From 35b0715c3aa6e3b77a45219cb874d7ee301be2ff Mon Sep 17 00:00:00 2001 From: Stan Date: Sun, 15 Apr 2018 22:22:45 +0000 Subject: [PATCH] Reduce decay time for units to avoid lag when too many units are dead. Make their decaying faster too so they do not stay too long under the ground for no reason. Leave it some time still so players can still have an idea on how many dead units are there. This was SVN commit r21732. --- .../data/mods/public/simulation/templates/template_unit.xml | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/binaries/data/mods/public/simulation/templates/template_unit.xml b/binaries/data/mods/public/simulation/templates/template_unit.xml index f19e5a575a..db0b9518c9 100644 --- a/binaries/data/mods/public/simulation/templates/template_unit.xml +++ b/binaries/data/mods/public/simulation/templates/template_unit.xml @@ -19,8 +19,8 @@ false false - 40.0 - 0.01 + 30.0 + 0.15 0.0