std::filesystem::is_directory(path.string());
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}
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catch (std::filesystem::filesystem_error& err)
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{
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debug_printf("DirectoryExists: failed to check if directory '%s' exists, reason: %s\n", path.string8().c_str(), err.what());
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}
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return false;
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}
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@ -55,158 +50,152 @@ bool DirectoryExists(const OsPath& path)
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bool FileExists(const OsPath& pathname)
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{
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struct stat s;
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const bool exists = wstat(pathname, &s) == 0;
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return exists;
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try
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{
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return std::filesystem::is_regular_file(pathname.string());
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}
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catch (std::filesystem::filesystem_error& err)
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{
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debug_printf("FileExists: failed to check if file '%s' exists, reason: %s\n", pathname.string8().c_str(), err.what());
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}
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return false;
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}
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u64 FileSize(const OsPath& pathname)
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{
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struct stat s;
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ENSURE(wstat(pathname, &s) == 0);
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return s.st_size;
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try
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{
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return static_cast<u64>(std::filesystem::file_size(pathname.string()));
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}
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catch (std::filesystem::filesystem_error& err)
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{
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debug_printf("FileSize: failed to get filesize for '%s', reason: %s\n", pathname.string8().c_str(), err.what());
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}
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return 0;
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}
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Status GetFileInfo(const OsPath& pathname, CFileInfo* pPtrInfo)
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{
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errno = 0;
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struct stat s;
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memset(&s, 0, sizeof(s));
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if(wstat(pathname, &s) != 0)
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WARN_RETURN(StatusFromErrno());
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*pPtrInfo = CFileInfo(pathname.Filename(), s.st_size, s.st_mtime);
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try
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{
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const std::filesystem::path path{pathname.string()};
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*pPtrInfo = CFileInfo(path.filename().wstring(), static_cast<u64>(std::filesystem::file_size(path)),
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static_cast<time_t>(std::chrono::duration_cast<std::chrono::seconds>(std::filesystem::last_write_time(path).time_since_epoch()).count()));
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}
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catch (std::filesystem::filesystem_error& err)
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{
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debug_printf("GetFileInfo: failed to get file info for '%s', reason: %s\n", pathname.string8().c_str(), err.what());
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return ERR::EXCEPTION;
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}
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return INFO::OK;
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}
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struct DirDeleter
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{
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void operator()(WDIR* osDir) const
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{
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const int ret = wclosedir(osDir);
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ENSURE(ret == 0);
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}
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};
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Status GetDirectoryEntries(const OsPath& path, CFileInfos* files, DirectoryNames* subdirectoryNames)
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{
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// open directory
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errno = 0;
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WDIR* pDir = wopendir(path);
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if(!pDir)
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return StatusFromErrno(); // NOWARN
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std::shared_ptr<WDIR> osDir(pDir, DirDeleter());
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for(;;)
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try
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{
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errno = 0;
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struct wdirent* osEnt = wreaddir(osDir.get());
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if(!osEnt)
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for (const std::filesystem::directory_entry& entry : std::filesystem::directory_iterator(path.string()))
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{
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// no error, just no more entries to return
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if(!errno)
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return INFO::OK;
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WARN_RETURN(StatusFromErrno());
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}
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for(size_t i = 0; osEnt->d_name[i] != '\0'; i++)
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RETURN_STATUS_IF_ERR(Path::Validate(osEnt->d_name[i]));
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const std::wstring_view name{osEnt->d_name};
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// get file information (mode, size, mtime)
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struct stat s;
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#if OS_WIN
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// .. return wdirent directly (much faster than calling stat).
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RETURN_STATUS_IF_ERR(wreaddir_stat_np(osDir.get(), &s));
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#else
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// .. call regular stat().
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errno = 0;
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const OsPath pathname = path / OsPath(osEnt->d_name);
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if(wstat(pathname, &s) != 0)
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{
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if(errno == ENOENT)
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if (entry.is_directory() && entry.path().filename() != "." && entry.path().filename() != ".." && subdirectoryNames)
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{
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// TODO: This should be displayed to the user as a LOGWARNING when this code is
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// moved to ps/
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debug_printf("The path \"%s\" cannot be found. It is probably a dangling link "
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"pointing to a non-existent path.\n", pathname.string8().c_str());
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continue;
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subdirectoryNames->emplace_back(entry.path().filename());
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}
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else if (entry.is_regular_file() && files)
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{
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files->emplace_back(entry.path().filename().wstring(), static_cast<u64>(entry.file_size()),
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static_cast<time_t>(std::chrono::duration_cast<std::chrono::seconds>(entry.last_write_time().time_since_epoch()).count()));
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}
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WARN_RETURN(StatusFromErrno());
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}
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#endif
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if(files && S_ISREG(s.st_mode))
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files->emplace_back(osEnt->d_name, s.st_size, s.st_mtime);
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else if(subdirectoryNames && S_ISDIR(s.st_mode) && name != L"." && name != L"..")
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subdirectoryNames->emplace_back(osEnt->d_name);
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}
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catch (std::filesystem::filesystem_error& err)
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{
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debug_printf("GetDirectoryEntries: failed to get directory entries for'%s', reason: %s\n", path.string8().c_str(), err.what());
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return ERR::EXCEPTION;
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}
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return INFO::OK;
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}
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namespace
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{
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std::filesystem::perms ModeTToPerms(mode_t mode)
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{
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using std::filesystem::perms;
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perms perm{perms::none};
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if (mode | S_IRUSR)
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perm |= perms::owner_read;
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if (mode | S_IWUSR)
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perm |= perms::owner_write;
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if (mode | S_IXUSR)
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perm |= perms::owner_exec;
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if (mode | S_IRGRP)
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perm |= perms::group_read;
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if (mode | S_IWGRP)
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perm |= perms::group_write;
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if (mode | S_IXGRP)
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perm |= perms::group_exec;
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if (mode | S_IROTH)
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perm |= perms::others_read;
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if (mode | S_IWOTH)
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perm |= perms::others_write;
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if (mode | S_IXOTH)
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perm |= perms::others_exec;
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return perm;
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}
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Status CreateDirectoriesImpl(const std::filesystem::path& path, const std::filesystem::perms& perms)
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{
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if (std::filesystem::exists(path))
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return ERR::FAIL;
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if (!std::filesystem::is_directory(path.parent_path()))
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{
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const Status status = CreateDirectoriesImpl(path.parent_path(), perms);
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if (status != INFO::OK)
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return status;
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}
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std::filesystem::create_directory(path);
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std::filesystem::permissions(path, perms);
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return INFO::OK;
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}
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} // namespace
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Status CreateDirectories(const OsPath& path, mode_t mode, bool breakpoint)
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{
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if(path.empty())
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return INFO::OK;
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struct stat s;
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if(wstat(path, &s) == 0)
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try
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{
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if(!S_ISDIR(s.st_mode)) // encountered a file
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WARN_RETURN(ERR::FAIL);
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return INFO::OK;
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return CreateDirectoriesImpl(std::filesystem::path(path.string()), ModeTToPerms(mode));
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}
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// If we were passed a path ending with '/', strip the '/' now so that
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// we can consistently use Parent to find parent directory names
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if(path.IsDirectory())
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return CreateDirectories(path.Parent(), mode, breakpoint);
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RETURN_STATUS_IF_ERR(CreateDirectories(path.Parent(), mode));
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errno = 0;
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if(wmkdir(path, mode) != 0)
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catch (std::filesystem::filesystem_error& err)
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{
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debug_printf("CreateDirectories: failed to mkdir %s (mode %d)\n", path.string8().c_str(), mode);
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debug_printf("CreateDirectories: failed to create directories '%s', reason: %s\n", path.string8().c_str(), err.what());
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if (breakpoint)
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WARN_RETURN(StatusFromErrno());
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else
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return StatusFromErrno();
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WARN_RETURN(ERR::EXCEPTION);
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else
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return ERR::EXCEPTION;
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}
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return INFO::OK;
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}
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Status DeleteDirectory(const OsPath& path)
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{
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// note: we have to recursively empty the directory before it can
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// be deleted (required by Windows and POSIX rmdir()).
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CFileInfos files; DirectoryNames subdirectoryNames;
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RETURN_STATUS_IF_ERR(GetDirectoryEntries(path, &files, &subdirectoryNames));
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// delete files
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for(size_t i = 0; i < files.size(); i++)
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try
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{
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const OsPath pathname = path / files[i].Name();
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errno = 0;
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if(wunlink(pathname) != 0)
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WARN_RETURN(StatusFromErrno());
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std::filesystem::remove_all(path.string());
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}
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catch (std::filesystem::filesystem_error& err)
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{
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debug_printf("DeleteDirectory: failed to delete directory '%s', reason: %s\n", path.string8().c_str(), err.what());
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return ERR::EXCEPTION;
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}
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// recurse over subdirectoryNames
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for(size_t i = 0; i < subdirectoryNames.size(); i++)
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RETURN_STATUS_IF_ERR(DeleteDirectory(path / subdirectoryNames[i]));
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errno = 0;
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if(wrmdir(path) != 0)
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WARN_RETURN(StatusFromErrno());
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return INFO::OK;
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}
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