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https://gitea.wildfiregames.com/0ad/0ad
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This was SVN commit r1706.
This commit is contained in:
parent
629e5999e0
commit
35262fae0b
21 changed files with 174 additions and 0 deletions
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<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
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<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
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<!-- File automatically generated by ScEd -->
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<Object>
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<Name>Deciduous 1</Name>
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<ModelName>art/meshes/gaia/tree_deciduous_a_1.pmd</ModelName>
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<TextureName>art/textures/skins/gaia/oak-trees.dds</TextureName>
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<Material>art/materials/basic_trans.xml</Material>
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</Object>
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11
binaries/data/mods/official/art/actors/foliage/vines_a.xml
Normal file
11
binaries/data/mods/official/art/actors/foliage/vines_a.xml
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<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
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<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
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<!-- File automatically generated by ScEd -->
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<Object>
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<Name>Vine A</Name>
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<ModelName>art/meshes/gaia/wrld_vines_a.pmd</ModelName>
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<TextureName>art/textures/skins/gaia/wrld_fol_vine.dds</TextureName>
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<Material>art/materials/basic_trans.xml</Material>
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</Object>
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11
binaries/data/mods/official/art/actors/foliage/vines_b.xml
Normal file
11
binaries/data/mods/official/art/actors/foliage/vines_b.xml
Normal file
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<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
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<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
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<!-- File automatically generated by ScEd -->
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<Object>
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<Name>Vine B</Name>
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<ModelName>art/meshes/gaia/wrld_vines_b.pmd</ModelName>
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<TextureName>art/textures/skins/gaia/wrld_fol_vine.dds</TextureName>
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<Material>art/materials/basic_trans.xml</Material>
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</Object>
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<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
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<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
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<!-- File automatically generated by ScEd Version: 0.0.6.1 -->
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<Object>
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<Name>Foliage Bush 1</Name>
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<ModelName>art/meshes/gaia/wrld_foragebush_a.pmd</ModelName>
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<TextureName>art/textures/skins/gaia/wrld_dankleberrybush_red.dds</TextureName>
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<Material>art/materials/basic_trans.xml</Material>
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</Object>
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Binary file not shown.
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@ -0,0 +1,10 @@
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<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
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<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
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<!-- File automatically generated by ScEd Version: 0.0.6.1 -->
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<Object>
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<Name>Rock Highland3 </Name>
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<ModelName>art/meshes/gaia/wrld_rock_snow2.pmd</ModelName>
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<TextureName>art/textures/skins/gaia/wrld_rock_highlands.dds</TextureName>
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</Object>
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<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
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<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
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<!-- File automatically generated by ScEd Version: 0.0.6.1 -->
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<Object>
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<Name>Rock Highland C </Name>
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<ModelName>art/meshes/gaia/wrld_rock_highland_c.pmd</ModelName>
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<TextureName>art/textures/skins/gaia/wrld_rock_highlands.dds</TextureName>
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</Object>
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@ -0,0 +1,10 @@
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<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
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<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
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<!-- File automatically generated by ScEd Version: 0.0.6.1 -->
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<Object>
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<Name>Rock Highland D </Name>
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<ModelName>art/meshes/gaia/wrld_rock_highland_d.pmd</ModelName>
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<TextureName>art/textures/skins/gaia/wrld_rock_highlands.dds</TextureName>
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</Object>
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<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
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<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
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<!-- File automatically generated by ScEd Version: 0.0.6.1 -->
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<Object>
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<Name>Rock Highland E </Name>
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<ModelName>art/meshes/gaia/wrld_rock_highland_e.pmd</ModelName>
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<TextureName>art/textures/skins/gaia/wrld_rock_highlands.dds</TextureName>
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</Object>
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@ -0,0 +1,31 @@
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<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
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<!DOCTYPE Object SYSTEM "../object.dtd">
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<!-- File automatically generated by ScEd -->
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<Object>
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<Name>Roman House 3</Name>
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<ModelName>art/meshes/structural/rome_ho_3.pmd</ModelName>
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<TextureName>art/textures/skins/structural/rome_struct_1.dds</TextureName>
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<Properties
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autoflatten="0"
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castshadows="1"
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></Properties>
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<Props>
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<Prop attachpoint="cypress_row" model="Cypress Row A"> </Prop>
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<Prop attachpoint="door_right" model="Roman Door 1"> </Prop>
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<Prop attachpoint="cypress_potted1" model="Cypress Potted A"> </Prop>
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<Prop attachpoint="cypress_potted02" model="Cypress Potted B"> </Prop>
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<Prop attachpoint="cypress_potted03" model="Cypress Potted A"> </Prop>
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<Prop attachpoint="r_ho3_vines" model="Roman House 3 Vines"> </Prop>
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<Prop attachpoint="door_top" model="Roman Door 1"> </Prop>
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<Prop attachpoint="grass01" model="Grass6"> </Prop>
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<Prop attachpoint="grass02" model="Grass12"> </Prop>
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<Prop attachpoint="grass03" model="Bush Highlands3"> </Prop>
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<Prop attachpoint="grass04" model="Bush Highlands1"> </Prop>
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<Prop attachpoint="shield1" model="Shield Roman Small 11"> </Prop>
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<Prop attachpoint="shield2" model="Shield Roman Small 8"> </Prop>
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<Prop attachpoint="pot1" model="Rome Basket E"> </Prop>
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<Prop attachpoint="pot02" model="Rome Basket C"> </Prop>
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</Props>
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</Object>
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@ -0,0 +1,29 @@
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<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
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<!DOCTYPE Object SYSTEM "../object.dtd">
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<!-- File automatically generated by ScEd -->
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<Object>
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<Name>Rome House 1</Name>
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<ModelName>art/meshes/structural/rome_ho_1.pmd</ModelName>
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<TextureName>art/textures/skins/structural/rome_struct_1.dds</TextureName>
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<Properties
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autoflatten="0"
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castshadows="1"
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></Properties>
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<Props>
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<Prop attachpoint="windowright1" model="Roman Window MC"> </Prop>
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<Prop attachpoint="windowright02" model="Roman Window MC"> </Prop>
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<Prop attachpoint="windowright03" model="Roman Window MC"> </Prop>
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<Prop attachpoint="pot1" model="Basket Rome E"> </Prop>
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<Prop attachpoint="pot2" model="Basket Rome D"> </Prop>
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<Prop attachpoint="shield1" model="Shield Roman Small 5"> </Prop>
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<Prop attachpoint="vase1" model="Basket Rome A"> </Prop>
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<Prop attachpoint="barrel" model="Barrel A"> </Prop>
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<Prop attachpoint="windowleft3" model="Roman Window MC"> </Prop>
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<Prop attachpoint="windowleft2" model="Roman Window MC"> </Prop>
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<Prop attachpoint="windowleft1" model="Roman Window MC"> </Prop>
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<Prop attachpoint="wood_lumber_small" model="Wood Small Pile A"> </Prop>
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<Prop attachpoint="spear" model="Spear A"> </Prop>
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</Props>
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</Object>
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@ -0,0 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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size 27110
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